Dungeon Crawl Stone Soup version 0.30.0-13-g156ef70053 (webtiles) character file. Game seed: 7262804577054276907 9 jasper the Conjurer (level 2, -3/18 HPs) Began as an Octopode Conjurer on May 17, 2023. Slain by a kobold ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (339 turns). jasper the Conjurer (Octopode Conjurer) Turns: 339, Time: 00:00:44 Health: -3/18 AC: 1 Str: 6 XL: 2 Next: 16% Magic: 0/5 EV: 13 Int: 20 God: Gold: 56 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . c - +0 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +0 short sword (weapon) Scrolls e - a scroll of summoning {unknown} Potions a - a potion of magic d - 2 potions of cancellation {unknown} Skills: + Level 0.4 Fighting + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.1 Spellcasting * Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A quokka comes into view. The kobold shouts! The magic dart hits the kobold. The kobold is moderately wounded. You now have 4/5 mp. The magic dart hits the kobold but does no damage. The kobold is moderately wounded. You now have 3/5 mp. The magic dart hits the kobold. The kobold is heavily wounded. The kobold hits you with a +0 club. You take 3 damage, and have 15/18 hp. You now have 2/5 mp. The magic dart hits the kobold. The kobold is severely wounded. The quokka bites you. The kobold misses you. You take 5 damage, and have 10/18 hp. MASSIVE DAMAGE!! You now have 1/5 mp. You closely miss the kobold. Your grab misses the kobold. The kobold is severely wounded. The quokka closely misses you. The kobold closely misses you. You barely miss the kobold. Your grab misses the kobold. The kobold is severely wounded. The quokka barely misses you. The kobold hits you with a +0 club. The quokka bites you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 5/18 hp. MASSIVE DAMAGE!! The quokka attacks as you move away! The quokka closely misses you. The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/18 hp. The quokka attacks as you move away! The quokka closely misses you. You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the kobold but does no damage. The kobold is severely wounded. The quokka barely misses you. The kobold hits you with a +0 club. You die... #.......# #.# #.......# #†# #####.>## ###.######## #### #..[........ ###.$.##### ##....# #### ##...$.# ...####..#..# ....###.@#.†# ....###Kr#..# ..#..##..#..# .##..#..##### ###....## ###...# ##### You could see a quokka and a kobold. Vanquished Creatures 2 ball pythons (D:1) 2 bats (D:1) A hobgoblin (D:1) 3 kobolds (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jasper the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 222 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 225 | D:1 | Learned a level 2 spell: Searing Ray 339 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_basic, hangedman_glass_teeth Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Fighting | | 0.4 Dodging | | 2.1 Spellcasting | | 2.1 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Dagger || 3 Constrict || 1 Short sword || 2 Cast: Magic Dart || 22 Dodge: Dodged || 14