Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 3122845218701858237 5 jamesblauser the Magician (level 1, -1/13 HPs) Began as a Djinni Fire Elementalist on Nov 10, 2022. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:03:27 (631 turns). jamesblauser the Magician (Djinni Fire Elementalist) Turns: 631, Time: 00:03:28 Health: -1/13 AC: 2 Str: 6 XL: 1 Next: 88% Gold: 39 EV: 12 Int: 15 God: SH: 0 Dex: 17 rFire + + . SeeInvis . c - +0 whip rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, agile 1, frail 1, evolution 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +0 whip (weapon) Armour a - a +0 robe (worn) Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 2.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 b - Scorch Fire 20% 2d6 11% 2 c - Conjure Flame Conj/Fire 10% 6-21 21% 3 d - Inner Flame Hex/Fire 10% N/A 21% 3 e - Flame Wave Conj/Fire 10% 2d6 56% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You are agile. (Dex +4, Str/Int -1) You are frail. (-10% HP) You have hidden genetic potential. Message History You're too confused to move! You bump into the rock wall. You feel less invigorated. You feel less confused. A hobgoblin comes into view. Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The helpless hobgoblin fails to defend itself. You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin misses you. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * A quokka comes into view. Found a club. You don't have enough health to cast this spell. You don't have enough health to cast this spell. You don't have enough health to cast this spell. You don't have enough health to cast this spell. You closely miss the quokka. The quokka bites you. You die... #...#+##.# ###.#### #!.. #.# #....... #... #.# #..†.### ..... )### #.>..... ..... ...# #....### #.# #.#.## # ##.## #.#.#### #.###g#.######.#.##.. #).r@###.........##.# #...## ##.##.###.##.# #..# ##...# #.##.. .... ##.##.###.#..# #.## #...........## .. #.######.....# . #. #####.# # ##.# #. You could see a quokka and a hobgoblin. Vanquished Creatures A ball python (D:1) A giant cockroach (D:1) A goblin (D:1) A frilled lizard (D:1) A kobold (D:1) 5 creatures vanquished. Vanquished Creatures (others) 12 foxfires (D:1) 12 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jamesblauser the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | jamesblauser set off with the following spells memorised: | Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 133 | D:1 | Found Tyof's Assorted Antiques. 145 | D:1 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 145 | D:1 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 145 | D:1 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 631 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_loops_ring, serial_shops, nicolae_shop_hallway_plus Action || total -------------------------++------- Melee: Whip || 8 Dagger || 2 Cast: Foxfire || 11 Use: Scroll || 2 Potion || 2 Stab: Sleeping || 1 Armor: Robe || 2 Dodge: Dodged || 9