Dungeon Crawl Stone Soup version 0.31-a0-1338-gb567cfdca4 (webtiles) character file. Game seed: 2661297338203749583 7 jasper the Grave Robber (level 1, -6/13 HPs) Began as a Mummy Necromancer on Dec 22, 2023. Killed from afar by Sigmund (8 damage) ... with a magic dart ... on level 1 of the Dungeon. The game lasted 00:00:50 (849 turns). jasper the Grave Robber (Mummy Necromancer) Turns: 849, Time: 00:00:51 Health: -6/13 AC: 2 Str: 11 XL: 1 Next: 83% Magic: 1/4 EV: 12 Int: 14 God: Gold: 10 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . b - +0 hand axe (flame) rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: very slightly contaminated A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons b - a +0 hand axe of flaming (weapon) c - a +0 rapier Armour a - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} e - a scroll of identify {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.2 Spellcasting - Level 4.1 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 80% 1d8 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 20% 2d7 12% 3 Cigotuvi's Dreadful Rot Necr/Alch/Air 18% N/A 19% 2 Summon Small Mammal Summ 8% N/A 22% 1 Animate Dead Necr 20% N/A 36% 4 Call Canine Familiar Summ 2% N/A 54% 3 Summon Guardian Golem Hex/Summ 2% N/A 54% 3 Agony Necr 20% N/A 71% 5 Ignite Poison Fire/Alch 2% N/A 91% 4 Freezing Cloud Conj/Ice/Air 1% 6-21 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Sigmund Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Sigmund closely misses you. The jackal barks! There is a stone staircase leading up here. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 89%) You feel a surge of power! You miscast Necrotise. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal barks! The jackal misses you. A rat comes into view. Sigmund hits you with a +0 scythe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 2/13 hp. MASSIVE DAMAGE!! You now have 3/4 mp. The rat squeaks loudly. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. You take 1 damage, and have 1/13 hp. You can't drink. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +1 robe of cold resistance (heavily wounded, chance to affect: 84%) You feel a surge of power! Sigmund barely resists. Sigmund casts a spell at you. You resist with significant effort. The jackal barely misses you. You now have 2/4 mp. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +1 robe of cold resistance (heavily wounded, chance to affect: 84%) You feel a surge of power! Sigmund writhes in agony. The jackal barely misses you. Sigmund casts a spell at you. The magic dart hits you! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. #..##..##..#.# #.[...# #..##..##..#.# #####.# ##..####.###.# #.# ##......###.# #.# ######.....# ###.### #.##### #.....# #.# ##.#.#.# ##.### #......## #.#@@# #..#.#..# ##.#h# #.......# # #.#.# #.##....# ##############.#.# #......## ...............#.# ####.### ################.# ##.# ........# #.# #!.# #######.# #.# #.## #.########.# #.# You could see Sigmund and a jackal. Vanquished Creatures A bat (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) 2 frilled lizards (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jasper the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 798 | D:2 | Noticed Sigmund 849 | D:1 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_loops_ring, serial_glass, glass_columns_a, glass_columns_a D:2: layout_basic, serial_shops, shop, uniq_sigmund, uniq_jessica Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.2 Dodging | | 1.5 Stealth | | 1.5 Necromancy | | 4.1 Action || total ---------------------------++------- Cast: Necrotise || 17 Armour: Robe || 5 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 849 | 835 | 14 | 34 | 732 | 2 | 424.5 | Dungeon | 849 | 835 | 14 | 34 | 732 | 2 | 424.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 832 daAuts D:2: 17 daAuts