Dungeon Crawl Stone Soup version 0.32-a0-705-g60f233581c (webtiles) character file. Game seed: 1845714680103342022 57 jamsaran the Apothecary (level 3, -1/26 HPs) Began as a Demigod Alchemist on Mar 14, 2024. Slain by an orc priest ... wielding a +0 hand axe (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:25 (1797 turns). jamsaran the Apothecary (Demigod Alchemist) Turns: 1797, Time: 00:03:26 Health: -1/26 AC: 2 Str: 9 XL: 3 Next: 50% Magic: 4/8 EV: 11 Int: 21 God: Gold: 50 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . d - +1 whip (holy) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons d - a +1 whip of holy wrath (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of brand weapon {unknown} e - 2 scrolls of identify {unknown} f - a scroll of noise {unknown} h - a scroll of vulnerability {unknown} j - 2 scrolls of poison {unknown} Potions b - a potion of magic i - a potion of berserk rage {unknown} k - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 2.0 Conjurations + Level 3.7 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 56% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 11% 2 Apportation Tloc 4% N/A 14% 1 Necrotise Necr 8% 1d4 14% 1 Summon Small Mammal Summ 8% N/A 14% 1 Mephitic Cloud Conj/Alch/Air 10% N/A 21% 3 Ensorcelled Hibernation Hex/Ice 4% N/A 22% 2 Olgreb's Toxic Radiance Alch 17% N/A 30% 4 Inner Flame Hex/Fire 2% N/A 41% 3 Passwall Erth 2% N/A 41% 3 Swiftness Air 2% N/A 41% 3 Tukima's Dance Hex 2% N/A 41% 3 Sticky Flame Fire/Alch 9% 2d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 6% 2d4 67% 4 Irradiate Conj/Alch 7% 3d14 77% 5 Dimensional Bullseye Hex/Tloc 1% N/A 82% 4 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The orc priest is moderately wounded. The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of curing. You feel better. The orc priest hits you with a +0 hand axe. Unknown command. You hit the orc priest but do no damage. The orc priest is lightly wounded. The orc priest hits you with a +0 hand axe. You feel better. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (moderately wounded, very poisoned, 71% to hit) The sting hits the orc priest. The orc priest looks even sicker. The orc priest is moderately wounded. The orc priest closely misses you. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (moderately wounded, very poisoned, 71% to hit) The sting hits the orc priest. The orc priest looks as sick as possible! The orc priest is heavily wounded. The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (heavily wounded, extremely poisoned, 71% to hit) The sting misses the orc priest. The orc priest hits you with a +0 hand axe. You die... #.########### #......o....o #o########### #.# #.# #.# #. #.# #...#####.# .......@o.# #...###.### # #.# #.# #.# #.# #.# #.# ### #.# #.. You could see an orc priest (extremely poisoned). Vanquished Creatures 2 adders 4 endoplasms A giant cockroach (D:2) A goblin (D:1) 4 hobgoblins 3 jackals (D:2) 2 quokkas 2 ball pythons 5 bats 2 frilled lizards (D:1) 6 kobolds 5 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jamsaran the Demigod Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 111 | D:1 | Reached skill level 1 in Conjurations 521 | D:1 | Reached skill level 3 in Alchemy 521 | D:1 | Reached XP level 2. HP: 19/20 MP: 2/7 731 | D:1 | You fall into a shaft and drop 1 floor! 1177 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/8 1797 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_basic, nicolae_twisty_statue_hallways D:2: layout_loops_cross, basic_ecumenical_altar, minmay_misc_feat_four_crosses D:3: layout_basic D:4: layout_basic, nemelex_diamond_rough_becter, portal_sewer_entry_e Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 2 | 2.0 Spellcasting | 2 | 2.0 Alchemy | 3 | 3.7 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Whip || 9 Cast: Sting || 77 Use: Potion || 2 Armour: Robe || 23 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1797 | 1760 | 37 | 250 | 1270 | 4 | 449.2 | Dungeon | 1797 | 1760 | 37 | 250 | 1270 | 4 | 449.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 890 daAuts D:1: 730 daAuts D:3: 174 daAuts D:4: 1 daAuts