Dungeon Crawl Stone Soup version 0.27-a0-695-gb4952372f7 (webtiles) character file. Game seed: 13501016330117153481 67 jasper the Conjurer (level 3, -4/20 HPs) Began as a Deep Elf Conjurer on Mar 21, 2021. Killed from afar by an orc wizard (7 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:02:07 (1567 turns). jasper the Conjurer (Deep Elf Conjurer) Turns: 1567, Time: 00:02:07 Health: -4/20 AC: 2 Str: 1 (4) XL: 3 Next: 98% Magic: 3/9 EV: 12 Int: 22 (23) God: Gold: 96 SH: 0 Dex: 12 (13) Spells: 5/8 levels left rFire . . . SeeInvis . i - +1 hand axe (vorpal) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: deterioration 1, robust 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons i - a +1 vorpal hand axe (weapon) Missiles b - 88 stones d - 12 boomerangs h - 3 javelins Armour a - a +0 robe (worn) Scrolls g - a scroll of identify {unknown} Potions f - a potion of lignification {unknown} j - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 6.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Animate Skeleton Necr 6% N/A 12% 1 Apportation Tloc 6% N/A 12% 1 Corona Hex 3% N/A 12% 1 Summon Small Mammal Summ 12% N/A 12% 1 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your body sometimes deteriorates upon taking damage. You are robust. (+10% HP) Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +2 flail of protection and quivering boomerangs (moderately wounded, 0% to evade) The magic dart hits the orc but does no damage. The orc is moderately wounded. A kobold comes into view. It is wielding a +0 club. The kobold shouts! The orc throws a boomerang. The boomerang hits you! You take 8 damage, and have 11/19 hp. MASSIVE DAMAGE!! The orc throws a boomerang. The boomerang barely misses you. The orc throws a boomerang. The boomerang hits you. You take 5 damage, and have 6/19 hp. MASSIVE DAMAGE!! The orc wizard casts a spell at you. You resist with some effort. It was a potion of mutation. You feel extremely strange. You feel yourself wasting away. You feel robust. The orc wizard gestures at you while chanting. You resist with some effort. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The orc throws a boomerang. The boomerang hits you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 2/20 hp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +2 flail of protection and quivering boomerangs (moderately wounded, 0% to evade) The magic dart hits the kobold but does no damage. You now have 5/9 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold, p - orc Aim: a kobold, wielding a +0 club (26% to evade) The searing ray hits the kobold! You kill the kobold! (Press . to maintain the ray.) The orc wizard gestures at you while chanting. The magic dart hits you! You die... #.(.......## #...!......# #........... ####........).. ............... #.........). # #........... ....########o.......... .......@..).o.......... ..#.######.#........... .......# #.#........... #..#.#.# #.#........... ###..#.#.# #.#######..... #....#.#.####.# .... ##.#..#.#<.....# .. #..........##..# #.#.#>#.#..##..# You could see an orc wizard and an orc. Vanquished Creatures An adder (D:3) An ooze (D:3) A worm (D:3) A dart slug (D:1) 2 leopard geckos 2 orcs (D:3) 3 giant cockroaches (D:1) 4 goblins 5 hobgoblins 2 jackals (D:1) 6 kobolds 2 quokkas 3 bats 5 frilled lizards 8 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jasper the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 226 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 229 | D:1 | Learned a level 2 spell: Searing Ray 270 | D:1 | Reached skill level 5 in Conjurations 672 | D:1 | Reached XP level 3. HP: 18/19 MP: 6/9 1152 | D:2 | Noticed Sigmund 1350 | D:3 | Reached skill level 6 in Conjurations 1564 | D:3 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 1564 | D:3 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 1567 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_loops_ring, minmay_bisected D:2: layout_rooms, chequers_jeans, uniq_crazy_yiuf_cottage, uniq_sigmund D:3: layout_basic, lemuel_coloured_pillars_altar, gammafunk_temple_overflow_statue, serial_shops, nicolae_shop_statue_plus, st_stairs_2 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total -------------------------++------- Cast: Magic Dart || 72 Searing Ray || 4 Use: Potion || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1566 | 1481 | 85 | 0 | 1311 | 3 | 522.0 | Dungeon | 1566 | 1481 | 85 | 0 | 1311 | 3 | 522.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1091 daAuts D:3: 404 daAuts D:2: 70 daAuts