Dungeon Crawl Stone Soup version 0.30-a0-845-g7c6808c8ce (webtiles) character file. Game seed: 14460624201569138365 20 jasper the Conjurer (level 2, -1/20 HPs) Began as a Mummy Conjurer on Mar 2, 2023. Slain by an adder (2 damage) ... on level 3 of the Dungeon. The game lasted 00:01:22 (1144 turns). jasper the Conjurer (Mummy Conjurer) Turns: 1144, Time: 00:01:23 Health: -1/20 AC: 2 Str: 10 XL: 2 Next: 58% Magic: 0/6 EV: 11 Int: 17 God: Gold: 107 SH: 0 Dex: 10 Spells: 4/7 levels left rFire x . . SeeInvis . f - staff of death rCold + . . Faith + (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions, faith a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 107 gold pieces. Inventory: Missiles d - 4 stones e - 5 javelins h - 2 boomerangs Armour a - a +0 robe (worn) Magical Staves f - a staff of death (weapon) i - a staff of poison Scrolls b - 3 scrolls of teleportation {unknown} c - a scroll of noise {unknown} g - 3 scrolls of amnesia {unknown} j - a scroll of blinking {unknown} k - a scroll of fog {unknown} Skills: + Level 0.8 Fighting - Level 1.5 Dodging - Level 1.5 Stealth * Level 3.3 Spellcasting * Level 3.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Searing Ray Conj 28% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 16% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. You have a special connection with the divine. (Faith) Message History The adder bites you. x2 You take 2 damage, and have 11/20 hp. You barely miss the adder. The adder is moderately wounded. The adder closely misses you. You barely miss the adder. The adder is moderately wounded. The adder barely misses you. The adder bites you. You take 3 damage, and have 8/20 hp. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. The adder barely misses you. You now have 0/6 mp. You miss the adder. The adder is moderately wounded. The adder barely misses you. You barely miss the adder. The adder is moderately wounded. The adder barely misses you. The adder bites you. You take 2 damage, and have 7/20 hp. You hit the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. You take 3 damage, and have 4/20 hp. You barely miss the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 1/20 hp. You can't drink. Okay, then. You barely miss the adder. The adder is severely wounded. The adder barely misses you. The adder bites you. You die... ...(................ ...###......#....... #.............. ##.##.......... #.##.......... #.##....#..... #.##....####### #S####+#......#### #@####......<..... #.#...........#+## ..#..............# ...#....#.........# ....#....#.........# ####.#....#........## .......#...##...# .......#...##..... ....#..+.......... You could see an adder. Vanquished Creatures 4 ball pythons 2 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) A kobold (D:3) 2 quokkas (D:2) 5 frilled lizards A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jasper the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 291 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/6 1067 | D:2 | Noticed Terence 1080 | D:3 | Learned a level 2 spell: Searing Ray 1142 | D:3 | HP: 1/20 [adder (4)] 1144 | D:3 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_loops_ring D:2: layout_rooms, uniq_terence D:3: layout_basic, hellmonk_ecumenical_altar_crossroads Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.3 Fighting | | 0.8 Dodging | | 1.5 Stealth | | 1.5 Conjurations | | 3.5 Action || total ---------------------------++------- Melee: Staff || 8 Cast: Magic Dart || 36 Searing Ray || 1 Armour: Robe || 3 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1144 | 1123 | 21 | 99 | 875 | 3 | 381.3 | Dungeon | 1144 | 1123 | 21 | 99 | 875 | 3 | 381.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 755 daAuts D:2: 319 daAuts D:3: 69 daAuts