Dungeon Crawl Stone Soup version 0.33-a0-802-g62b7471ca3 (webtiles) character file. Game seed: 12820514143327797613 0 jasper the Sneak (level 1, 0/13 HPs) Began as a Vampire Delver on Jan 29, 2025. Slain by a hound (4 damage) ... on level 5 of the Dungeon. The game lasted 00:00:57 (89 turns). jasper the Sneak (Vampire Delver) Turns: 89, Time: 00:00:58 Health: 0/13 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 12 God: Gold: 12 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 short sword rCold + + . (no offhand) rNeg + + + b - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn %: no passive effects @: bloodless, inhibited regen, hasted, very quick A: bloodless, fangs 3, see invisible, vampiric 1 a: Revivify You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog e - a scroll of fear Skills: + Level 2.6 Fighting - Level 2.1 Short Blades + Level 2.1 Dodging - Level 7.2 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism. Message History HP restored. You become bloodless. You take 4 damage, and have 13/13 hp. MASSIVE DAMAGE!! You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! There is a stone staircase leading up here. As you read the scroll of revelation, it crumbles to dust. You feel aware of your surroundings. You sensed 1 altar, and 1 shop/portal. Found 12 gold pieces. Okay, then. You now have 12 gold pieces. A killer bee comes into view. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. A hound comes into view. A hound is nearby! The hound barks! The hound closely misses you. The hound misses you. You closely miss the hound. The hound barely misses you. You closely miss the hound. The hound closely misses you. You feel yourself speed up. The hound bites you but does no damage. The hound bites you. You take 4 damage, and have 9/13 hp. MASSIVE DAMAGE!! You hit the hound. The hound is moderately wounded. The hound bites you. You take 3 damage, and have 6/13 hp. MASSIVE DAMAGE!! You closely miss the hound. The hound is moderately wounded. You hit the hound. The hound is heavily wounded. The hound bites you. The hound barely misses you. You take 2 damage, and have 4/13 hp. You hit the hound. The hound is heavily wounded. You hit the hound. The hound is severely wounded. The hound bites you. You die... ...###### .......h# #@# #.# #.# #.# #.# #.# ######## #.# .......# #.# ######.#########.# You could see a hound. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | jasper the Vampire Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 17/17 MP: 1/1 28 | D:6 | Noticed a killer bee 75 | D:5 | Noticed a hound 89 | D:5 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:5: serial_bayou_shore_a, layout_loops_ring, ashenzari_altar_1, minmay_temple_entry_ruins D:6: layout_basic, kennysheep_little_box, lightli_sewer_entry_pipes, columned_hall_lemuel, uniq_menkaure Action || total ---------------------------++------- Melee: Short sword || 7 Ability: Exsanguinate || 1 Use: Scroll || 1 Potion || 1 Armour: Leather armour || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 87 | 50 | 37 | 0 | 25 | 2 | 43.5 | Dungeon | 87 | 50 | 37 | 0 | 25 | 2 | 43.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 45 daAuts D:6: 41 daAuts