Dungeon Crawl Stone Soup version 0.32.0-1-gb5efadc4f2 (webtiles) character file. Game seed: 17035268235789885273 1 jamil the Conjurer (level 1, -1/10 HPs) Began as a Deep Elf Conjurer on Sept 2, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:23 (31 turns). jamil the Conjurer (Deep Elf Conjurer) Turns: 31, Time: 00:00:24 Health: -1/10 AC: 2 Str: 4 XL: 1 Next: 16% Magic: 5/6 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . c - +1 dagger (drain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: lethally poisoned (-1 -> -9) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons c - a +1 dagger of draining (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found 9 stones. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. Found a whip. A goblin comes into view. It is wielding a +1 dagger of draining. You see here a +0 whip. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +1 dagger of draining (asleep, 100% to hit) The magic dart hits the goblin! You kill the goblin! Things that are here: a +1 dagger of draining; a goblin corpse c - a +1 dagger of draining You sense an unholy aura. c - a +1 dagger of draining (weapon) Found a pair of boots. An adder comes into view. The adder hisses angrily. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - adder Aim: an adder (100% to hit) The magic dart hits the adder. The adder is lightly wounded. The adder completely misses you. The adder bites you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! You feel sick. The adder misses you. You feel sick. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder barely misses you. You die... #.# ######.# #...##.##### #..).......# #...##.#...... ##†###.# #.... #.# #.# ... ##.###.. . ##@..####. #....# .# #.S..# # #.#### #.# #..# #[#.# #.###. ... . You could see an adder. Vanquished Creatures A goblin (D:2) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jamil the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 31 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_rooms, shapermc_ecumenical_altar_acropolis D:2: layout_loops_corners Action || total ---------------------------++------- Cast: Magic Dart || 3 Armour: Robe || 3 Dodge: Dodged || 3