Dungeon Crawl Stone Soup version 0.33-a0-454-ge3c942dec9 (webtiles) character file. Game seed: 2654623948888475168 175643 jamsaran the Devastator (level 16, -7/114 HPs) Began as a Demigod Alchemist on Nov 21, 2024. Mangled by a six-headed hydra (20 damage) ... on level 4 of the Swamp on Nov 22, 2024. The game lasted 01:19:36 (46828 turns). jamsaran the Devastator (Demigod Alchemist) Turns: 46828, Time: 01:19:37 Health: -7/114 AC: 12 Str: 13 XL: 16 Next: 93% Magic: 24/37 EV: 12 Int: 39 God: Gold: 1340 SH: 0 Dex: 17 Spells: 7/39 levels left rFire + . . a - +3 hammer of Dishonesty {drain, rC+ Will+ Dex+3} rCold + . . (no shield) rNeg . . . h - +2 leather armour {rF+} rPois + u - +0 helmet rElec . M - +1 cloak {rPois} rCorr . e - +0 pair of gloves SInv + f - +0 pair of boots Will ++... S - amulet of magic regeneration Stlth + Y - ring of see invisible HPRegen 0.39/turn C - +6 ring of intelligence MPRegen 0.65/turn %: no passive effects @: very slow A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Swamp. You visited 5 branches of the dungeon, and saw 30 of its levels. You also visited: Sewer, Bailey and Volcano. You collected 2920 gold pieces. You spent 1580 gold pieces at shops. Inventory: Hand Weapons a - the +3 hammer of Dishonesty (weapon) {drain, rC+ Will+ Dex+3} (You found it on level 5 of the Dungeon) Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. Will+: It increases your willpower. T - the +9 staff of Olgreb {rPois∞} (You acquired it on level 4 of the Swamp) Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. Armour e - a +0 pair of gloves (worn) f - a +0 pair of boots (worn) h - a +2 leather armour of fire resistance (worn) m - a scarf of resistance n - a +1 tower shield of fire resistance u - a +0 helmet (worn) M - a +1 cloak of poison resistance (worn) P - a +2 robe of cold resistance V - +0 swamp dragon scales Jewellery b - a ring of magical power C - a +6 ring of intelligence (right hand) O - a +4 ring of protection R - a ring of protection from cold S - an amulet of magic regeneration (around neck) Y - a ring of see invisible (left hand) Z - a +4 ring of slaying Wands p - a wand of digging (21) x - a wand of paralysis (7) y - a wand of iceblast (5) G - a wand of flame (20) Q - a wand of quicksilver (6) Scrolls c - 7 scrolls of teleportation g - 5 scrolls of enchant armour j - 2 scrolls of brand weapon q - 5 scrolls of fog s - a scroll of vulnerability t - 4 scrolls of poison v - 2 scrolls of summoning w - 2 scrolls of immolation B - 3 scrolls of silence E - 4 scrolls of revelation F - 5 scrolls of enchant weapon H - 2 scrolls of identify J - 5 scrolls of fear K - 3 scrolls of amnesia W - 3 scrolls of torment Potions d - a potion of resistance i - 3 potions of heal wounds k - 2 potions of mutation l - 6 potions of might o - 2 potions of curing r - 6 potions of enlightenment z - 3 potions of invisibility A - a potion of magic D - a potion of ambrosia I - 6 potions of brilliance L - a potion of cancellation N - a potion of berserk rage U - 2 potions of lignification Miscellaneous X - a tin of tremorstones (2/2) Skills: - Level 3.0 Fighting - Level 3.0 Maces & Flails - Level 9.0 Armour - Level 3.0 Dodging - Level 3.0 Stealth - Level 3.0 Shields - Level 12.0 Spellcasting + Level 19.0 Conjurations - Level 3.0 Translocations - Level 3.0 Fire Magic - Level 3.0 Air Magic + Level 14.7 Alchemy - Level 3.0 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Stone Arrow Conj/Erth 100% 3d13 1% 3 b - Sticky Flame Fire/Alch 75% 2d12 1% 4 d - Orb of Destruction Conj 53% 9d13 1% 7 m - Mephitic Cloud Conj/Alch/Air 87% N/A 1% 3 o - Olgreb's Toxic Radia Alch 95% N/A 1% 4 p - Ignite Poison Fire/Alch 75% N/A 1% 4 r - Irradiate Conj/Alch 50% 3d28 1% 5 x - Blink Tloc 92% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 0% 1 Sting Conj/Alch 100% 1d9 0% 1 Searing Ray Conj 100% 2d8 0% 2 Sandblast Erth 46% 2d11 1% 1 Lesser Beckoning Tloc 92% N/A 1% 2 Mercury Vapours Alch/Air 100% N/A 1% 2 Momentum Strike Conj/Tloc 100% 3d10 1% 2 Hailstorm Conj/Ice 78% 3d13 1% 3 Swiftness Air 46% N/A 1% 3 Brom's Barrelling Bould Conj/Erth 78% 2d11 1% 4 Fulminant Prism Conj/Alch 50% 3d22 1% 4 Iskenderun's Battlesphe Conj/Frge 78% 2d15 1% 4 Petrify Alch/Erth 69% N/A 1% 4 Alistair's Intoxication Alch 63% N/A 1% 5 Fireball Conj/Fire 41% 3d17 1% 5 Eringya's Noxious Bog Alch 47% 4d6 1% 6 Ensorcelled Hibernation Hex/Ice 46% N/A 2% 2 Sublimation of Blood Necr 23% N/A 2% 2 Alistair's Walking Alem Alch/Frge 69% N/A 2% 5 Yara's Violent Unravell Hex/Alch 34% 3d14 2% 5 Dazzling Flash Hex/Fire 70% N/A 3% 3 Conjure Ball Lightning Conj/Air 41% 3x3d13 3% 6 Passwall Erth 23% N/A 5% 3 Summon Ice Beast Ice/Summ 23% N/A 5% 3 Tukima's Dance Hex 23% N/A 5% 3 Passage of Golubria Tloc 46% N/A 5% 4 Anguish Hex/Necr 11% N/A 19% 4 Cause Fear Hex 11% N/A 19% 4 Summon Seismosaurus Egg Summ/Erth 23% N/A 19% 4 Silence Hex/Air 17% N/A 28% 5 Borgnjor's Vile Clutch Necr/Erth 11% N/A 45% 5 Curse of Agony Necr 23% N/A 45% 5 Nazja's Percussive Temp Frge 11% 4d5 45% 5 Summon Mana Viper Hex/Summ 23% N/A 45% 5 Forge Phalanx Beetle Frge 11% N/A 96% 6 Permafrost Eruption Ice/Erth 11% 2x4d4 96% 6 Enfeeble Hex 11% N/A 100% 7 Monstrous Menagerie Summ 11% N/A 100% 7 Rimeblight Ice/Necr 11% 2d5 (prima100% 7 Fulsome Fusillade Conj/Alch 50% (3-5)d17 12% 8 Ignition Fire 23% 3d8 100% 8 Chain Lightning Conj/Air 41% 3d55 100% 9 Fire Storm Conj/Fire 41% 8d11 100% 9 Shatter Erth 11% 3d12* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:7 Lair (5/5) D:10 Swamp (4/4) Lair:3 Spider (4/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:10 Elf (0/3) Orc:2 Vaults (0/5) D:13 Sewer (visited) Bailey (visited) Volcano (visited) Depths: D:15 Shops: D:1 * D:7 ? D:9 [*=:= Orc:2 (=(=: Portals: Trove: D:14 (give 7 potions of haste) Annotations: D:4 Pikel D:6 2 transporters D:8 3 runed translucent doors, sammy202020's ghost, novice GrFi D:10 2 transporters, 3 runed translucent doors, Sirjeffry24's ghost, novice DsFi Lair:2 3 runed translucent doors, PetalousPanoply's ghost, journeyman TrSh; rayofluck's ghost, journeyman DsFE Swamp:4 Lernaean hydra Spider:4 Bai Suzhen Orc:2 2 transporters, RustandSilver's ghost, journeyman GrMo Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You begin to radiate toxic energy. The spriggan druid looks even sicker. The swamp worm is poisoned. Unknown command. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The spriggan druid seems to burn from within!!! With its final breath, the spriggan druid offers up its power to the beasts of the wild! The swamp worm is healed. The six-headed hydra seems to grow more fierce. The swamp worm seems to grow more fierce. You kill the spriggan druid! You hear a splash. x2 The swamp worm seems to burn from within! The swamp worm is moderately wounded. The swamp worm is poisoned. Casting: Ignite Poison (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - six-headed hydra Aim: a six-headed hydra (strong) The swamp worm looks even sicker. Your toxic aura wanes. Unknown command. The orb of destruction hits the six-headed hydra!!! The six-headed hydra is severely wounded. The swamp worm fires a harpoon shot at you. The harpoon shot hits you! You are yanked forward by the harpoon shot. Splash! The six-headed hydra bites you! The six-headed hydra closely misses you. The six-headed hydra bites you. The six-headed hydra bites you! x2 The six-headed hydra barely misses you. The swamp worm bites you!! * * * LOW HITPOINT WARNING * * * The six-headed hydra barely misses you. The six-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The six-headed hydra closely misses you. The six-headed hydra bites you!! You die... §~~~~.~~. ..~.~~~.♣♣ ♣.~♣ ..~~~~... §~.~....~~~.~♣♣~... .~~~~~~~~ ~~§....~~~~.♣~~... ~~~~~~~ .~~~...~~~...~~~. .~....~ ♣♣♣♣.§~.♣ ♣.~~.~♣ ♣♣~♣♣♣ ♣~..~.~. ♣