Dungeon Crawl Stone Soup version 0.32.0-13-gcc8dab42f0 (webtiles) character file. Game seed: 13933257573587669940 5352 jasper the Epochal (level 10, -10/114 HPs) Began as a Human Conjurer on Sept 14, 2024. Was an Elder of Cheibriados. Mangled by a two-headed ogre ... wielding a +0 giant spiked club (30 damage) ... on level 9 of the Dungeon. The game lasted 00:15:01 (9635 turns). jasper the Epochal (Human Conjurer) Turns: 9635, Time: 00:15:02 Health: -10/114 AC: 9 Str: 17 XL: 10 Next: 65% Magic: 1/16 EV: 17 Int: 42 God: Cheibriados [****..] Gold: 136 SH: 10 Dex: 31 Spells: 4/15 levels left rFire + . . p - +0 hand axe of the Sun {spect, rCorr Int+4 Dex+2} rCold x . . E - +3 buckler "Erischysa" {Harm rElec} rNeg . . . q - +3 leather armour {rF+} rPois . f - +0 helmet rElec + s - +0 cloak of Pujut {rF- Will+++ Int+4} rCorr + B - +0 pair of gloves SInv . (no boots) Will ++... (no amulet) Stlth u - ring of the Curupira {Fire Will- Int+2 Dex+9} HPRegen 0.39/turn (no ring) MPRegen 0.15/turn %: harm (+30% outgoing, +20% incoming) @: berserking, very slow A: explore regen a: Renounce Religion, Bend Time, Temporal Distortion, Slouch You were on level 9 of the Dungeon. You worshipped Cheibriados. Cheibriados was greatly pleased with you. You visited 1 branch of the dungeon, and saw 9 of its levels. You collected 528 gold pieces. You spent 392 gold pieces at shops. Inventory: Hand Weapons g - a +0 dagger p - the +0 hand axe of the Sun (weapon) {spect, rCorr Int+4 Dex+2} (You took it off a goblin on level 3 of the Dungeon) Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. v - the +1 sling "Cetast" {drain, rF+++ rCorr Str-2 Dex+3} (You found it on level 4 of the Dungeon) Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). rF+++: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. A - a +5 whip of venom F - the +8 trident "Impslayer" {drain, ^Drain *Slow rElec Str+8} (You found it on level 8 of the Dungeon) Str+8: It affects your strength (+8). rElec: It insulates you from electricity. ^Drain: It drains your maximum health when unequipped. *Slow: It may slow you when you take damage. Missiles d - 76 stones i - 12 poisoned darts w - 7 javelins Armour a - a +0 robe c - an orb of guile f - a +0 helmet (worn) l - the +0 robe "Ceollugg" {Dex+3} (You found it on level 3 of the Dungeon) Dex+3: It affects your dexterity (+3). q - a +3 leather armour of fire resistance (worn) s - the +0 cloak of Pujut (worn) {rF- Will+++ Int+4} (You found it on level 4 of the Dungeon) Int+4: It affects your intelligence (+4). rF-: It makes you vulnerable to fire. Will+++: It greatly increases your willpower. B - a +0 pair of gloves (worn) E - the +3 buckler "Erischysa" (worn) {Harm rElec} (You bought it in a shop on level 5 of the Dungeon) rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. Magical Staves y - a staff of cold Jewellery u - the ring of the Curupira (left hand) {Fire Will- Int+2 Dex+9} (You found it on level 4 of the Dungeon) [ring of fire] Fire: It enhances your fire magic. Int+2: It affects your intelligence (+2). Dex+9: It affects your dexterity (+9). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will-: It decreases your willpower. Talismans D - a granite talisman Wands G - a wand of flame (2) Scrolls b - a scroll of poison o - 5 scrolls of teleportation r - 2 scrolls of enchant armour t - a scroll of immolation H - a scroll of revelation Potions h - a potion of brilliance j - a potion of might k - 2 potions of lignification m - a potion of enlightenment x - a potion of haste z - a potion of curing Skills: + Level 6.0 Fighting + Level 6.4 Dodging - Level 2.0 Stealth - Level 4.0 Shields - Level 3.2 Spellcasting - Level 7.0 Conjurations - Level 4.0 Translocations - Level 4.0 Alchemy * Level 9.1 Invocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 26% 3d14 4% 4 d - Iskenderun's Mystic Conj/Tloc 52% 2d11 (+2d64% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Flame Wave Conj/Fire 53% 2d13 12% 4 Fugue of the Fallen Necr 6% N/A 14% 3 Inner Flame Hex/Fire 10% N/A 14% 3 Ozocubu's Armour Ice 6% N/A 14% 3 Sigil of Binding Hex 6% N/A 14% 3 Tukima's Dance Hex 6% N/A 14% 3 Sticky Flame Fire/Alch 35% 2d7 21% 4 Dimensional Bullseye Hex/Tloc 11% N/A 22% 4 Anguish Hex/Necr 3% N/A 43% 4 Cause Fear Hex 3% N/A 43% 4 Fireball Conj/Fire 26% 3d12 32% 5 Enfeeble Hex 3% N/A 100% 7 Manifold Assault Tloc 20% N/A 100% 7 Dragon's Call Summ 3% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (0/1) D:6 Orc (0/2) D:9 Lair: D:8-11 Altars: Cheibriados Dithmenos Gozag Kikubaaqudgha Nemelex Xobeh Okawaru Xom The Shining One Shops: D:4 ? D:5 [ D:6 ? D:8 [ Annotations: D:8 3 runed translucent doors, pigah's ghost, novice OpSh Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The two-headed ogre is lightly wounded. The two-headed ogre is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (lightly wounded, 92% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. You finish channelling your searing ray. The two-headed ogre hits you with a +0 giant spiked club!! The two-headed ogre closely misses you. Unknown command. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (severely wounded, 85% to hit) The puff of flame hits the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The two-headed ogre misses you. Okay, then. Okay, then. You feel clever. You feel agile. You feel a bond with the +0 hand axe of the Sun {spect, rCorr Int+4 Dex+2}. p - the +0 hand axe of the Sun (weapon) {spect, rCorr Int+4 Dex+2} A red film seems to cover your vision as you go berserk! Cheibriados forces you to slow down. You feel mighty! The two-headed ogre hits you with a +0 giant spiked club!! You die... Cheibriados appreciates the motionlessness of death. ..... ...... .... ....... ..... #..... .... #...######.# #.........# #........## #.........# #..#...@..## ## #.####.O...## #.# ##.# ##÷....# #.#####..# #....## #.......#####...## #........##......### ##..........>......# ### #..#####...#......#♣♣.♣♣ ##.## #...#......#♣...♣# You could see a two-headed ogre. Vanquished Creatures A manticore (D:9) Joseph (D:8) An unseen horror zombie (D:9) A hornet (D:9) 5 yaks (D:9) A wyvern (D:8) Eustachio (D:6) A steam dragon (D:9) A water moccasin (D:6) A black bear (D:7) 4 orc warriors 3 ogres (D:5) 2 centaurs (D:8) 2 phantoms 4 bullfrogs 2 scorpions (D:5) 6 wights (D:9) 13 killer bees 2 bombardier beetles A jelly (D:6) An orc priest (D:6) A hound (D:5) A sleepcap (D:3) 3 iguanas 6 orc wizards A killer bee zombie (D:9) 8 adders 2 white imps 3 dart slugs 3 ribbon worms 35 orcs 11 endoplasms 6 giant cockroaches 4 goblins 6 hobgoblins 7 jackals 4 quokkas 5 ball pythons 2 bats 2 frilled lizards 7 kobolds 3 rats 174 creatures vanquished. Vanquished Creatures (others) 14 fulminant prisms 14 creatures vanquished. Grand Total: 188 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jasper the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 452 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 455 | D:1 | Learned a level 2 spell: Searing Ray 855 | D:1 | Found a faded altar of an unknown god. 1523 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1733 | D:2 | Reached skill level 5 in Conjurations 2186 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2259 | D:3 | Identified the +0 robe "Ceollugg" {Dex+3} 2581 | D:3 | Reached XP level 4. HP: 28/30 MP: 1/7 2586 | D:3 | Learned a level 4 spell: Fulminant Prism 2773 | D:3 | Identified the +0 hand axe of the Sun {spect, rCorr Int+4 | Dex+2} 2777 | D:3 | Found an iron altar of Okawaru. 3315 | D:4 | Identified the +0 cloak of Pujut {rF- Will+++ Int+4} 3359 | D:4 | Found Ichiptu's Magic Scroll Shop. 3388 | D:3 | Reached skill level 1 in Alchemy 3526 | D:4 | Bought a scroll of immolation for 44 gold pieces 3526 | D:4 | Bought a scroll of enchant armour for 82 gold pieces 3534 | D:4 | Identified the ring of the Curupira {Fire Will- Int+2 | Dex+9} 3547 | D:4 | Reached XP level 5. HP: 35/35 MP: 3/8 3549 | D:4 | Identified the +1 sling "Cetast" {drain, rF+++ rCorr Str-2 | Dex+3} 3836 | D:4 | Noticed a phantom 3846 | D:4 | Killed a phantom 3931 | D:4 | Found a shimmering altar of Xom. 3968 | D:4 | Found a glowing golden altar of the Shining One. 4011 | D:4 | Reached XP level 6. HP: 41/41 MP: 6/9 4070 | D:4 | Found a snail-covered altar of Cheibriados. 4087 | D:4 | Became a worshipper of Cheibriados the Contemplative 4320 | D:4 | Found a shadowy altar of Dithmenos. 4416 | D:5 | Entered Level 5 of the Dungeon 4696 | D:5 | Reached XP level 7. HP: 42/46 MP: 0/10 4877 | D:5 | Found a sparkling altar of Nemelex Xobeh. 4887 | D:5 | Reached skill level 1 in Fighting 4892 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 5014 | D:5 | Reached skill level 1 in Translocations 5022 | D:5 | Found Alehauli's Antique Armour Shoppe. 5185 | D:5 | Found an opulent altar of Gozag. 5627 | D:6 | Reached XP level 8. HP: 54/54 MP: 6/11 5632 | D:6 | Noticed Eustachio 5678 | D:6 | Found Saof's Magic Scroll Boutique. 5689 | D:6 | Reached * piety under Cheibriados 5829 | D:6 | Killed Eustachio 5830 | D:6 | Reached skill level 2 in Invocations 6053 | D:6 | Reached skill level 3 in Invocations 6203 | D:6 | Found a staircase to the Ecumenical Temple. 6703 | D:5 | Bought a crude buckler for 266 gold pieces 6703 | D:5 | Identified the +3 buckler "Erischysa" {Harm rElec} (You | bought it in a shop on level 5 of the Dungeon) 6867 | D:7 | Reached skill level 4 in Invocations 6867 | D:7 | Reached ** piety under Cheibriados 6868 | D:7 | Reached skill level 1 in Shields 6873 | D:7 | Reached XP level 9. HP: 57/64 MP: 1/13 7419 | D:8 | Reached skill level 5 in Invocations 8155 | D:8 | Reached skill level 6 in Invocations 8273 | D:8 | Reached *** piety under Cheibriados 8278 | D:8 | Noticed Joseph 8286 | D:8 | Found Fylaighu's Antique Armour Shop. 8291 | D:8 | Killed Joseph 8292 | D:8 | Reached skill level 5 in Dodging 8391 | D:8 | Identified the +8 trident "Impslayer" {drain, ^Drain *Slow | rElec Str+8} 8668 | D:8 | Found a runed translucent gate. 8668 | D:8 | Found a runed translucent gate. 8668 | D:8 | Found a runed translucent gate. 8668 | D:8 | Noticed pigah's ghost (novice OpSh) 8787 | D:9 | Found a staircase to the Orcish Mines. 8922 | D:9 | Noticed a hornet 8929 | D:9 | Killed a hornet 8930 | D:9 | Reached skill level 7 in Invocations 8930 | D:9 | Reached XP level 10. HP: 58/73 MP: 4/15 8937 | D:9 | Reached skill level 5 in Fighting 8940 | D:9 | Reached skill level 8 in Invocations 9396 | D:9 | Reached **** piety under Cheibriados 9398 | D:9 | Noticed a manticore 9546 | D:9 | Killed a manticore 9571 | D:9 | Reached skill level 9 in Invocations 9609 | D:9 | Noticed a two-headed ogre 9635 | D:9 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_loops_corners, basic_ecumenical_altar D:2: layout_loops_ring, corexii_corridor_pit D:3: layout_loops_ring, nicolae_kikubaaqudgha_miasma_corner, okawaru_ov_weapons_minmay, item_on_display_a D:4: layout_cave_pools, slow_altar_1, mainiacjoe_overflow_alcove_1, marbit_many_paths, mainiacjoe_overflow_tiny_flanked, serial_shops, nicolae_shop_tiny_waterfront D:5: layout_cave_pools, nicolae_gozag_cash_rules_everything_around_me, nemelex_dance_club_becter, serial_shops, shop D:6: layout_cave_pools, minmay_temple_entry_mini_moons, serial_shops, nicolae_shop_waterfront, dreamdust_wishing_well, uniq_eustachio D:7: layout_loops_ring D:8: layout_rooms, serial_shops, nicolae_shop_real_fake_doors, gammafunk_ghost_spectres, uniq_joseph D:9: nzn_winding_woodlands_stair_cross [nzn_winding_woodlands_5x15_pockets, nzn_winding_woodlands_center_pierced_h, nzn_winding_woodlands_5x15_split_checker, nzn_winding_woodlands_5x5_checkerboard, nzn_winding_woodlands_5x5_closed_star, nzn_winding_woodlands_5x15_zeroes, nzn_winding_woodlands_center_diamonds, nzn_winding_woodlands_5x15_longhouse], layout_layer_cave, lair_entry_dummy, orc_0_dummy, serial_undead, serial_undead_c, serial_undead_e, serial_undead_b, serial_undead_d, minmay_increasing_density Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Conjurations | 5 6 7 | 7.0 Alchemy | 1 2 4 | 4.0 Fighting | 1 3 4 6 | 6.0 Translocations | 3 4 | 4.0 Dodging | 3 5 6 | 6.4 Spellcasting | 3 | 3.2 Invocations | 4 7 9 | 9.1 Shields | 1 3 4 | 4.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 7 | | | || 7 Dagger | 18 | | | || 18 Hand axe | | 16 | | 12 || 28 Staff | | | 37 | || 37 Cast: Magic Dart | 72 | 96 | 111 | 8 || 287 Searing Ray | 6 | 7 | 33 | 8 || 54 Fulminant Prism | | | 11 | 3 || 14 Iskenderun's Myst | | | 9 | 2 || 11 Evoke: Wand | | | 3 | 7 || 10 Use: Scroll | 5 | | 10 | 2 || 17 Potion | | | 2 | 1 || 3 Stab: Sleeping | | | 1 | || 1 Armour: Robe | 17 | 11 | 19 | || 47 Leather armour | | | 63 | 23 || 86 Dodge: Dodged | 12 | 19 | 83 | 25 || 139 Block: Buckler | | | 37 | 16 || 53