Dungeon Crawl Stone Soup version 0.32-a0-2092-gd7452cd21e (webtiles) character file. Game seed: 7193159894407963262 33 jamsaran the Apothecary (level 3, -1/26 HPs) Began as a Demigod Alchemist on Aug 13, 2024. Slain by Terence ... wielding a +2 heavy flail (15 damage) ... on level 2 of the Dungeon. The game lasted 00:01:41 (1157 turns). jamsaran the Apothecary(Demigod Alchemist) Turns: 1157, Time: 00:01:43 Health: -1/26 AC: 2 Str: 9 XL: 3 Next: 0% Magic: 3/8 EV: 11 Int: 21 God: Gold: 84 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . e - +0 flail rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ j - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons c - a +0 dagger e - a +0 flail (weapon) Armour a - a +0 robe (worn) k - a +0 leather armour Jewellery j - a ring of see invisible (left hand) m - a +4 ring of slaying Scrolls d - a scroll of teleportation {unknown} g - 2 scrolls of identify {unknown} h - a scroll of enchant armour {unknown} l - a scroll of fear {unknown} Potions b - a potion of magic f - a potion of mutation {unknown} i - 2 potions of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 1.7 Spellcasting - Level 0.8 Conjurations + Level 3.9 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 20% N/A 11% 2 Shock Conj/Air 12% 1d3 13% 1 Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Olgreb's Toxic Radiance Alch 18% N/A 30% 4 Swiftness Air 1% N/A 41% 3 Sticky Flame Fire/Alch 10% 2d5 56% 4 Airstrike Air 0% 2d(1-17) 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The hobgoblin is heavily wounded. You kill the hobgoblin! You have reached level 3! Your experience leads to a dramatic increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x4 You now have 84 gold pieces (gained 9). Things that are here: a staff of air; a hobgoblin corpse Found a stone staircase leading up. Terence the Veteran comes into view. He is wielding a +2 heavy flail. Terence is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The sting hits Terence. Terence is poisoned. Terence is lightly wounded. Terence shouts! The sting misses Terence. The sting hits Terence but does no damage. Terence looks even sicker. Terence is lightly wounded. The sting hits Terence but does no damage. Terence looks even sicker. Terence is lightly wounded. Terence misses you. The sting misses Terence. The sting hits Terence but does no damage. Terence looks as sick as possible! Terence is moderately wounded. Terence hits you with a +2 heavy flail! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Terence attacks as he pursues you! Terence closely misses you. Terence attacks as he pursues you! Terence hits you with a +2 heavy flail! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." .# #.. ♣PP.......# .♣ .P ♣P..........# .###.♣♣PP.P........ ###..♣............# ###.♣♣...##.......### ....P..#..........#.. .....†#.######.#.##.# ######.........#@##.# # ##.###.####@##.# #.# #.# #.##.# #.###.###.#.#.# #.##.....###..# #.##..###.#.#.# #.##..# ##|##.# ..##..# #...#.# .......#.#.# ♣#..#... .#.# You could see Terence (extremely poisoned). Vanquished Creatures An adder (D:2) A dart slug (D:2) 2 endoplasms (D:1) A giant cockroach (D:1) 3 goblins 2 hobgoblins A kobold (D:1) 2 quokkas 3 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 4 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jamsaran the Demigod Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 69 | D:1 | Reached skill level 3 in Alchemy 173 | D:1 | Reached XP level 2. HP: 18/20 MP: 0/7 1111 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/8 1145 | D:2 | Noticed Terence 1157 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic D:2: layout_loops_ring, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_clump_diagonal, infiniplex_forest_diagonal, infiniplex_forest_lined_3_way, infiniplex_forest_pool, infiniplex_forest_diagonal, infiniplex_forest_lined_4_way, infiniplex_forest_lined_3_way, infiniplex_forest_lined_1, uniq_terence Skill XL: | 1 | ---------------+----+----- Alchemy | 3 | 3.9 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 1.7 Conjurations | | 0.8 Action || total ---------------------------++------- Melee: Unarmed || 18 Dagger || 7 Flail || 8 Cast: Sting || 41 Armour: Robe || 21 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1160 | 1134 | 26 | 0 | 934 | 2 | 580.0 | Dungeon | 1160 | 1134 | 26 | 0 | 934 | 2 | 580.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 684 daAuts D:2: 476 daAuts