Dungeon Crawl Stone Soup version 0.32-a0-473-gd044c6f0f0 (webtiles) character file. Game seed: 6200509278501347819 283974 jamsaran the Toxicologist (level 19, -5/151 HPs) Began as a Demigod Alchemist on Feb 25, 2024. Engulfed by Bai Suzhen's thunder (27 damage) ... on level 4 of the Snake Pit. The game lasted 02:56:09 (51748 turns). jamsaran the Toxicologist (Demigod Alchemist) Turns: 51748, Time: 02:56:09 Health: -5/151 AC: 30 Str: 24 XL: 19 Next: 36% Magic: 38/38 EV: 16 Int: 29 God: Gold: 2073 SH: 0 Dex: 14 Spells: 3/38 levels left rFire + . . G - +5 mace (spect) rCold + . . Z - +3 warlock's mirror {omnireflect} rNeg . . . q - +18 Lear's hauberk rPois + (helmet currently unavailable) rElec . N - +2 cloak rCorr + (gloves currently unavailable) SInv . (boots currently unavailable) Will +++.. y - amulet of magic regeneration Stlth k - ring "Wupiop" {rF++ rCorr EV+5} HPRegen 0.45/turn V - ring of Xebid {Ice rPois Will++ Str+3} MPRegen 0.66/turn %: reflection @: confused, ambrosia-drunk, slightly contaminated, studying Ice Magic, invisible, very slow A: high MP 1, forlorn, divine attributes, deformed body }: 1/15 runes: decaying a: no special abilities You were on level 4 of the Snake Pit. You visited 6 branches of the dungeon, and saw 31 of its levels. You also visited: Sewer, Bailey and Gauntlet. You collected 4436 gold pieces. You spent 2363 gold pieces at shops. Inventory: Hand Weapons d - a +5 morningstar of holy wrath G - a +5 spectral mace (weapon) W - the +4 flail of Ese Safa {antimagic, rCorr Str+4} (You took it off a minotaur in a Gauntlet) Str+4: It affects your strength (+4). rCorr: It protects you from acid and corrosion. Armour q - the +18 Lear's hauberk (worn) (You found it on level 7 of the Dungeon) N - a +2 cloak (worn) P - the +3 pair of mountain boots {steadfast, rC+} (You bought it in a shop on level 2 of the Orcish Mines) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. X - quicksilver dragon scales Y - a +2 pair of gloves of dexterity Z - the +3 warlock's mirror (worn) {omnireflect} (You found it on level 11 of the Dungeon) Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. Magical Staves t - the staff of Tirghinim {rC+ Int+2 Fire Ice} (You found it on level 15 of the Dungeon) [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). rC+: It protects you from cold. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. Jewellery k - the ring "Wupiop" (left hand) {rF++ rCorr EV+5} (You took it off a skeletal warrior on level 15 of the Dungeon) [ring of evasion] EV+5: It affects your evasion (+5). rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. m - the ring "Ceosae Nemi" {Fly Stlth+} (You found it in a Gauntlet) [ring of flight] Fly: It grants you flight. Stlth+: It makes you more stealthy. r - the dreamshard necklace {Acrobat *Dream} (You found it on level 1 of the Orcish Mines) [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion while moving and waiting. y - an amulet of magic regeneration (around neck) K - the ring "Ywnafula" {Will+ Dex+7} (You found it in a Gauntlet) [ring of willpower] Dex+7: It affects your dexterity (+7). Will+: It increases your willpower. V - the ring of Xebid (right hand) {Ice rPois Will++ Str+3} (You found it on level 15 of the Dungeon) [ring of ice] Ice: It enhances your ice magic. Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rPois: It protects you from poison Will++: It greatly increases your willpower. Wands e - a wand of mindburst (10) n - a wand of quicksilver (9) B - a wand of iceblast (44) E - a wand of flame (82) J - a wand of polymorph (9) M - a wand of charming (16) Scrolls j - 6 scrolls of poison x - 5 scrolls of revelation z - 5 scrolls of fog H - 4 scrolls of amnesia R - a scroll of immolation S - 2 scrolls of butterflies T - 2 scrolls of silence U - a scroll of enchant armour Potions b - 4 potions of magic c - 3 potions of haste f - 6 potions of curing g - 2 potions of enlightenment i - 2 potions of ambrosia l - a potion of berserk rage s - 2 potions of invisibility u - 2 potions of brilliance v - 2 potions of might C - 2 potions of cancellation D - a potion of resistance I - 4 potions of lignification O - a potion of mutation Q - 3 potions of heal wounds Miscellaneous h - a phial of floods o - a lightning rod (4/4) p - a tin of tremorstones (2/2) F - a sack of spiders Skills: - Level 9.0 Fighting - Level 9.0 Maces & Flails - Level 3.0 Polearms - Level 12.5 Armour - Level 6.0 Dodging - Level 3.0 Stealth - Level 9.0 Shields + Level 10.3 Spellcasting - Level 9.0 Conjurations + Level 6.0 Hexes - Level 6.0 Summonings - Level 10.0 Fire Magic - Level 10.0 Air Magic + Level 13.1 Alchemy - Level 9.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Irradiate Conj/Alch 34% 3d23 4% 5 b - Sticky Flame Fire/Alch 69% 2d11 1% 4 c - Summon Lightning Spi Summ/Air 57% N/A 6% 4 f - Fireball Conj/Fire 31% 3d13 9% 5 i - Alistair's Intoxicat Alch 49% N/A 1% 5 o - Olgreb's Toxic Radia Alch 74% N/A 1% 4 t - Tukima's Dance Hex 49% N/A 4% 3 y - Yara's Violent Unrav Hex/Alch 31% 3d13 9% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Slow Hex 100% N/A 1% 1 Sting Conj/Alch 100% 1d9 1% 1 Cigotuvi's Dreadful Rot Necr/Alch/Air 100% N/A 1% 2 Mercury Vapours Alch/Air 100% N/A 1% 2 Static Discharge Conj/Air 100% 3-8/arc 1% 2 Mephitic Cloud Conj/Alch/Air 67% N/A 1% 3 Swiftness Air 64% N/A 1% 3 Call Canine Familiar Summ 49% N/A 4% 3 Confusing Touch Hex 49% N/A 4% 3 Sigil of Binding Hex 49% N/A 4% 3 Volatile Blastmotes Fire/Tloc 86% 2d17 6% 3 Ensorcelled Hibernation Hex/Ice 96% N/A 7% 2 Hailstorm Conj/Ice 57% 3d11 8% 3 Freeze Ice 88% 1d9 16% 1 Necrotise Necr 56% 1d6 16% 1 Lesser Beckoning Tloc 28% N/A 24% 2 Sublimation of Blood Necr 14% N/A 24% 2 Frozen Ramparts Ice 44% 1d7 43% 3 Fugue of the Fallen Necr 14% N/A 43% 3 Gell's Gravitas Tloc 14% N/A 43% 3 Ozocubu's Armour Ice 22% N/A 43% 3 Passwall Erth 14% N/A 43% 3 Vampiric Draining Necr 14% 2d7 43% 3 Fulminant Prism Conj/Alch 34% 3d16 1% 4 Airstrike Air 32% 2d(5-21) 2% 4 Arcjolt Conj/Air 31% 1d41 9% 5 Petrify Alch/Erth 52% N/A 11% 4 Iskenderun's Battlesphe Conj 61% 2d11 11% 5 Eringya's Noxious Bog Alch 37% 4d6 11% 6 Cause Fear Hex 24% N/A 13% 4 Vhi's Electric Charge Tloc/Air 86% N/A 21% 4 Brom's Barrelling Bould Conj/Erth 41% 2d6 26% 4 Iskenderun's Mystic Bla Conj/Tloc 41% 2d9 26% 4 Summon Mana Viper Hex/Summ 49% N/A 36% 5 Plasma Beam Fire/Air 32% 2x1d45 38% 6 Anguish Hex/Necr 16% N/A 41% 4 Dimensional Bullseye Hex/Tloc 16% N/A 41% 4 Animate Armour Summ/Erth 64% N/A 43% 4 Martyr's Knell Necr/Summ 32% N/A 43% 4 Conjure Ball Lightning Conj/Air 31% 3x3d10 45% 6 Starburst Conj/Fire 31% 6d10 45% 6 Summon Forest Summ/Tloc 16% N/A 78% 5 Animate Dead Necr 14% N/A 85% 4 Dispel Undead Necr 14% 3d10 85% 4 Manifold Assault Tloc 14% N/A 85% 4 Passage of Golubria Tloc 14% N/A 85% 4 Summon Cactus Giant Summ 24% N/A 91% 6 Orb of Destruction Conj 30% 9d10 98% 7 Borgnjor's Vile Clutch Necr/Erth 7% N/A 99% 5 Curse of Agony Necr 14% N/A 99% 5 Lee's Rapid Deconstruct Erth 7% 3d6* 99% 5 Death Channel Necr 7% N/A 100% 6 Dispersal Tloc 7% N/A 100% 6 Enfeeble Hex 24% N/A 100% 7 Disjunction Tloc 7% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:5 Lair (5/5) D:11 Swamp (4/4) Lair:3 Snake (4/4) Lair:3 Slime (0/5) Lair:4 Orc (2/2) D:11 Elf (1/3) Orc:2 Vaults (0/5) D:13 Depths (0/4) D:15 Sewer (visited) Bailey (visited) Gauntlet (visited) Shops: Orc:1 [ Orc:2 !=*[ Snake:2 =?: Snake:4 ==: Portals: Pandemonium: Orc:2 Annotations: Snake:4 Bai Suzhen Orc:1 1 runed translucent door, exclusion: 4 orange crystal statues Abyss:1 Louise Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Armour fits poorly on your strangely shaped body. Message History * * * LOW HITPOINT WARNING * * * You feel extremely sick. Unknown command. You feel better. You feel less invigorated. The nagaraja spits poison at you. The splash of poison hits you but does no damage. You resist. Unknown command. You feel better. Bai Suzhen breathes water at you. The torrent of water hits you! * * * LOW HITPOINT WARNING * * * You are knocked back by the torrent of water. Splash! The wave splashes down. You are confused. You feel invigorated. Unknown command. Bai Suzhen barely misses you. Bai Suzhen claws you but does no damage. Bai Suzhen tramples you but does no damage. Bai Suzhen bites you but does no damage. Bai Suzhen closely misses you. Bai Suzhen tramples you but does no damage. The nagaraja hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The nagaraja barely misses you. You hit Bai Suzhen but do no damage. Bai Suzhen is moderately wounded. Your +5 spectral mace completely misses Bai Suzhen. You are engulfed in a thunderstorm. * * * LOW HITPOINT WARNING * * * The nagaraja completely misses you. The nagaraja barely misses you. Bai Suzhen bites you but does no damage. Bai Suzhen claws you but does no damage. Bai Suzhen tramples you but does no damage. You bump into the rock wall. Your +5 spectral mace disappears. You are engulfed in a thunderstorm. You die... ######..... ##.## )§