Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 157331402572449575 11 jamil the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Sept 5, 2024. Slain by a sleepcap (1 damage) ... on level 6 of the Dungeon. The game lasted 00:04:18 (601 turns). jamil the Conjurer (Deep Elf Conjurer) Turns: 601, Time: 00:04:18 Health: 0/15 AC: 9 Str: 4 XL: 2 Next: 13% Magic: 8/8 EV: 0 Int: 22 God: Gold: 36 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . d - +0 spear rCold . . . (no shield) rNeg . . . i - +0 chain mail rPois . (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: Convert to Beogh You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons d - a +0 spear (weapon) Missiles f - 6 poisoned darts Armour a - a +0 robe c - a +0 cloak (worn) e - a +0 robe i - a +0 chain mail (worn) Potions b - a potion of magic Skills: + Level 2.5 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 100% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 6% 2d5 100% 1 Searing Ray Conj 48% 2d6 100% 2 Passwall Erth 3% N/A 100% 3 Stone Arrow Conj/Erth 28% 3d8 100% 3 Fulminant Prism Conj/Alch 7% 3d7 100% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Annotations: D:5 Prince Ribbit Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You see here 4 stones. There is a stone staircase leading up here. A sleepcap comes into view. Aiming: Magic Dart (safe; 100% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - sleepcap Aim: a sleepcap (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Aiming: Magic Dart (safe; 100% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (100% to hit) You miscast Magic Dart. Nothing appears to happen. Aiming: Magic Dart (safe; 100% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (100% to hit) You miscast Magic Dart. Nothing appears to happen. There is a stone staircase leading up here. The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * You see here 4 stones. The sleepcap attacks as it pursues you! The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up, spattered with blood here. Found a runed bronze wand. The sleepcap attacks as it pursues you! The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You feel better. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you but does no damage. The sleepcap releases spores at you! You wake up. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * An orc priest comes into view. It is wielding a +0 club. The orc priest looks braver for a moment. The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) The sleepcap attacks as it pursues you! The sleepcap releases spores at you. You die... #.# #.. ##.# ##./ #... ...###..## #........ #(# #..# ##### #.# #..# #...#######.###..## #.@f........<.(.<.. #........#######.####### #.#####.## #.# #.# #.# #.# #.# #.# #.# #o# #.# ..# #.# You could see a sleepcap and an orc priest. Vanquished Creatures A bat (D:1) 2 goblins (D:1) 2 kobolds A quokka (D:1) A ball python (D:1) 2 frilled lizards 2 rats 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jamil the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 272 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 275 | D:1 | You fall into a shaft and drop 1 floor! 546 | D:4 | Noticed a bombardier beetle 552 | D:5 | Entered Level 5 of the Dungeon 555 | D:5 | Noticed Prince Ribbit 601 | D:6 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_basic D:2: layout_rooms, basic_altar, serial_aquarium, aquarium_bridge_long_joined [aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge], aquarium_window_1, aquarium_window_1, aquarium_view_2a, aquarium_view_2c, aquarium_pool_four, corexii_shack D:3: layout_loops_corners, zin_statuary, basic_ecumenical_altar, serial_shops, shop_statue, st_stairs_12, minmay_misc_feat_square, chequers_serial_rivers_micro_e, grunt_decor_clamped D:4: layout_basic, serial_shops, shop, st_stairs_2, uniq_eustachio D:5: layout_basic, grunt_temple_overflow_open, minmay_temple_entry_fiery, serial_shops, shop, uniq_prince_ribbit1 D:6: layout_loops_ring, serial_shops, shop, roderic_lattice_a, minmay_misc_feat_iff, uniq_duvessa Action || total ---------------------------++------- Melee: Spear || 9 Cast: Magic Dart || 16 Use: Potion || 3 Scroll || 2 Armour: Robe || 3 Chain mail || 23 Dodge: Dodged || 4