Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 8876730976320799231 24 jamil the Conjurer (level 2, -2/15 HPs) Began as a Deep Elf Conjurer on Sept 4, 2024. Slain by a ribbon worm (7 damage) ... on level 2 of the Dungeon on Sept 5, 2024. The game lasted 00:07:56 (1047 turns). jamil the Conjurer (Deep Elf Conjurer) Turns: 1047, Time: 00:07:57 Health: -2/15 AC: 7 Str: 4 XL: 2 Next: 79% Magic: 5/8 EV: 2 Int: 22 God: Gold: 65 SH: 0 Dex: 13 Spells: 3/7 levels left rFire . . . e - +0 club rCold . . . (no shield) rNeg . . . g - +0 scale mail rPois . f - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: very slightly contaminated, held A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons e - a +0 club (weapon) Armour a - a +0 robe f - a +0 helmet (worn) g - a +0 scale mail (worn) Scrolls k - a scroll of vulnerability {unknown} Potions b - a potion of magic c - a potion of cancellation d - a potion of berserk rage i - 2 potions of curing {unknown} j - a potion of resistance {unknown} l - a potion of might {unknown} Skills: + Level 3.0 Dodging + Level 2.6 Stealth + Level 3.3 Spellcasting + Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 54% 1 b - Sting Conj/Alch 56% 1d6 87% 1 c - Soul Splinter Necr 12% N/A 99% 1 d - Apportation Tloc 6% N/A 99% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 69% 2 Summon Small Mammal Summ 12% N/A 99% 1 Sublimation of Blood Necr 3% N/A 100% 2 Fulminant Prism Conj/Alch 7% 3d6 100% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 100% 4 Curse of Agony Necr 3% N/A 100% 5 Rimeblight Ice/Necr 1% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The ribbon worm is lightly wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm but do no damage. The ribbon worm bites you but does no damage. You hit the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The ribbon worm bites you but does no damage. Unknown command. It was a potion of heal wounds. You feel much better. The ribbon worm bites you. Unknown command. Aiming: Magic Dart (safe; 54% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The ribbon worm bites you. Aiming: Magic Dart (safe; 54% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (100% to hit) The magic dart hits the ribbon worm but does no damage. Aiming: Magic Dart (safe; 54% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (100% to hit) The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm bites you! Aiming: Magic Dart (safe; 54% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (lightly wounded, 100% to hit) The magic dart hits the ribbon worm! The ribbon worm is heavily wounded. The ribbon worm bites you! You die... #.#... ..+... #.#.. #.#.. ###.#.# #<#.#.# #########.#w#.# ...........@..# #########.#.### #.#.# #.#.# #...# ###.# #.# #.# You could see a ribbon worm. Vanquished Creatures 2 dart slugs (D:1) 3 bats (D:1) 3 endoplasms (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) A ball python (D:1) 3 frilled lizards (D:1) A goblin (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jamil the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 6 | D:1 | Noticed a crocodile 6 | D:1 | Noticed a swamp drake 7 | D:1 | Noticed a boulder beetle 7 | D:1 | Noticed a black bear 124 | D:1 | Learned a level 1 spell: Sting 126 | D:1 | Learned a level 1 spell: Soul Splinter 128 | D:1 | Learned a level 1 spell: Apportation 233 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 1003 | D:2 | Noticed an ogre 1047 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_loops_cross, serial_forest, infiniplex_forest_3_way, infiniplex_forest_straight_4, infiniplex_forest_lined_corner, infiniplex_forest_lined_room_3, infiniplex_forest_clump_double, infiniplex_forest_diagonal, infiniplex_forest_clump_curved D:2: layout_basic, kennysheep_doodads Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Stealth | | 2.6 Spellcasting | | 3.3 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Club || 103 Cast: Magic Dart || 38 Sting || 1 Soul Splinter || 1 Use: Scroll || 3 Potion || 1 Armour: Scale mail || 52 Robe || 2 Skin || 1 Dodge: Dodged || 17