Dungeon Crawl Stone Soup version 0.33-a0-287-g2e8f5e9b4e (webtiles) character file. Game seed: 14087712470465304889 29 jasper the Magician (level 3, 0/19 HPs) Began as a Deep Elf Hedge Wizard on Oct 27, 2024. Slain by a quokka (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:19 (861 turns). jasper the Magician (Deep Elf Hedge Wizard) Turns: 861, Time: 00:01:20 Health: 0/19 AC: 2 Str: 7 XL: 3 Next: 1% Magic: 0/11 EV: 11 Int: 20 God: Gold: 36 SH: 0 Dex: 14 Spells: 5/12 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles h - 2 javelins Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery g - a +6 ring of strength Potions d - a potion of magic e - a potion of might {unknown} i - 2 potions of curing {unknown} Skills: - Level 2.4 Dodging - Level 4.0 Stealth - Level 5.0 Spellcasting - Level 2.1 Conjurations - Level 1.1 Summonings + Level 1.2 Necromancy - Level 1.1 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Grave Claw Necr 18% 2d8 11% 2 c - Blink Tloc 18% N/A 11% 2 d - Call Imp Summ 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 7% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You regained 2 hp, and now have 8/19 hp. You now have 1/11 mp. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (severely wounded, ally target, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is severely wounded. The jackal bites you. Your cerulean imp hits the jackal with a -4 spear. You take 1 damage, and have 7/19 hp. You now have 0/11 mp. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the jackal but do no damage. The jackal is almost dead. The jackal barely misses you. The quokka barely misses you. The jackal barely misses you. A kobold comes into view. It is wielding a +0 whip. Your cerulean imp hits the jackal but does no damage. You barely miss the jackal. The jackal is almost dead. The quokka bites you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp closely misses the jackal. You take 3 damage, and have 5/19 hp. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, ally target, 100% to hit) The magic dart hits the jackal. You kill the jackal! The quokka bites you. You die... #### #.@# #$r### #5Sh)# ##h### .... ###... ##K## .# .# You could see a quokka (ally target), 2 jackals, a ball python, a kobold and a friendly cerulean imp (summoned). Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) 2 jackals (D:2) A kobold (D:1) 2 quokkas (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 7 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jasper the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 286 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/9 289 | D:1 | Learned a level 2 spell: Grave Claw 292 | D:1 | Learned a level 2 spell: Blink 295 | D:1 | Learned a level 2 spell: Call Imp 738 | D:1 | Reached skill level 5 in Spellcasting 858 | D:2 | Reached XP level 3. HP: 8/19 MP: 1/11 861 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_loops_ring D:2: layout_loops_ring, grunt_decor_cap, dk_noncrumbling_2, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 4 | 4.0 Spellcasting | 5 | 5.0 Dodging | | 2.4 Conjurations | | 2.1 Summonings | | 1.1 Necromancy | | 1.2 Translocations | | 1.1 Action || total ---------------------------++------- Melee: Dagger || 4 Cast: Magic Dart || 48 Grave Claw || 2 Call Imp || 1 Use: Scroll || 1 Armour: Robe || 10 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 860 | 843 | 17 | 2 | 734 | 2 | 430.0 | Dungeon | 860 | 843 | 17 | 2 | 734 | 2 | 430.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 846 daAuts D:2: 14 daAuts