Dungeon Crawl Stone Soup version 0.27-a0-577-ge2a43ba0c9 (webtiles) character file. Game seed: 13512274488862487662 6 jasper the Vexing (level 1, 0/10 HPs) Began as a Deep Elf Enchanter on Mar 9, 2021. Slain by a goblin ... wielding a +0 dagger (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (462 turns). jasper the Vexing (Deep Elf Enchanter) Turns: 462, Time: 00:00:48 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 75% Magic: 6/6 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of random uselessness {unknown} Potions d - a potion of heal wounds {unknown} Skills: - Level 1.0 Short Blades + Level 2.6 Dodging + Level 3.8 Stealth + Level 3.1 Spellcasting + Level 4.1 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 20% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 18% N/A 9% 3 Tukima's Dance Hex 18% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 20% N/A 10% 2 Dazzling Flash Conj/Hex 20% N/A 19% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You kill the ball python! No target in view! No target in view! Magic restored. A goblin comes into view. It is wielding a +0 dagger. You see here 10 gold pieces. Health restored: 10; MP restored: 6 A goblin is nearby! A hobgoblin comes into view. It is wielding a +0 club. Found a dagger. The goblin shouts! The hobgoblin shouts! You see here 10 gold pieces. Aiming: Corona (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (chance to affect: 73%) The goblin is outlined in light. You now have 5/6 mp. You hit the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. You take 2 damage, and have 8/10 hp. You closely miss the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. You take 4 damage, and have 4/10 hp. MASSIVE DAMAGE!! You hit the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. You barely miss the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. You barely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 1/10 hp. MASSIVE DAMAGE!! The goblin stops glowing. MP restored: 6 The goblin hits you with a +0 dagger. You die... #.#.### ###.#...### ###.......... #.....###.### ####......####### #.###..........# ###g####.#####.... #...g###.......# #....@.....##### #....#####.# #####+ #....# #.## #..... ###.## #..# #..... #.# ##.# #..⌠.. ..# #.# ###..... ...# #.# #.'....< .#. #.# #.#..... #.###.#..⌠.. You could see a hobgoblin and a goblin. Vanquished Creatures A dart slug (D:1) A ball python (D:1) A goblin (D:1) A bat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jasper the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 462 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_rooms Action || total -------------------------++------- Melee: Dagger || 25 Cast: Corona || 5 Armor: Robe || 12 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 460 | 460 | 0 | 252 | 120 | 1 | 460.0 | Dungeon | 460 | 460 | 0 | 252 | 120 | 1 | 460.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 460 daAuts