Dungeon Crawl Stone Soup version 0.30-a0-1016-gfb0d676c02 (webtiles) character file. Game seed: 9728597432972508733 75 jasper the Conjurer (level 4, -6/24 HPs) Began as a Deep Elf Conjurer on Apr 6, 2023. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 4 of the Dungeon. The game lasted 00:01:34 (927 turns). jasper the Conjurer (Deep Elf Conjurer) Turns: 927, Time: 00:01:35 Health: -6/24 AC: 3 Str: 4 XL: 4 Next: 11% Magic: 5/10 EV: 12 Int: 25 God: Gold: 28 SH: 5 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect + (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... j - +0 pair of boots Stlth ++ k - amulet of reflection HPRegen 0.24/turn h - ring of protection from cold MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 28 gold pieces. Inventory: Missiles d - 8 poisoned darts Armour a - a +0 robe (worn) j - a +0 pair of boots (worn) Jewellery h - a ring of protection from cold (left hand) k - an amulet of reflection (around neck) Scrolls c - a scroll of identify {unknown} e - a scroll of silence {unknown} f - 2 scrolls of magic mapping {unknown} i - a scroll of vulnerability {unknown} Potions b - a potion of magic g - 2 potions of curing {unknown} l - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 6.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 9% 3 Fulminant Prism Conj/Hex 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Message History Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The orc attacks as you move away! You block the orc's attack. The orc misses you. The orc attacks as you move away! The orc completely misses you. The orc throws a boomerang. The boomerang misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger and wearing a +0 scale mail (83% to hit) The searing ray hits the orc. The orc is heavily wounded. The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) The orc hits you with a +0 dagger. You take 2 damage, and have 13/24 hp. You now have 8/10 mp. The searing ray hits the orc! You kill the orc! The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest. The orc priest is moderately wounded. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 6/24 hp. MASSIVE DAMAGE!! You now have 7/10 mp. The searing ray misses the orc. The searing ray hits the orc priest. The orc priest is heavily wounded. You now have 6/10 mp. The searing ray hits the orc. The orc is moderately wounded. The searing ray hits the orc priest! The orc priest is almost dead. You finish channelling your searing ray. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... #~~≈≈~# ##~≈≈~# .# #~≈≈~# #.# ##~≈≈~# #.# .# #~~≈≈~# #o# #.# #~≈≈~~#.# #$# #.# ##~≈≈~.).# #.#.#.# #~~≈≈~.############.#.#.# ##~≈≈~~<........@)o.o..#.# #~~≈≈~##############.###.## #~≈≈~~# #......# #~≈≈~.##################..# #~~~~.....[...............# #####.###################.# #)# #.# #.# #.# #.# #.# You could see an orc priest and an orc. Vanquished Creatures A jelly (D:4) An adder (D:3) A worm (D:2) 7 orcs A giant cockroach (D:4) A goblin (D:2) 2 hobgoblins 2 kobolds 4 quokkas 2 ball pythons (D:4) A bat (D:2) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jasper the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 211 | D:2 | Reached XP level 2. HP: 15/15 MP: 0/8 214 | D:2 | Learned a level 2 spell: Searing Ray 293 | D:2 | Reached skill level 5 in Conjurations 463 | D:3 | Reached XP level 3. HP: 19/19 MP: 4/9 853 | D:4 | Reached skill level 6 in Conjurations 853 | D:4 | Reached XP level 4. HP: 24/24 MP: 4/10 927 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic D:2: layout_basic, serial_shops, shop_fountains, uniq_terence D:3: minmay_goblin_kobold_castle, layout_loops_corners, gammafunk_temple_overflow_pools, uniq_natasha, uniq_jessica D:4: wander_river, layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 43 | || 43 Searing Ray | 3 | 1 || 4 Armour: Robe | 1 | || 1 Dodge: Dodged | 1 | 3 || 4 Block: Other | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 948 | 929 | 19 | 199 | 549 | 4 | 237.0 | Dungeon | 948 | 929 | 19 | 199 | 549 | 4 | 237.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 432 daAuts D:2: 380 daAuts D:3: 133 daAuts D:1: 2 daAuts