Dungeon Crawl Stone Soup version 0.32-a0-1018-gb024fe692e (webtiles) character file. Game seed: 8940168998730904120 9 jamsaran the Apothecary (level 1, -2/14 HPs) Began as a Demigod Alchemist on Apr 26, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (239 turns). jamsaran the Apothecary (Demigod Alchemist) Turns: 239, Time: 00:00:49 Health: -2/14 AC: 2 Str: 9 XL: 1 Next: 86% Magic: 5/5 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slightly contaminated A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 short sword d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions e - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 1.7 Spellcasting - Level 0.8 Conjurations + Level 3.2 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 12% N/A 45% 4 Tukima's Dance Hex 1% N/A 52% 3 Sticky Flame Fire/Alch 7% 2d4 71% 4 Passage of Golubria Tloc 1% N/A 89% 4 Yara's Violent Unravell Hex/Alch 3% 3d4 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You completely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal barks! You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal bites you. The jackal misses you. The jackal bites you. x2 You see here a +0 club. The jackal looks more healthy. The jackal barely misses you. The jackal barely misses you. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal misses you. The jackal attacks as it pursues you! The jackal bites you. The jackal closely misses you. The jackal bites you. The jackal attacks as it pursues you! The jackal barely misses you. There is an open door here. The jackal attacks as it pursues you! The jackal bites you. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 60% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Magic courses through your body. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 60% to hit) The sting misses the jackal. The sting hits the jackal. The jackal is poisoned. The jackal is moderately wounded. The jackal bites you. You die... .......#####...# ...............#......# ...............#......# ...............#......# .........#####.#......# ...........)...#......# ..........)....#......#. .......#.......#........ ###....#......hh@......♣ ###....#######+#.......♣ .......#..........[....♣ ..(....#..........†....♣ .......#...............♣ .......#............##.♣ .......##............. . .......##......###+.... .......##......## ..... You could see 2 jackals. Vanquished Creatures An endoplasm (D:1) 2 goblins (D:1) A jackal (D:1) 2 kobolds (D:1) A frilled lizard (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jamsaran the Demigod Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 137 | D:1 | Reached skill level 3 in Alchemy 239 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_basic, shapermc_ecumenical_altar_ellora, nrook_campfire Skill XL: | 1 | ---------------+----+----- Alchemy | 3 | 3.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 1.7 Conjurations | | 0.8 Action || total ---------------------------++------- Melee: Dagger || 3 Unarmed || 2 Cast: Sting || 17 Use: Potion || 1 Armour: Robe || 20 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 238 | 238 | 0 | 0 | 125 | 1 | 238.0 | Dungeon | 238 | 238 | 0 | 0 | 125 | 1 | 238.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 238 daAuts