Dungeon Crawl Stone Soup version 0.33-a0-985-g45e6bba2ff (webtiles) character file. Game seed: 7241047876348301159 18 jasper the Vexing (level 2, 0/18 HPs) Began as a Poltergeist Hexslinger on Feb 21, 2025. Slain by an ufetubus (3 damage) ... on level 4 of the Dungeon. The game lasted 00:00:48 (330 turns). jasper the Vexing (Poltergeist Hexslinger) Turns: 330, Time: 00:00:49 Health: 0/18 AC: 1 Str: 4 XL: 2 Next: 51% Magic: 3/3 EV: 11 Int: 15 God: Gold: 28 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 cloak (haunted) Scrolls b - a scroll of poison Potions d - a potion of lignification {unknown} Skills: - Level 0.8 Fighting + Level 2.6 Ranged Weapons - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 4.4 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 26% N/A 6% 2 Sigil of Binding Hex 13% N/A 12% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 6% N/A 38% 4 Dimensional Bullseye Hex/Tloc 3% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You shoot a sling bullet. The sling bullet hits the adder! The adder is almost dead. You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder is almost dead. You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! No target in view! No target in view! As you read the scroll labelled JIMUMP SESA, it crumbles to dust. You feel aware of your surroundings. It was a scroll of revelation. Okay, then. An ufetubus comes into view. The ufetubus shouts! You shoot a sling bullet. The sling bullet barely misses the ufetubus. An ufetubus comes into view. You shoot a sling bullet. The ufetubus shouts! The sling bullet hits the ufetubus! The ufetubus is severely wounded. You shoot a sling bullet. The sling bullet barely misses the ufetubus. The ufetubus slips past you! The ufetubus barely misses you. The ufetubus hits you. You take 3 damage, and have 15/18 hp. You shoot a sling bullet. The sling bullet hits the ufetubus. The ufetubus is almost dead. The ufetubus closely misses you. The ufetubus barely misses you. The ufetubus hits you. x2 You take 5 damage, and have 10/18 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet closely misses the ufetubus. The ufetubus hits you. x2 * * * LOW HITPOINT WARNING * * * The ufetubus hits you. You die... ***,,,,***,,,**#####.......... * **,,,,,,,,,....######.......... ***,,,****,,,....#######......... ,,,,,** ****,...########........ ,,,,** **#..########........ *,,** #..########.......# *,,,###########..########.......# ,,,,............5########......## ,,,,......><....@.######.......## ****#########[..5.####.........## ##..........#####..... #....#....########.... ##..###############.... #..## ##.... #.## #..### ### ####.## #...## You could see 2 ufetubi. Vanquished Creatures An adder (D:4) A ball python (D:3) An endoplasm (D:3) 3 goblins 2 hobgoblins (D:3) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jasper the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 195 | D:3 | Reached XP level 2. HP: 16/18 MP: 3/3 210 | D:4 | Identified the +3 robe "Apanob" {rCorr Int+6} 330 | D:4 | Slain by an ufetubus Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_loops_ring, minmay_pentomino_p4 D:2: layout_loops_ring, uniq_natasha D:3: layout_loops_cross, mainiacjoe_overflow_brackets, zin_angel D:4: layout_layer_cave Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 2 | 2.6 Fighting | | 0.8 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 4.4 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 26 Use: Scroll || 5 Armour: Skin || 9 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 336 | 279 | 57 | 5 | 197 | 4 | 84.0 | Dungeon | 336 | 279 | 57 | 5 | 197 | 4 | 84.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 123 daAuts D:2: 92 daAuts D:3: 88 daAuts D:1: 32 daAuts