Dungeon Crawl Stone Soup version 0.33-a0-428-g648c01eb48 (webtiles) character file.

Game seed: 16991773540422902180

51 jasper the Sneak (level 3, 0/16 HPs)
             Began as a Spriggan Conjurer on Nov 18, 2024.
             Slain by a sky beast (6 damage)
             ... on level 3 of the Dungeon.
             The game lasted 00:01:58 (2093 turns).

jasper the Sneak (Spriggan Conjurer)                Turns: 2093, Time: 00:01:59

Health: 0/16       AC:  2    Str:  3    XL:     3   Next: 58%
Magic:  1/9        EV: 16    Int: 21    God:    
Gold:   73         SH:  0    Dex: 13    Spells: 6/9 levels left

rFire   . . .        h - +2 dagger (venom)
rCold   . . .        (no shield)
rNeg    . . .        a - +0 robe
rPois   .            (helmet restricted)
rElec   .            (no cloak)
rCorr   .            (gloves unavailable)
SInv    +            (boots unavailable)
Will    .....        (no amulet)
Stlth   +++          (no ring)
HPRegen 0.22/turn    (no ring)
MPRegen 0.11/turn

%: no passive effects
@: very quick
A: very small, no large weapons, unfitting armour, see invisible, speed 3
a: no special abilities


You were on level 3 of the Dungeon.
You visited 1 branch of the dungeon, and saw 3 of its levels.

You collected 73 gold pieces.

Inventory:

Hand Weapons
 c - a +0 club
 e - a +0 short sword
 h - a +2 dagger of venom (weapon)
Armour
 a - a +0 robe (worn)
Magical Staves
 k - a staff of fire
Scrolls
 d - 2 scrolls of teleportation {unknown}
 f - a scroll of fog {unknown}
 g - a scroll of identify {unknown}
 i - a scroll of amnesia {unknown}
 l - a scroll of revelation {unknown}
Potions
 b - a potion of magic
 j - a potion of haste {unknown}


   Skills:
 - Level 2.6 Dodging
 - Level 4.1 Stealth
 + Level 3.6 Spellcasting
 + Level 3.3 Conjurations


You had 6 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           72%        1d6       3%          1
b - Searing Ray           Conj           36%        2d5       4%          2

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Sting                    Conj/Alch      40%        1d5       6%          1
 Apportation              Tloc           6%         N/A       13%         1
 Kinetic Grapnel          Frge           12%        1d4       13%         1
 Summon Small Mammal      Summ           12%        N/A       13%         1
 Fulminant Prism          Conj/Alch      5%         3d7       52%         4
 Iskenderun's Mystic Bla  Conj/Tloc      10%        2d4 (+2d2 52%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (3/15)            

Altars:


Innate Abilities, Weirdness & Mutations

You are very small and have problems with some larger weapons.
You are too small for most types of armour.
You have supernaturally acute vision. (SInv)
You cover ground extremely quickly. (Speed+++)

Message History

You kill the giant cockroach!
You now have 6/9 mp.
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
Magic restored.
A sky beast comes into view.
MP restored: 9
The magic dart hits the sky beast.
The sky beast is moderately wounded.
You now have 8/9 mp.
Casting: Magic Dart (safe; 3% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Searing Ray (safe; 4% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - sky beast
Aim: a sky beast (moderately wounded, 69% to hit)
The searing ray misses the sky beast.
(Press . to maintain the ray.)
You now have 5/9 mp.
The searing ray misses the sky beast.
You now have 4/9 mp.
The searing ray misses the sky beast.
You now have 3/9 mp.
The searing ray hits the sky beast.
The sky beast is moderately wounded.
You finish channelling your searing ray.
The sky beast completely misses you.
You now have 2/9 mp.
Casting: Searing Ray (safe; 4% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Searing Ray (safe; 4% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - sky beast
Aim: a sky beast (moderately wounded, 69% to hit)
The searing ray hits the sky beast!
The sky beast is almost dead.
(Press . to maintain the ray.)
The sky beast flickers out of sight for a moment.
The sky beast hits you. The sky beast shocks you.
You take 9 damage, and have 7/16 hp. MASSIVE DAMAGE!! You now have 0/9 mp.
Without enough magic to sustain it, your Searing Ray dissipates.
The sky beast hits you. The sky beast shocks you.
You die...

 ..#    #....##.#.#
....#   ####.#....#
.....#   #...#...##
......#  #.###.#..#
.......###.# #. ..#
........#..# ## #..
........##.#     .##
........'..#     .#
 .♣...Y@'.##     .#
........'.#
........###
.)......#
.......##
......#
.....#
....#


You could see a sky beast (invisible).

Vanquished Creatures
  2 ribbon worms (D:2)
  2 dart slugs (D:1)
  3 endoplasms
  3 giant cockroaches
  6 goblins (D:1)
  5 hobgoblins
  2 quokkas
  A ball python (D:1)
  4 bats
  5 frilled lizards
  4 kobolds
  3 rats (D:1)
40 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | jasper the Spriggan Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 9/9 MP: 5/5
   299 | D:1      | Reached XP level 2. HP: 13/13 MP: 5/7
   302 | D:1      | Learned a level 2 spell: Searing Ray
   497 | D:1      | Reached skill level 4 in Stealth
   865 | D:1      | Reached XP level 3. HP: 16/16 MP: 5/8
  2084 | D:3      | Noticed a sky beast
  2093 | D:3      | Slain by a sky beast

Illustrated notes

Levels and vault maps discovered:
D:1:      lightli_arrival_flooded_house, layout_basic, minivault_24
D:2:      layout_loops_ring
D:3:      layout_basic, lemuel_coloured_pillars_altar, kennysheep_cluttered_room

Skill      XL: |  1  2 |
---------------+-------+-----
Conjurations   |  3    |  3.3
Spellcasting   |  3    |  3.6
Stealth        |     4 |  4.1
Dodging        |       |  2.6

Action                     || total
---------------------------++-------
  Melee: Club              ||     7
         Unarmed           ||     1
         Dagger            ||     2
   Cast: Magic Dart        ||    84
         Searing Ray       ||     4
 Armour: Robe              ||     6
  Dodge: Dodged            ||    15

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |   1646 |   1624 |     22 |      0 |   1446 |   3 |  548.7 |
       Dungeon |   1646 |   1624 |     22 |      0 |   1446 |   3 |  548.7 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 882 daAuts
     D:2: 706 daAuts
     D:3: 57 daAuts