Dungeon Crawl Stone Soup version 0.31-a0-851-g7ff8af7976 (webtiles) character file. Game seed: 3551362841673887410 16 jakobj the Conjurer (level 2, 0/13 HPs) Began as a Vine Stalker Conjurer on Oct 7, 2023. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:28 (553 turns). jakobj the Conjurer (Vine Stalker Conjurer) Turns: 553, Time: 00:02:29 Health: 0/13 AC: 2 Str: 9 XL: 2 Next: 54% Magic: 0/6 EV: 12 Int: 18 God: Gold: 9 SH: 0 Dex: 12 Spells: 2/5 levels left rFire + . . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - ring of fire HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: lethally poisoned (0 -> 0) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 9 gold pieces. Inventory: Missiles f - 4 curare-tipped darts Armour a - a +0 robe (worn) Jewellery i - a ring of fire (left hand) Scrolls e - a scroll of identify {unknown} g - a scroll of immolation {unknown} Potions b - a potion of magic c - a potion of lignification {unknown} d - a potion of heal wounds {unknown} h - a potion of haste {unknown} Skills: + Level 1.5 Dodging + Level 2.6 Stealth + Level 2.2 Spellcasting + Level 4.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You feel more attuned to fire. i - a ring of fire (left hand) A jackal comes into view. An adder comes into view. A jackal comes into view. The adder hisses angrily. The jackal moves out of view. A frilled lizard comes into view. The jackal barks! A jackal comes into view. The adder bites you. You are poisoned. The adder poisons you! The frilled lizard moves out of view. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (63% to hit) The searing ray hits the adder! The adder is severely wounded. (Press . to maintain the ray.) The jackal barks! The jackal barks! You feel sick. The adder closely misses you. You barely miss the adder. Your bite misses the adder. The adder is severely wounded. You feel sick. The adder closely misses you. The adder bites you. You are more poisoned. The adder poisons you! You feel sick. The adder bites you. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Unknown command. You feel sick. The adder barely misses you. You closely miss the adder. Your bite misses the adder. The adder is severely wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The frilled lizard closely misses you. You hit the adder but do no damage. Your bite misses the adder. The adder is severely wounded. You feel sick. The adder bites you but does no damage. The jackal bites you. You die... ...# .. ......#...# .....#...# .......... .......... .h....... #####h....... #...@Sh...... #....l#.#... #.....#.#### #..........### .. #..........#.+.... #..........#.#...# #................ #..............## .. #..............# #... You could see an adder, 3 jackals and a frilled lizard. Vanquished Creatures A dart slug (D:2) A ball python (D:1) An endoplasm (D:1) A goblin (D:2) A hobgoblin (D:1) 2 bats (D:1) 4 frilled lizards (D:1) 4 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jakobj the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 289 | D:1 | Reached XP level 2. HP: 13/13 MP: 0/6 344 | D:1 | Learned a level 2 spell: Searing Ray 553 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_basic, st_stairs_7, minmay_indecisive_spiral D:2: layout_basic, minmay_bisected Action || total ---------------------------++------- Melee: Unarmed || 34 Bite || 12 Cast: Magic Dart || 10 Searing Ray || 3 Armour: Robe || 24 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 552 | 552 | 0 | 0 | 0 | 2 | 276.0 | Dungeon | 552 | 552 | 0 | 0 | 0 | 2 | 276.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 464 daAuts D:2: 88 daAuts