Seeded DCSS version 0.33-a0-813-g6e8ebd26cc (webtiles) character file. Game seed: 2 (custom seed) 4 jamil the Conjurer (level 1, 0/11 (16) HPs) Began as a Demonspawn Reaver on Feb 3, 2025. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (118 turns). jamil the Conjurer (Demonspawn Reaver) Turns: 118, Time: 00:00:27 HP: 0/11 (16) AC: 3 Str: 12 XL: 1 Next: 58% MP: 3/3 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . a - +0 short sword rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: very heavily drained A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Skills: + Level 2.0 Fighting + Level 2.8 Short Blades + Level 1.7 Dodging + Level 2.1 Spellcasting + Level 3.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 20% 2d7 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 10% 3d8 26% 2 Hailstorm Conj/Ice 5% 3d5 45% 3 Rending Blade Conj/Frge 5% 2d4 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The goblin hits you with a +0 dagger. You closely miss the goblin. The goblin closely misses you. You hit the goblin. The goblin is heavily wounded. The goblin misses you. You closely miss the goblin. The goblin is heavily wounded. The goblin closely misses you. You hit the goblin. You kill the goblin! Things that are here: a +0 dagger; a goblin corpse A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! You hear a bark! A bat comes into view. The bat moves out of view. A jackal comes into view. The jackal barks! You hear a shout! The kobold hits you but does no damage. The jackal moves out of view. A jackal comes into view. The kobold hits you but does no damage. The jackal moves out of view. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! You hear a bark! The kobold hits you with a +0 short sword. A jackal comes into view. Found a dagger. The jackal barks! A dart slug comes into view. The kobold attacks as it pursues you! The kobold hits you with a +0 short sword. The kobold attacks as it pursues you! The kobold hits you with a +0 short sword. You closely miss the jackal. The jackal closely misses you. The bat hits you but does no damage. The jackal misses you. You hit the jackal but do no damage. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The bat barely misses you. The jackal barely misses you. You closely miss the jackal. The bat hits you. You die... #........##.# ###.#.......#.# #...#.##....#.# #####.#...##.#.##.# ........#.##.#.##.# #####........#.##.# ........######.##.# ......bK.........># .###.hh@.########.## #h##............# h.. #.#########..# h.... #.. .......†.# # #.## ... #######.##.# w. ...# #...)..# ...# #.#.#### ....# #.#...# #...######.###(# You could see 3 jackals, a bat and a kobold. Vanquished Creatures 2 goblins (D:1) A ball python (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jamil the Demonspawn Reaver began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 118 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_small, layout_basic, serial_shops, shop Action || total ---------------------------++------- Melee: Short sword || 11 Cast: Kiss of Death || 3 Armour: Leather armour || 15 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 116 | 116 | 0 | 0 | 20 | 1 | 116.0 | Dungeon | 116 | 116 | 0 | 0 | 20 | 1 | 116.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 116 daAuts