Dungeon Crawl Stone Soup version 0.32-a0-20-ge526923d97 (webtiles) character file. Game seed: 1314899247947801524 2 jasper the Apothecary (level 1, 9/14 HPs) Began as a Demigod Alchemist on Jan 17, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (19 turns). jasper the Apothecary (Demigod Alchemist) Turns: 19, Time: 00:00:13 Health: 9/14 AC: 2 Str: 9 XL: 1 Next: 20% Magic: 0/5 EV: 12 Int: 17 God: Gold: 14 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 1.8 Spellcasting - Level 0.8 Conjurations + Level 2.7 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 17% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 34% 3 Olgreb's Toxic Radiance Alch 11% N/A 54% 4 Sticky Flame Fire/Alch 6% 2d4 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The frilled lizard hisses angrily. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (68% to hit) The sting hits the hobgoblin. The hobgoblin is poisoned. The hobgoblin is moderately wounded. The hobgoblin hits you. You take 1 damage, and have 13/14 hp. You now have 4/5 mp. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded, poisoned, 68% to hit) The sting misses the hobgoblin. The sting hits the ball python. The ball python is poisoned. The ball python is severely wounded. The hobgoblin hits you. You take 5 damage, and have 8/14 hp. MASSIVE DAMAGE!! You now have 3/5 mp. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, poisoned, 68% to hit) The sting hits the hobgoblin but does no damage. The hobgoblin looks even sicker. The hobgoblin is severely wounded. You kill the ball python! The hobgoblin hits you but does no damage. You now have 2/5 mp. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, very poisoned, 68% to hit) The sting hits the hobgoblin. The hobgoblin looks even sicker. The hobgoblin is almost dead. The hobgoblin closely misses you. You now have 1/5 mp. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, very poisoned, 68% to hit) The sting hits the hobgoblin. The hobgoblin looks as sick as possible! You kill the hobgoblin! You now have 0/5 mp. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....## . #.... ..#.#.# # .#.#!# . .... #. #.#.~#### ....#.#.~.#.#.. ....~. .....(l@~.#.#.###.~~~~. ....#.#.~.#.#.#...~... # # #.~.#.#.#.~~~.#### ##~.#.#...~....... #~...#.~~~.~~~~~. #~~~.#.~...~...~. ##.~.#.~.~~~.~.~~ #.~...~.....~... #.~~~.~~~.<.~~~. You could see a frilled lizard. Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jasper the Demigod Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 19 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_basic, chequers_ecumenical_altar_grove, serial_shops, nicolae_shop_statue_plus, shop, nicolae_shop_just_a_little_nook, nicolae_shop_tiny_statue_garden, shop, serial_bayou_lake_a Action || total ---------------------------++------- Cast: Sting || 5 Armour: Robe || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 20 | 20 | 0 | 0 | 10 | 1 | 20.0 | Dungeon | 20 | 20 | 0 | 0 | 10 | 1 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 20 daAuts