Dungeon Crawl Stone Soup version 0.26-a0-663-g36e8fdb655 (webtiles) character file. Game seed: 13798111638886399073 4 jasper the Magician (level 1, 13/13 HPs) Began as a Gnoll Hedge Wizard on Oct 11, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (75 turns). jasper the Magician (Gnoll Hedge Wizard) Turns: 75, Time: 00:00:20 Health: 13/13 AC: 2 Str: 12 XL: 1 Next: 60% Magic: 7/8 EV: 14 Int: 16 God: Gold: 38 SH: 0 Dex: 14 Spells: 13/14 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 0.1 Throwing + Level 0.1 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 7.0 Spellcasting + Level 2.0 Conjurations + Level 0.1 Hexes + Level 2.0 Summonings + Level 0.1 Necromancy + Level 2.0 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 0.1 Evocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj ##.. 5% 1 Your spell library contained the following spells: Spells Type Power Failure Level Blink Tloc N/A 9% 2 Call Imp Summ ##...... 9% 2 Slow Hex #....... 19% 2 Conjure Flame Conj/Fire #....... 24% 3 Mephitic Cloud Conj/Pois/Air #....... 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You kill the rat! You now have 7/8 mp. Unknown command. You start resting. Magic restored. MP restored: 8 You see here a bat corpse. A bat comes into view. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep) The magic dart hits the bat. You kill the bat! Your Conjurations skill increases to level 2! Your Summonings skill increases to level 2! Your Translocations skill increases to level 2! You now have 7/8 mp. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# #######.# ........# ........# ........############### ....................... .......@# #........ ...##...#######......#. +....†.............. ####......).......# #######.#.....## #.######## #......... #......... ##### #......... There were no monsters in sight! Vanquished Creatures A goblin (D:1) 2 bats (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jasper the Gnoll Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 75 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_g, layout_basic Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Summonings | 2 | 2.0 Translocations | 2 | 2.0 Fighting | | 0.1 Short Blades | | 0.1 Long Blades | | 0.1 Axes | | 0.1 Maces & Flails | | 0.1 Polearms | | 0.1 Staves | | 0.1 Slings | | 0.1 Bows | | 0.1 Crossbows | | 0.1 Throwing | | 0.1 Armour | | 0.1 Dodging | | 4.4 Stealth | | 4.0 Shields | | 0.1 Unarmed Combat | | 0.1 Spellcasting | | 7.0 Hexes | | 0.1 Necromancy | | 0.1 Transmutations | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Poison Magic | | 0.1 Invocations | | 0.2 Evocations | | 0.1 Action || total -------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 75 | 75 | 0 | 14 | 49 | 1 | 75.0 | Dungeon | 75 | 75 | 0 | 14 | 49 | 1 | 75.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 75 daAuts