Dungeon Crawl Stone Soup version 0.32-a0-931-g5a2cda0630 (webtiles) character file. Game seed: 16853847316863463684 354 jasper the Conjurer (level 6, -5/54 HPs) Began as a Tengu Conjurer on Apr 13, 2024. Slain by an ogre ... wielding a +0 giant spiked club (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:47 (2803 turns). jasper the Conjurer (Tengu Conjurer) Turns: 2803, Time: 00:03:47 Health: -5/54 AC: 23 Str: 7 XL: 6 Next: 62% Magic: 3/11 EV: 2 Int: 20 God: Gold: 210 SH: 0 Dex: 13 Spells: 3/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . l - melded +1 leather armour {Will+} rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . r - melded +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.12/turn %: acrobat @: tree-form A: stationary, stasis, torment immunity, boosted hp, (beak), (talons 3), acrobatic a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 210 gold pieces. Inventory: Hand Weapons f - a +0 short sword m - the +3 spear "Daipnade" {freeze, Fly Will- SInv Stlth+} (You found it on level 2 of the Dungeon) Will-: It decreases your willpower. SInv: It lets you see invisible. Fly: It grants you flight. Stlth+: It makes you more stealthy. Missiles c - 6 javelins e - 2 curare-tipped darts Armour a - a +1 robe l - a +1 leather armour of willpower (melded) r - a +0 pair of gloves (melded) Scrolls b - a scroll of poison {unknown} d - a scroll of blinking {unknown} p - a scroll of silence {unknown} Potions h - a potion of curing i - a potion of berserk rage {unknown} j - a potion of haste {unknown} k - a potion of enlightenment {unknown} n - a potion of resistance {unknown} o - a potion of ambrosia {unknown} q - a potion of degeneration {unknown} Skills: + Level 2.7 Fighting + Level 3.9 Dodging - Level 2.0 Stealth + Level 2.9 Spellcasting * Level 7.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 72% 2d10 3% 1 Confusing Touch Hex 2% N/A 41% 3 Maxwell's Portable Pile Tloc 2% 2d(5-14) 41% 3 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Arcjolt Conj/Air 9% 1d19 63% 5 Dispel Undead Necr 2% 3d7 82% 4 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ru Sif Muna Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((You have a beak for a mouth.)) ((You have claws for feet.)) You can magically evade attacks while moving or waiting. Message History Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +2 spear of flaming (heavily wounded, 83% to hit) The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) You now have 3/11 mp. The searing ray hits the ogre! The ogre is moderately wounded. The searing ray hits the goblin! You kill the goblin! You now have 2/11 mp. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You climb upwards. There is a stone staircase leading down here. You take 18 damage, and have 18/36 hp. MASSIVE DAMAGE!! You turn into a tree. Your +0 pair of gloves melds into your body. Your +1 leather armour of willpower melds into your body. You feel less strong-willed. Your roots penetrate the ground. The ogre hits you with a +0 giant spiked club. You now have 25/54 hp. You are now empty-handed. You hit the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * You take 14 damage, and have 11/54 hp. MASSIVE DAMAGE!! You hit the ogre. The ogre is heavily wounded. You smack the ogre! The ogre is almost dead. The ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 1/54 hp. MASSIVE DAMAGE!! You hit the ogre. The ogre is almost dead. The ogre hits you with a +0 giant spiked club. You die... ### ##############.# #..............# ## #...........##.# .#################.##.# .#.........#######.##.# .#.#######.##.......#.# ##.#######.##.#######.# ...............O♣.....# ##.#######.##.##.###### #.#.....#.##.##.# #.#.###.#.##.##.# #.#.#.#.#.##.##.# #.#...#.#.##.##.# ##.#.#.#.#.##.##.# ...#.#<#.#.##.##.# ########....#.##.# You could see an ogre. Vanquished Creatures Grinder (D:3) A jelly (D:4) Jessica (D:3) An iguana (D:3) A gnoll (D:4) A dart slug (D:1) 4 orcs (D:3) 5 bats 7 endoplasms A giant cockroach (D:1) 5 goblins 3 hobgoblins (D:3) 7 jackals 5 quokkas 2 ball pythons (D:2) 3 frilled lizards 4 kobolds 6 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jasper the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 179 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/6 182 | D:1 | Learned a level 2 spell: Searing Ray 470 | D:1 | Reached skill level 1 in Fighting 580 | D:1 | Reached XP level 3. HP: 20/20 MP: 3/7 661 | D:1 | Found a faded altar of an unknown god. 930 | D:2 | Reached skill level 6 in Conjurations 1066 | D:2 | Found a sacrificial altar of Ru. 1109 | D:2 | Identified the +3 spear "Daipnade" {freeze, Fly Will- SInv | Stlth+} 2010 | D:3 | Reached XP level 4. HP: 25/25 MP: 2/8 2031 | D:3 | Learned a level 4 spell: Fulminant Prism 2139 | D:3 | Noticed Grinder 2142 | D:3 | Paralysed by Grinder for 4 turns 2157 | D:3 | Killed Grinder 2158 | D:3 | Reached skill level 7 in Conjurations 2158 | D:3 | Reached XP level 5. HP: 31/31 MP: 6/10 2158 | D:3 | Reached XP level 6. HP: 36/36 MP: 6/11 2288 | D:3 | Noticed Jessica 2290 | D:3 | Killed Jessica 2674 | D:3 | Found a shimmering blue altar of Sif Muna. 2802 | D:3 | HP: 1/54 [ogre/+0 giant spiked club (11)] 2803 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_basic, shapermc_ecumenical_altar_acropolis D:2: layout_rooms, basic_altar, serial_park_tiny_2, serial_bayou_lake_a D:3: layout_basic, nicolae_sif_muna_little_library, uniq_jessica, uniq_grinder D:4: layout_cave_pools Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.7 Conjurations | 6 7 | 7.8 Dodging | 3 | 3.9 Stealth | | 2.0 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 5 | 1 || 6 Kick | 2 | || 2 Peck | 2 | || 2 Unarmed | | 4 || 4 Cast: Magic Dart | 71 | 15 || 86 Searing Ray | 6 | 7 || 13 Use: Scroll | 3 | || 3 Potion | | 2 || 2 Armour: Robe | 4 | || 4 Skin | | 4 || 4 Leather armour | | 3 || 3 Dodge: Dodged | 8 | 9 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2810 | 2690 | 120 | 41 | 2325 | 4 | 702.5 | Dungeon | 2810 | 2690 | 120 | 41 | 2325 | 4 | 702.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1204 daAuts D:1: 898 daAuts D:2: 696 daAuts D:4: 11 daAuts