Dungeon Crawl Stone Soup version 0.30-a0-953-g5f1da4a474 (webtiles) character file. Game seed: 2508779994899102156 0 jasper the Vexing (level 1, 0/11 HPs) Began as a Deep Elf Hexslinger on Mar 28, 2023. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (32 turns). jasper the Vexing (Deep Elf Hexslinger) Turns: 32, Time: 00:00:24 Health: 0/11 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 5/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 15 Spells: 2/3 levels left rFire . . . SeeInvis . a - +1 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: + Level 0.7 Fighting * Level 2.6 Ranged Weapons + Level 0.0 Armour + Level 2.4 Dodging - Level 1.5 Spellcasting - Level 4.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 56% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 8% N/A 26% 3 Portal Projectile Hex/Tloc 16% N/A 26% 3 Cause Fear Hex 7% N/A 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aiming: Slow (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded, chance to affect: 65%) The quokka seems to slow down. You now have 3/5 mp. The quokka twitches its whiskers. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded, 46% to hit) You shoot a sling bullet. The sling bullet hits the quokka. The quokka is almost dead. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded, 46% to hit) You shoot a sling bullet. The sling bullet barely misses the quokka. The sling bullet barely misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 3/11 hp. MASSIVE DAMAGE!! Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded, 46% to hit) You shoot a sling bullet. The sling bullet hits the quokka but does no damage. The quokka is severely wounded. The quokka closely misses you. MP restored: 5 A ball python comes into view. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded, 46% to hit) You shoot a sling bullet. The sling bullet barely misses the quokka. The sling bullet hits the quokka but does no damage. The quokka is moderately wounded. The ball python hisses angrily. The quokka is no longer moving slowly. The quokka attacks as you move away! The quokka bites you. You die... #....#### #.......# . ##'''##.# .S #.#.....#.# ... #.#..<..#.# ....#.#.....#.# ......#.....#.# ......##+++##.# ###..@r.r..!# #######..## ....# ####.# #.# #.# #.# #.# You could see 2 quokkas and a ball python. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jasper the Deep Elf Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 32 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic Action || total ---------------------------++------- Fire: Sling || 8 Cast: Slow || 2 Armour: Robe || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 34 | 34 | 0 | 0 | 4 | 1 | 34.0 | Dungeon | 34 | 34 | 0 | 0 | 4 | 1 | 34.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 34 daAuts