Dungeon Crawl Stone Soup version 0.33-a0-40-g6fe00ff5d4 (webtiles) character file. Game seed: 2309552424405803364 909 jasper the Conjurer (level 8, -6/41 HPs) Began as a Tengu Conjurer on Aug 30, 2024. Was an Initiate of Vehumet. Engulfed by a steam dragon's steam (12 damage) ... on level 7 of the Dungeon. The game lasted 00:07:01 (5806 turns). jasper the Conjurer (Tengu Conjurer) Turns: 5806, Time: 00:07:02 Health: -6/41 AC: 2 Str: 9 XL: 8 Next: 8% Magic: 4/15 EV: 30 Int: 20 God: Vehumet [......] Gold: 196 SH: 5 Dex: 12 Spells: 4/15 levels left rFire . . . i - staff of conjuration rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... e - amulet of reflection Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.14/turn %: reflection, acrobat @: acrobatic, flying A: beak, talons 3, evasive flight, acrobatic a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 196 gold pieces. Inventory: Hand Weapons b - a +0 morningstar g - a +1 dagger of flaming w - a +0 vampiric broad axe Missiles h - a boomerang x - 3 javelins Armour a - a +0 robe (worn) q - an orb of guile Magical Staves i - a staff of conjuration (weapon) y - a staff of air Jewellery e - an amulet of reflection (around neck) r - an amulet of guardian spirit Wands l - a wand of warping (5) Scrolls d - 2 scrolls of amnesia z - a scroll of identify A - a scroll of enchant weapon Potions c - a potion of berserk rage {unknown} f - 2 potions of enlightenment j - a potion of curing k - 2 potions of resistance m - 2 potions of haste {unknown} n - 3 potions of degeneration {unknown} o - 2 potions of mutation {unknown} p - a potion of heal wounds s - a potion of brilliance {unknown} t - a potion of might {unknown} u - 2 potions of attraction {unknown} v - a potion of cancellation {unknown} Skills: + Level 0.3 Fighting + Level 2.3 Dodging - Level 2.0 Stealth + Level 4.0 Spellcasting - Level 7.5 Conjurations - Level 4.0 Translocations - Level 4.0 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 20% 3d12 12% 4 d - Iskenderun's Mystic Conj/Tloc 40% 2d9 (+2d5 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 ( Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical flight helps you evade attacks. (EV +4) You can magically evade attacks while moving or waiting. Message History The ball of steam hits you! You hear a shout! You take 13 damage, and have 28/41 hp. MASSIVE DAMAGE!! You now have 10/15 mp. You hear a loud crackle. You hear an explosion! You hear a shout! x3 Casting: Fulminant Prism (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (steam, 83% to hit) You feel a surge of power! The searing ray hits the scorpion. The scorpion is moderately wounded. (Press . to maintain the ray.) The scorpion is engulfed in a cloud of scalding steam. You block the scorpion's attack. You now have 8/15 mp. The searing ray hits the scorpion! You kill the scorpion! Vehumet accepts your kill. Training target 4.0 for Translocations reached! Your Translocations skill increases to level 4! You need to enable at least one skill for training. You now have 7/15 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - steam dragon Aim: a steam dragon (steam, heavily wounded, 83% to hit) You feel a surge of power! The searing ray hits the steam dragon. The steam dragon is severely wounded. (Press . to maintain the ray.) The steam dragon breathes steam at you. The ball of steam hits you!! * * * LOW HITPOINT WARNING * * * You take 19 damage, and have 10/41 hp. MASSIVE DAMAGE!! You now have 6/15 mp. You are engulfed in a cloud of scalding steam. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 6/41 hp. You now have 5/15 mp. You are engulfed in a cloud of scalding steam. You die... ######### #.......# #....[.§### #.(...§§.. #.....§§####### #.....@........ #.....§.##.#.# ###.##D.# #>...§........ #.§.*....###.# #.#.#...... # #D§..#.### #.#..#.# #:...#.# You could see a steam dragon (catching breath). Vanquished Creatures A water moccasin (D:6) An ice beast (D:6) An ogre (D:6) A phantom (D:6) 2 scorpions 2 jellies 2 hounds (D:6) An orc priest (D:3) Jessica (D:3) 2 orc wizards Terence (D:3) Robin (D:3) 4 gnolls (D:5) 6 adders A white imp (D:6) 2 ufetubi (D:5) 2 dart slugs A ribbon worm (D:2) 5 orcs An endoplasm (D:3) 2 giant cockroaches 12 goblins 7 hobgoblins 8 jackals 2 quokkas 4 ball pythons 3 bats 3 frilled lizards 4 kobolds 2 rats 85 creatures vanquished. Vanquished Creatures (others) 6 fulminant prisms 6 creatures vanquished. Grand Total: 91 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jasper the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 76 | D:1 | Found Bafusko's Antique Weapon Boutique. 192 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 195 | D:1 | Learned a level 2 spell: Searing Ray 342 | D:1 | Reached skill level 6 in Conjurations 1075 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/7 1173 | D:2 | You fall into a shaft and drop 1 floor! 1189 | D:3 | Reached skill level 7 in Conjurations 1192 | D:3 | Reached XP level 4. HP: 1/24 MP: 4/8 1289 | D:3 | Learned a level 4 spell: Fulminant Prism 1313 | D:3 | Noticed Robin 1491 | D:2 | Reached skill level 1 in Alchemy 2151 | D:3 | Killed Robin 2152 | D:3 | Reached XP level 5. HP: 15/28 MP: 3/9 2339 | D:3 | Noticed Jessica 2342 | D:3 | Killed Jessica 2700 | D:3 | Noticed Terence 2704 | D:3 | Killed Terence 2773 | D:3 | Found a hide-covered altar of Uskayaw. 3022 | D:4 | Found a staircase to the Ecumenical Temple. 3032 | Temple | Entered the Ecumenical Temple 3048 | Temple | Became a worshipper of Vehumet 3073 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 3825 | D:5 | Entered Level 5 of the Dungeon 4116 | D:5 | Reached XP level 6. HP: 32/32 MP: 6/10 4131 | D:5 | Noticed an ice beast 4600 | D:6 | Gained mutation: Your magical flight helps you evade | attacks. (EV +4) [Tengu growth] 4600 | D:6 | Reached XP level 7. HP: 36/36 MP: 7/14 4605 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 4753 | D:6 | Reached skill level 1 in Translocations 5307 | D:6 | Reached XP level 8. HP: 38/41 MP: 11/15 5806 | D:7 | Engulfed by a steam dragon's steam Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic, serial_shops, nicolae_shop_just_a_little_nook, minivault_11 D:2: layout_basic D:3: layout_basic, nicolae_uskayaw_suspiria, serial_curves, eino_curves_02, eino_curves_03, eino_curves_01, eino_curves_02, kennysheep_jessica_study, uniq_robin, uniq_terence D:4: layout_gridville, kiku_gazebo_pond_becter, minmay_temple_entry_grid D:5: layout_loops_ring, patterned_corridor, uniq_sigmund D:6: layout_basic D:7: layout_basic, fedhas_altar_1, mainiacjoe_overflow_alcove_1, gammafunk_ghost_smash, st_stairs_8, glass_columns_a Temple: compressed_dpeg_circular_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 6 7 | 7.5 Alchemy | 1 3 4 | 4.0 Spellcasting | 4 | 4.0 Translocations | 3 4 | 4.0 Fighting | | 0.3 Dodging | | 2.3 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | | 16 | || 16 Kick | | 5 | 1 || 6 Peck | | 3 | || 3 Staff | | 8 | 4 || 12 Cast: Magic Dart | 25 | 82 | 13 || 120 Searing Ray | 5 | 15 | 7 || 27 Fulminant Prism | | 3 | 3 || 6 Iskenderun's Myst | | | 1 || 1 Use: Scroll | 3 | 5 | 3 || 11 Potion | 1 | 2 | || 3 Armour: Robe | 6 | 29 | 10 || 45 Dodge: Dodged | 2 | 64 | 13 || 79 Block: Other | | 21 | 2 || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5807 | 5632 | 175 | 232 | 4805 | 8 | 725.9 | Dungeon | 5772 | 5627 | 145 | 232 | 4805 | 7 | 824.6 | Temple | 35 | 5 | 30 | 0 | 0 | 1 | 35.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1519 daAuts D:2: 1055 daAuts D:3: 1030 daAuts D:1: 917 daAuts D:4: 808 daAuts D:5: 431 daAuts Temple: 35 daAuts D:7: 8 daAuts