Dungeon Crawl Stone Soup version 0.33-a0-802-g62b7471ca3 (webtiles) character file. Game seed: 7460461610165098836 51 jasper the Chiller (level 3, -6/19 HPs) Began as a Vampire Ice Elementalist on Jan 31, 2025. Mangled by Terence ... wielding a +0 flail (10 damage) ... on level 3 of the Dungeon. The game lasted 00:04:59 (1302 turns). jasper the Chiller (Vampire Ice Elementalist) Turns: 1302, Time: 00:05:00 Health: -6/19 AC: 2 Str: 7 XL: 3 Next: 58% Magic: 5/6 EV: 12 Int: 19 God: Gold: 41 SH: 0 Dex: 20 Spells: 2/6 levels left rFire . . . d - +0 dagger rCold + + + (no offhand) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++++ i - +6 ring of dexterity HPRegen 0.00/turn k - ring of protection from cold MPRegen 0.10/turn %: no passive effects @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. You spent 44 gold pieces at shops. Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles c - 31 stones Armour a - a +0 robe (worn) Jewellery e - an amulet of faith i - a +6 ring of dexterity (worn) k - a ring of protection from cold (worn) Scrolls m - a scroll of vulnerability Potions b - a potion of magic f - a potion of attraction {unknown} g - a potion of lignification {unknown} h - a potion of moonshine {unknown} j - a potion of curing {unknown} l - a potion of brilliance {unknown} Skills: - Level 2.1 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting + Level 5.3 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 88% 1d9 1% 1 b - Frozen Ramparts Ice 44% 1d7 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 22% N/A 5% 3 Summon Ice Beast Ice/Summ 12% N/A 17% 3 Stone Arrow Conj/Erth 2% 3d7 45% 3 Rending Blade Conj/Frge 1% 2d4 86% 4 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 *:[ Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You climb upwards. There is a stone staircase leading down here. You open the door. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. Found 2 lumpy inky potions. Found an escape hatch in the ceiling. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. You see here a +0 sling. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. The helpless Terence fails to defend himself. You bite Terence, and draw his blood! You puncture Terence! You bite Terence, but do no damage. Terence is severely wounded. Terence closely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (severely wounded, 100% to hit) You freeze Terence! Terence is almost dead. Terence hits you with a +0 flail! You take 9 damage, and have 10/19 hp. MASSIVE DAMAGE!! You now have 5/6 mp. Terence attacks as he pursues you! Terence hits you with a +0 flail. The kobold closely misses you. You take 4 damage, and have 6/19 hp. MASSIVE DAMAGE!! The kobold misses you. The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you with a +0 flail! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." . #. .#### #.## ..... #... .#### ..# ... ... .<... #.# ..... #.# .... #@###+#### ... #@K......# ### +....<...# #........# #........# ............# #...........# #...........# ##+#........# You could see Terence and a kobold. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) A dart slug (D:1) A ball python (D:2) 6 bats 5 endoplasms 2 giant cockroaches (D:1) A goblin (D:1) 5 hobgoblins 2 quokkas (D:2) 4 frilled lizards 3 kobolds 4 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jasper the Vampire Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 154 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 580 | D:2 | Reached skill level 5 in Ice Magic 580 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 580 | D:2 | Reached XP level 3. HP: 17/24 MP: 1/6 652 | D:2 | Found Cehoucw's Armour Shoppe. 731 | D:2 | Learned a level 3 spell: Frozen Ramparts 867 | D:2 | Found Gyusch's Book Emporium. 869 | D:2 | Found Okhemy's General Store. 878 | D:2 | Bought a scroll of vulnerability for 44 gold pieces 1295 | D:3 | Noticed Terence 1302 | D:3 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic, hex_tiny D:2: layout_basic, serial_shops, shop, nicolae_shop_tiny_real_fake_doors, shop D:3: layout_basic, zin_statuary, lemuel_crystal_altar, basic_ecumenical_altar, minmay_three_crescents, uniq_sigmund, uniq_terence, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 5 | 5.3 Dodging | | 2.1 Stealth | | 3.0 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 6 Dagger || 22 Bite || 2 Cast: Freeze || 37 Frozen Ramparts || 1 Ability: Exsanguinate || 1 Use: Scroll || 1 Stab: Sleeping || 9 Armour: Robe || 36 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1300 | 1150 | 150 | 266 | 327 | 3 | 433.3 | Dungeon | 1300 | 1150 | 150 | 266 | 327 | 3 | 433.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 721 daAuts D:1: 569 daAuts D:3: 10 daAuts