Dungeon Crawl Stone Soup version 0.32-a0-999-gfa1cc04b1d (webtiles) character file. Game seed: 424026063267354808 129 jamsaran the Apothecary (level 4, -4/33 HPs) Began as a Demigod Alchemist on Apr 26, 2024. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:02:59 (2294 turns). jamsaran the Apothecary (Demigod Alchemist) Turns: 2294, Time: 00:03:00 Health: -4/33 AC: 2 Str: 9 XL: 4 Next: 58% Magic: 1/9 EV: 11 Int: 21 God: Gold: 148 SH: 0 Dex: 20 Spells: 1/6 levels left rFire . . . k - +2 flail (protect) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - +6 ring of dexterity HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 148 gold pieces. Inventory: Hand Weapons j - a +1 vampiric dagger k - a +2 flail of protection (weapon) Missiles d - 2 throwing nets Armour a - a +0 robe (worn) Jewellery h - a +6 ring of dexterity (left hand) Scrolls e - a scroll of vulnerability {unknown} f - 3 scrolls of identify {unknown} i - 2 scrolls of fog {unknown} l - a scroll of revelation {unknown} Potions b - a potion of magic c - a potion of berserk rage {unknown} g - a potion of degeneration {unknown} m - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 1.7 Spellcasting - Level 0.8 Conjurations + Level 5.1 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 56% 1d6 4% 1 b - Olgreb's Toxic Radia Alch 23% N/A 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 20% 1d4 11% 1 Mercury Vapours Alch/Air 24% N/A 8% 2 Searing Ray Conj 10% 2d4 16% 2 Mephitic Cloud Conj/Alch/Air 10% N/A 21% 3 Ensorcelled Hibernation Hex/Ice 2% N/A 22% 2 Fugue of the Fallen Necr 1% N/A 41% 3 Fulminant Prism Conj/Alch 7% 3d6 41% 4 Sticky Flame Fire/Alch 12% 2d5 45% 4 Anguish Hex/Necr 0% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Annotations: D:1 2 runed translucent doors Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History An orc priest comes into view. It is wielding a +0 falchion. Your Alchemy skill increases to level 5! Unknown command. You barely miss the orc. The orc hits you with a +0 flail! Your magical contamination has completely faded away. You hit the orc. Your weapon exudes an aura of protection. The orc is moderately wounded. The orc barely misses you. The orc completely misses you. The sting hits the orc. The orc is poisoned. The orc is heavily wounded. The orc closely misses you. You barely miss the orc. The orc is almost dead. You kill the orc! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Unknown command. Okay, then. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 falchion (71% to hit) The sting misses the orc priest. The orc priest looks encouraged for a moment. Unknown command. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 falchion (71% to hit) The sting hits the orc priest. The orc priest is poisoned. The orc priest is moderately wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... #.#.##......# #...##......# #....#......# #.#.........# #.#.........# #.#......#+## #........#.# ###...##.#.# ..#####..@# . ... #..)####..o. ... #=..o)...... #+#.)####### ....# ........ .........## #.#....... # #........ You could see an orc priest (poisoned). Vanquished Creatures An orc wizard (D:3) 3 gnolls 2 adders (D:2) 2 dart slugs A ribbon worm (D:2) 2 orcs (D:3) 2 endoplasms 2 giant cockroaches 6 goblins 5 hobgoblins 2 quokkas (D:1) 4 ball pythons 11 bats A frilled lizard (D:1) 4 kobolds 4 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jamsaran the Demigod Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 42 | D:1 | Reached skill level 3 in Alchemy 111 | D:1 | Found a large runed translucent door. 111 | D:1 | Found a large runed translucent door. 243 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 870 | D:1 | Reached XP level 3. HP: 24/26 MP: 2/8 1273 | D:2 | Reached skill level 4 in Alchemy 1888 | D:2 | Reached XP level 4. HP: 33/33 MP: 6/9 2252 | D:2 | Learned a level 4 spell: Olgreb's Toxic Radiance 2287 | D:3 | Reached skill level 5 in Alchemy 2294 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_basic D:2: layout_basic D:3: layout_basic, nicolae_overflow_macrodata_refinement, minivault_23, nrook_campfire Skill XL: | 1 2 3 4 | ---------------+-------------+----- Alchemy | 3 4 5 | 5.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 1.7 Conjurations | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 16 | || 16 Unarmed | 4 | || 4 Short sword | 9 | || 9 Flail | | 4 || 4 Cast: Sting | 84 | 19 || 103 Armour: Robe | 38 | 4 || 42 Dodge: Dodged | 47 | 7 || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2293 | 2219 | 74 | 56 | 1817 | 3 | 764.3 | Dungeon | 2293 | 2219 | 74 | 56 | 1817 | 3 | 764.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1299 daAuts D:2: 951 daAuts D:3: 42 daAuts