Dungeon Crawl Stone Soup version 0.32-a0-705-g60f233581c (webtiles) character file. Game seed: 754027746331319246 206 jasper the Conjurer (level 5, -6/39 HPs) Began as a Coglin Conjurer on Mar 14, 2024. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:02:58 (2868 turns). jasper the Conjurer (Coglin Conjurer) Turns: 2868, Time: 00:02:58 Health: -6/39 AC: 3 Str: 7 XL: 5 Next: 84% Magic: 0/9 EV: 11 Int: 20 God: Gold: 103 SH: 0 Dex: 12 Spells: 2/9 levels left rFire . . . d - +0 dagger {Lucía} rCold . . . e - +0 dagger {Eunwoo} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . g - +0 pair of gloves SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.26/turn (ring unavailable) MPRegen 0.11/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) {Lucía} e - a +0 dagger (offhand) {Eunwoo} Missiles f - 4 boomerangs Armour a - a +0 robe (worn) g - a +0 pair of gloves (worn) Magical Staves m - a staff of cold Wands i - a wand of acid (3) Scrolls h - 2 scrolls of poison j - a scroll of teleportation l - a scroll of enchant armour {unknown} p - a scroll of vulnerability {unknown} Potions b - a potion of magic c - 2 potions of curing {unknown} k - 2 potions of might {unknown} n - a potion of haste {unknown} o - a potion of invisibility {unknown} Skills: + Level 2.4 Fighting - Level 1.7 Dodging - Level 1.5 Stealth + Level 2.8 Spellcasting * Level 5.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Alch 6% 3d7 45% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History (press Y on the ability menu to convert to Beogh) You take 16 damage, and have 19/39 hp. MASSIVE DAMAGE!! You hit the adder with your +0 dagger. The adder is almost dead. You barely miss the adder with your +0 dagger. The adder closely misses you. The orc priest looks satisfied for a moment. You miss the adder with your +0 dagger. The adder is almost dead. You hit the adder but do no damage. The adder bites you. The orc priest miscasts a cantrip. You closely miss the adder with your +0 dagger. The adder is almost dead. You barely miss the adder with your +0 dagger. The adder bites you. The adder misses you. You take 3 damage, and have 16/39 hp. You hit the adder with your +0 dagger. You kill the adder! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You take 12 damage, and have 4/39 hp. MASSIVE DAMAGE!! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club (78% to hit) The searing ray hits the orc. The orc is almost dead. (Press . to maintain the ray.) The orc barely misses you. You now have 1/9 mp. The searing ray hits the orc. You kill the orc! The searing ray hits the orc priest. The orc priest is severely wounded. You now have 0/9 mp. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... ........#...#.÷...# .##.###.........#.### .##.#......####.....# .)#.#....### ###†#...... #......#.# #.####### .......#.# #...# ....o.o..# ###.# ....####.##########.# ##.. #....o.).@<#.# #†) #.########...###### ..# #.# ##...#...# #.. #.# ##..#...# ... ... ##.....# ... ... #.#...# .... #.....# ### ###...# #...# You could see an orc priest. Vanquished Creatures An ogre (D:2) 4 gnolls (D:2) 4 adders 2 ribbon worms (D:2) 3 orcs (D:3) 2 endoplasms 3 giant cockroaches 3 goblins 2 hobgoblins 6 kobolds 3 quokkas 3 ball pythons 4 bats A frilled lizard (D:1) 4 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jasper the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 401 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/4 404 | D:1 | Learned a level 2 spell: Searing Ray 902 | D:1 | Found a faded altar of an unknown god. 1330 | D:2 | Reached skill level 1 in Fighting 1330 | D:2 | Reached skill level 4 in Conjurations 1330 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 1680 | D:2 | Reached XP level 4. HP: 28/32 MP: 1/7 1891 | D:2 | Noticed an ogre 1898 | D:2 | Killed an ogre 1899 | D:2 | Reached XP level 5. HP: 38/38 MP: 1/9 2464 | D:3 | Reached skill level 5 in Conjurations 2522 | D:3 | Learned a level 4 spell: Fulminant Prism 2868 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_loops_corners, hellmonk_ecumenical_altar_leap_of_faith, serial_glass, glass_columns_a, glass_columns_a, kennysheep_small_spiral, minivault_27 D:2: layout_loops_ring D:3: layout_rooms, trog_hazing_becter, uniq_robin, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 | 2.8 Fighting | 1 2 | 2.4 Conjurations | 4 5 | 5.1 Dodging | | 1.7 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Dagger | 19 | 31 || 50 Cast: Magic Dart | 38 | 29 || 67 Searing Ray | 3 | 8 || 11 Use: Scroll | | 3 || 3 Armour: Robe | 8 | 16 || 24 Dodge: Dodged | 14 | 17 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2867 | 2777 | 90 | 2 | 2479 | 3 | 955.7 | Dungeon | 2867 | 2777 | 90 | 2 | 2479 | 3 | 955.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1234 daAuts D:2: 1224 daAuts D:3: 408 daAuts