ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 66 failed. Version: Dungeon Crawl Stone Soup 0.30.1 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 1295386139531655549, deterministic pregen: 1 Command line: /usr/games/crawl-0.30 -name javelincjr -rc /dgldir/rcfiles/crawl-0.30/javelincjr.rc -macro /dgldir/rcfiles/crawl-0.30/javelincjr.macro -morgue /dgldir/morgue/javelincjr/ -webtiles-socket /crawl-master/webserver/sockets/javelincjr:2023-07-10.13:14:58.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 29 stack frames. /usr/games/crawl-0.30(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x564ac131a5bf]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.30(_Z13do_crash_dumpv+0x418) [0x564ac13247d8]: do_crash_dump() /usr/games/crawl-0.30(_Z20crash_signal_handleri+0x1fa) [0x564ac131aa4a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7f3bece50210]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7f3bed01124b]: /usr/games/crawl-0.30(+0x451f1d) [0x564ac1323f1d]: /usr/games/crawl-0.30(+0x4520d5) [0x564ac13240d5]: /usr/games/crawl-0.30(+0x40f5c2) [0x564ac12e15c2]: /usr/games/crawl-0.30(+0x40f5fb) [0x564ac12e15fb]: /usr/games/crawl-0.30(_Z16fill_status_infoiR11status_info+0xed3) [0x564ac1883013]: fill_status_info(int, status_info&) /usr/games/crawl-0.30(_ZN14TilesFramework12_send_playerEb+0x1f89) [0x564ac198d349]: TilesFramework::_send_player(bool) /usr/games/crawl-0.30(_ZN14TilesFramework6redrawEv+0xa6) [0x564ac1991c36]: TilesFramework::redraw() /usr/games/crawl-0.30(_ZN14TilesFramework17update_input_modeE10mouse_modeb+0x1a8) [0x564ac1991f38]: TilesFramework::update_input_mode(mouse_mode, bool) /usr/games/crawl-0.30(_ZN13mouse_controlC1E10mouse_mode+0x1d) [0x564ac159272d]: mouse_control::mouse_control(mouse_mode) /usr/games/crawl-0.30(+0x75e703) [0x564ac1630703]: /usr/games/crawl-0.30(_ZN14message_window4moreEbb+0x20b) [0x564ac163278b]: message_window::more(bool, bool) /usr/games/crawl-0.30(_ZN14message_window8add_itemENSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE11prefix_typeb+0x3d0) [0x564ac1632ce0]: message_window::add_item(std::__cxx11::basic_string, std::allocator >, prefix_type, bool) /usr/games/crawl-0.30(_ZN13message_store10flush_prevEv+0x34a) [0x564ac163329a]: message_store::flush_prev() /usr/games/crawl-0.30(+0x75b50c) [0x564ac162d50c]: /usr/games/crawl-0.30(_Z16do_message_print16msg_channel_typeibbPKcP13__va_list_tag+0xe9) [0x564ac162dcc9]: do_message_print(msg_channel_type, int, bool, bool, char const*, __va_list_tag*) /usr/games/crawl-0.30(_Z4mprf16msg_channel_typePKcz+0xb4) [0x564ac162e1e4]: mprf(msg_channel_type, char const*, ...) /usr/games/crawl-0.30(+0x88f4f3) [0x564ac17614f3]: /usr/games/crawl-0.30(_Z13player_reactsv+0x647) [0x564ac17637a7]: player_reacts() /usr/games/crawl-0.30(_Z12world_reactsv+0x665) [0x564ac199c1e5]: world_reacts() /usr/games/crawl-0.30(+0xacb10e) [0x564ac199d10e]: /usr/games/crawl-0.30(+0xacbf9d) [0x564ac199df9d]: /usr/games/crawl-0.30(main+0x1a8) [0x564ac1270008]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f3bece310b3]: /usr/games/crawl-0.30(_start+0x2e) [0x564ac1270b7e]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.30/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.30/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.30/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 6 Level id: D:6 Level build method = , level layout type = corridors, absdepth0 = 5 Level vaults: layout_loops_ring hangedman_decor_points hangedman_glass_teeth minmay_door_square minmay_misc_feat_chi roderic_serpentine_path minmay_misc_feat_rows uniq_maggie uniq_crazy_yiuf_cottage Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< A phantom comes into view. Found 18 gold pieces. The scorpion stings you. Your cerulean imp closely misses the scorpion. The scorpion closely misses you. There is an open door here. The scorpion attacks as you move away! The scorpion stings you. Your cerulean imp hits the scorpion but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (ally target, haloed, 100% to hit) The magic dart hits the scorpion but does no damage. Malevolent energies surge around you. The scorpion stings you. Your cerulean imp hits the scorpion but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (ally target, haloed, 100% to hit) The magic dart hits the scorpion. The scorpion is lightly wounded. Malevolent energies surge around you. The scorpion barely misses you. Your cerulean imp hits the scorpion with a -3 spear. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, ally target, haloed, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is lightly wounded. Malevolent energies surge around you. The scorpion suddenly stops moving! Your cerulean imp hits the scorpion with a -3 spear. The helpless scorpion fails to defend itself. You hit the scorpion but do no damage. The scorpion is moderately wounded. Your cerulean imp hits the scorpion with a -3 spear. The helpless scorpion fails to defend itself. You puncture the scorpion! The scorpion is severely wounded. The scorpion is no longer paralysed. The scorpion stings you but does no damage. Your cerulean imp hits the scorpion but does no damage. The scorpion stings you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, ally target, haloed, 100% to hit) The magic dart hits the scorpion. You kill the scorpion! Sif Muna accepts your kill. Malevolent energies surge around you. Your cerulean imp hits the phantom but does no damage. Your Fighting skill increases to level 3! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - phantom Aim: a phantom (ally target, haloed, 100% to hit) The magic dart hits the phantom. The phantom is lightly damaged. Malevolent energies surge around you. The phantom barely misses you. Your cerulean imp hits the phantom with a -3 spear. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (lightly damaged, ally target, haloed, 100% to hit) The magic dart hits the phantom. The phantom is moderately damaged. Malevolent energies surge around you. The phantom suddenly stops moving! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (moderately damaged, paralysed, haloed, 100% to hit) The magic dart hits the phantom. The phantom is moderately damaged. Malevolent energies surge around you. The helpless phantom fails to defend itself. You hit the phantom. The phantom is heavily damaged. The phantom is no longer paralysed. The phantom closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp says, "Let's cause havoc!" Malevolent energies surge around you. The phantom closely misses you. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (heavily damaged, ally target, haloed, 100% to hit) The magic dart hits the phantom but does no damage. The phantom is heavily damaged. Malevolent energies surge around you. The phantom suddenly stops moving! Your cerulean imp hits the phantom from afar with a -3 spear. The helpless phantom fails to defend itself. You puncture the phantom! The phantom is severely damaged. The phantom is no longer paralysed. The phantom hits you but does no damage. Your cerulean imp misses the phantom. You barely miss the phantom. The phantom is severely damaged. The phantom barely misses you. Your cerulean imp misses the phantom. The phantom completely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (severely damaged, ally target, haloed, 100% to hit) The magic dart hits the phantom. The phantom is almost destroyed. Malevolent energies surge around you. Your cerulean imp hits the phantom but does no damage. The phantom hits you. The phantom blinks! You blink. The phantom attacks as you move away! The phantom hits you. A worm comes into view. You hit the phantom. You destroy the phantom! Sif Muna accepts your kill. Your Stealth skill increases to level 4! Your cerulean imp hits the worm but does no damage. Your cerulean imp hits the worm with a -3 spear. The worm closely misses your cerulean imp. Your cerulean imp hits the worm but does no damage. You reach to attack! You hit the worm. The worm is moderately wounded. Your cerulean imp hits the worm with a -3 spear. The worm closely misses your cerulean imp. Unknown command. You reach to attack! You hit the worm. The worm is heavily wounded. Your cerulean imp barely misses the worm. You could not reach far enough! Your cerulean imp hits the worm with a -3 spear. The worm barely misses your cerulean imp. You reach to attack! You hit the worm but do no damage. The worm is severely wounded. Your cerulean imp hits the worm with a -3 spear. The worm bites your cerulean imp. Your cerulean imp hits the worm with a -3 spear. You reach to attack! You hit the worm. You kill the worm! Sif Muna accepts your kill. No target in view! You swap places. You now have 186 gold pieces (gained 18). You swap places. You start resting. HP restored. Your cerulean imp disappears in a puff of smoke! Magic restored. Found an opulent altar of Gozag. Found an escape hatch in the floor. p - 4 scrolls labelled SIPNOBL KEGIT (gained 1) B - a ring of ice Found a book of Burglary. Found a stone staircase leading down. You see here a book of Burglary. C - a scroll labelled LIUVOR SUSTIMAX There is a stone staircase leading down here. There is an open door, spattered with blood here. You see here a +0 leather armour. A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! The gnoll moves out of view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Malevolent energies surge around you. You reach to attack! You hit the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You reach to attack! You puncture the gnoll! The gnoll is almost dead. The gnoll closely misses you. The gnoll barely misses you. You reach to attack! You puncture the gnoll! You kill the gnoll! Sif Muna accepts your kill. No target in view! Things that are here: a +0 spear; a gnoll corpse Your cerulean imp disappears in a puff of smoke! There is a stone staircase leading down here. You open the door. There is an open door here. Found a robe. An ufetubus comes into view. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Malevolent energies surge around you. You closely miss the ufetubus. The ufetubus barely misses you. x2 Your cerulean imp hits the ufetubus from afar with a -3 spear. The ufetubus hits you. The ufetubus barely misses you. You barely miss the ufetubus. The ufetubus is heavily wounded. The ufetubus misses you. The ufetubus barely misses you. Your cerulean imp barely misses the ufetubus. The ufetubus misses you. The ufetubus barely misses you. You hit the ufetubus. You kill the ufetubus! Sif Muna accepts your kill. No target in view! You pick up a book of the Hunter and begin reading... You add the spells Call Canine Familiar, Portal Projectile and Leda's Liquefaction to your library. This spell is dangerous to cast! Memorise Call Canine Familiar, consuming 3 spell levels and leaving 6? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'e'. You swap places. Your cerulean imp disappears in a puff of smoke! Done exploring. y - a +4 ring of slaying (right hand) Done exploring. Done exploring. Search for what [Enter for "."]? . You see here a +0 giant club. There is an open door, spattered with blood here. There is a stone staircase leading down here. You climb downwards. The orc shouts! x2; The orc wizard shouts! You hear a shout! Found 6 gold pieces. There is a stone staircase leading up here. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Malevolent energies surge around you. The orc wizard suddenly stops moving! The orc suddenly stops moving! Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Malevolent energies surge around you. An orc comes into view. It is wielding a +0 short sword. Casting: Blink (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (paralysed, haloed, chance to affect: 37%) Okay, then. Casting: Slow (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Malevolent energies surge around you. The orc is no longer paralysed. The orc wizard is no longer paralysed. The orc hits your hound but does no damage. Something barely misses your hound. The orc wizard hits your hound with a +0 dagger. Your cerulean imp hits the orc wizard but does no damage. Your hound bites the orc wizard. The orc closely misses your hound. Something hits your hound. The orc wizard casts a spell at you. The puff of flame hits your hound! You reach to attack! You barely miss the orc wizard. The orc wizard is lightly wounded. You feel stable enough to blink again. Your hound bites the orc wizard. Your cerulean imp hits the orc wizard with a -3 spear. Your hound bites the orc wizard. The orc hits your hound with a +0 mace. Your hound dies! Your hound's corpse disappears in a puff of smoke! You puncture the orc! You kill the orc! Sif Muna accepts your kill. Your cerulean imp hits the orc with a -3 spear. An orc comes into view. It is wielding a +0 club. Something misses your cerulean imp. Your cerulean imp hits the orc but does no damage. You puncture the orc! You kill the orc! Sif Muna accepts your kill. Something hits your cerulean imp. Your cerulean imp hits the orc with a -3 spear. You puncture the orc! You kill the orc! Sif Muna accepts your kill. Something hits your cerulean imp. The orc closely misses your cerulean imp. Your cerulean imp hits the orc with a -3 spear. The orc dies! Sif Muna accepts your kill. The magic dart hits your cerulean imp. No target in view! The puff of flame hits your cerulean imp. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Items here: ))) [[ †††. Okay, then. The orc wizard points at you and mumbles some strange words. You are confused. Things that are here: a +0 short sword; an orc corpse You're too confused to cast spells. Okay, then. You're too confused to cast spells. The orc wizard hits you but does no damage. You bump into the rock wall. The orc wizard points at you and mumbles some strange words. The puff of flame hits you. You barely miss the orc wizard. The orc wizard is severely wounded. The orc wizard barely misses you. You barely miss the orc wizard. The orc wizard is severely wounded. The orc wizard gestures at you while chanting. The puff of flame hits you. You hit the orc wizard but do no damage. The orc wizard is severely wounded. The orc wizard hits you with a +0 dagger. x2 You hit the orc wizard. The orc wizard is almost dead. You feel less confused. The orc wizard misses you. Casting: Call Canine Familiar (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Malevolent energies surge around you. The orc wizard misses you. You hit the orc wizard. You kill the orc wizard! Sif Muna accepts your kill. You swap places. Things that are here: a +0 dagger; a +0 robe Things that are here: a +0 short sword; an orc corpse You swap places. You now have 192 gold pieces (gained 6). You swap places. Things that are here: a +0 short sword; an orc corpse Items here: ))) [[ †††. Okay, then. A sleepcap comes into view. Casting: Call Canine Familiar (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Malevolent energies surge around you. The sleepcap misses your hound. Your hound bites the sleepcap but does no damage. Your hound bites the sleepcap but does no damage. The sleepcap releases spores at your hound! Your hound is engulfed in a cloud of soporific spores! Your cerulean imp hits the sleepcap from afar with a -3 spear. The sleepcap releases spores at your hound! Your hound dies! Your hound's corpse disappears in a puff of smoke! Your cerulean imp hits the sleepcap but does no damage. Your cerulean imp hits the sleepcap but does no damage. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Malevolent energies surge around you. The sleepcap suddenly stops moving! Your cerulean imp hits the sleepcap but does no damage. You reach to attack! The helpless sleepcap fails to defend itself. You puncture the sleepcap! The sleepcap is heavily damaged. Your cerulean imp hits the sleepcap but does no damage. You reach to attack! The helpless sleepcap fails to defend itself. You hit the sleepcap but do no damage. The sleepcap is heavily damaged. Your cerulean imp hits the sleepcap but does no damage. A black bear comes into view. You reach to attack! The helpless sleepcap fails to defend itself. You puncture the sleepcap! The sleepcap is severely damaged. The sleepcap is no longer paralysed. The sleepcap misses your hound. Your cerulean imp hits the sleepcap with a -3 spear. You reach to attack! You hit the sleepcap. You destroy the sleepcap! Sif Muna accepts your kill. The black bear barely misses your hound. The black bear claws your hound but does no damage. The black bear misses your hound. Your hound closely misses the black bear. Your cerulean imp hits the black bear from afar with a -3 spear. Your hound bites the black bear. The black bear bites your hound. The black bear misses your hound. The black bear claws your hound. Your cerulean imp hits the black bear from afar with a -3 spear. Your hound bites the black bear. Things that are here: a +0 short sword; an orc corpse You reach to attack! You hit the black bear. The black bear is heavily wounded. Your hound bites the black bear. The black bear barely misses your hound. The black bear claws your hound. x2 Your cerulean imp hits the black bear from afar with a -3 spear. Your hound bites the black bear. The black bear goes berserk! You could not reach far enough! Your hound bites the black bear. The black bear bites your hound! Your hound dies! Your hound's corpse disappears in a puff of smoke! Your cerulean imp hits the black bear from afar with a -3 spear. The black bear dies! Sif Muna accepts your kill. HP restored. Magic restored. v - 2 clear potions (gained 1) You swap places. Your cerulean imp disappears in a puff of smoke! You pick up the Unrestrained Analects and begin reading... You add the spells Olgreb's Toxic Radiance, Ignition and Discord to your library. You now have 200 gold pieces (gained 8). You now have 215 gold pieces (gained 15). An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Casting: Call Canine Familiar (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Malevolent energies surge around you. Casting: Call Canine Familiar (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Malevolent energies surge around you. The ogre hits you with a +0 giant club! You focus on the pain. You feel your power returning. The ogre attacks as you move away! The ogre completely misses you. Your hound bites the ogre but does no damage. Your cerulean imp hits the ogre with a -3 spear. You could not reach far enough! Your hound bites the ogre. The ogre misses your cerulean imp. Your cerulean imp hits the ogre with a -3 spear. Your hound bites the ogre. You could not reach far enough! Your hound bites the ogre. Your cerulean imp hits the ogre with a -3 spear. The ogre hits your cerulean imp with a +0 giant club! Your hound barely misses the ogre. You could not reach far enough! Your cerulean imp barely misses the ogre. Your hound barely misses the ogre. The ogre closely misses your cerulean imp. You reach to attack! You hit the ogre. The ogre is almost dead. Your hound barely misses the ogre. Your cerulean imp hits the ogre with a -3 spear. Your hound closely misses the ogre. The ogre barely misses your cerulean imp. Your cerulean imp hits the ogre with a -3 spear. The ogre dies! Sif Muna accepts your kill. No target in view! You swap places. Things that are here: a +0 giant club; an ogre corpse Your hound disappears in a puff of smoke! Your cerulean imp disappears in a puff of smoke! Found a stone staircase leading down. There is a stone staircase leading down here. Found a stone staircase leading down. Found a pair of gloves. There is a stone staircase leading down here. You see here a +0 pair of gloves. D - a +0 pair of gloves You start putting on your armour. You continue putting on your +0 pair of gloves. x4 You finish putting on your +0 pair of gloves. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your +0 ring mail of fire resistance. x5 You finish putting on your +0 ring mail of fire resistance. You feel resistant to fire. Casting: Call Imp (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. x - 4 scrolls labelled RULUQ NEWUPS (gained 1) Found an escape hatch in the ceiling. A water moccasin comes into view. The magic dart hits the water moccasin. The water moccasin is lightly wounded. The water moccasin hisses angrily. Malevolent energies surge around you. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the water moccasin but does no damage. The water moccasin is lightly wounded. Malevolent energies surge around you. The water moccasin suddenly stops moving! The magic dart hits the water moccasin but does no damage. The water moccasin is lightly wounded. Malevolent energies surge around you. The magic dart hits the water moccasin. The water moccasin is lightly wounded. Malevolent energies surge around you. The magic dart hits the water moccasin. The water moccasin is moderately wounded. Malevolent energies surge around you. You reach to attack! The helpless water moccasin fails to defend itself. You puncture the water moccasin! The water moccasin is severely wounded. The water moccasin is no longer paralysed. The water moccasin bites you. You barely miss the water moccasin. The water moccasin is severely wounded. The water moccasin barely misses you. The water moccasin bites you but does no damage. Your magical contamination has completely faded away. The magic dart hits the water moccasin but does no damage. The water moccasin is severely wounded. Malevolent energies surge around you. The water moccasin bites you but does no damage. The magic dart hits the water moccasin. The water moccasin is almost dead. Malevolent energies surge around you. The water moccasin suddenly stops moving! The helpless water moccasin fails to defend itself. You hit the water moccasin but do no damage. The water moccasin is almost dead. The helpless water moccasin fails to defend itself. You hit the water moccasin. You kill the water moccasin! Sif Muna accepts your kill. No target in view! Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Canine Familiar. You are very lightly contaminated with residual magic. Nothing appears to happen. Your magical contamination has completely faded away. There is an escape hatch in the ceiling here. You open the door. There is an open door here. E - a scroll labelled ASHEUXZI VOOGA Casting: Call Canine Familiar (dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Malevolent energies surge around you. You open the door. You open the door. You open the door. Your hound disappears in a puff of smoke! There is an open door here. Found 5 stones. Found a stone staircase leading up. Found a stone staircase leading down. A bullfrog comes into view. The bullfrog gives a loud, deep croak! Casting: Call Canine Familiar (dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Malevolent energies surge around you. You puncture the bullfrog! The bullfrog is heavily wounded. The bullfrog closely misses you. The bullfrog hits you but does no damage. You hit the bullfrog. The bullfrog is severely wounded. The bullfrog hits you. x2 You hit the bullfrog. The bullfrog is almost dead. Your hound bites the bullfrog. The bullfrog dies! Sif Muna accepts your kill. You swap places. Found a hand axe. Your hound disappears in a puff of smoke! Found a leather armour. F - a scroll labelled YFRENYDDIOKH Found an escape hatch in the floor. You now have 220 gold pieces (gained 5). You see here a +0 leather armour. There is an escape hatch in the floor here. A bullfrog comes into view. Casting: Call Canine Familiar (dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Malevolent energies surge around you. Your hound bites the bullfrog. A bullfrog is nearby! The bullfrog hits your hound but does no damage. Your hound closely misses the bullfrog. The bullfrog closely misses your hound. You reach to attack! You puncture the bullfrog! The bullfrog is severely wounded. Your hound closely misses the bullfrog. The bullfrog closely misses your hound. Your hound bites the bullfrog. The bullfrog hits your hound. You could not reach far enough! Your hound bites the bullfrog. The bullfrog hits your hound. Your hound barely misses the bullfrog. The bullfrog hits your hound. You reach to attack! You closely miss the bullfrog. The bullfrog is almost dead. Your hound closely misses the bullfrog. The bullfrog hits your hound. Your hound dies! Your hound's corpse disappears in a puff of smoke! A bullfrog is nearby! You puncture the bullfrog! You kill the bullfrog! Sif Muna accepts your kill. Your Dodging skill increases to level 4! Your Summonings skill increases to level 4! You see here a bullfrog corpse. An adder comes into view. An orc warrior comes into view. It is wielding a +0 battleaxe. Casting: Call Canine Familiar (dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Canine Familiar. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder barely misses you. The adder bites you but does no damage. Casting: Call Canine Familiar (dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Malevolent energies surge around you. The adder barely misses you. Casting: Call Imp (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Canine Familiar. Nothing appears to happen. The adder bites you. Casting: Call Canine Familiar (dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Malevolent energies surge around you. The adder suddenly stops moving! Your cerulean imp hits the adder from afar with a -3 spear. Your cerulean imp hits the adder but does no damage. The adder is no longer paralysed. Your cerulean imp barely misses the adder. The adder closely misses you. Your cerulean imp closely misses the adder. An orc priest comes into view. It is wielding a +0 flail. You puncture the adder! You kill the adder! Sif Muna accepts your kill. Your cerulean imp hits the orc warrior but does no damage. Casting: Call Canine Familiar (dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour (ally target, haloed, 100% to hit) The magic dart hits the orc warrior but does no damage. Malevolent energies surge around you. The orc warrior suddenly stops moving! Your cerulean imp hits the orc warrior but does no damage. Your hound bites the orc warrior but does no damage. The helpless orc warrior fails to defend itself. You puncture the orc warrior! The orc warrior is moderately wounded. Your hound bites the orc warrior but does no damage. Your cerulean imp hits the orc warrior but does no damage. Your hound bites the orc warrior but does no damage. Your cerulean imp hits the orc warrior but does no damage. The helpless orc warrior fails to defend itself. You hit the orc warrior but do no damage. The orc warrior is moderately wounded. Your hound bites the orc warrior. Your cerulean imp hits the orc warrior but does no damage. Your hound bites the orc warrior but does no damage. The helpless orc warrior fails to defend itself. You hit the orc warrior. The orc warrior is heavily wounded. The orc warrior is no longer paralysed. Your hound bites the orc warrior but does no damage. The orc warrior hits you with a +0 battleaxe! The orc warrior barely misses your hound. Your cerulean imp barely misses the orc warrior. Your hound bites the orc warrior. The orc warrior hits your hound with a +0 battleaxe! The orc warrior hits you with a +0 battleaxe! You puncture the orc warrior! The orc warrior is almost dead. Your hound bites the orc warrior but does no damage. Your cerulean imp hits the orc warrior but does no damage. The orc warrior hits your hound with a +0 battleaxe. The orc warrior hits you with a +0 battleaxe! Your blood congeals into armour. Your hound bites the orc warrior. The orc warrior dies! Sif Muna accepts your kill. Your Hexes skill increases to level 1! 2 orcs come into view. An orc is wielding a +0 flail of protection. The orc shouts! Your hound bites the orc. The orc barely misses your hound. An orc comes into view. It is wielding a +0 dagger. Your cerulean imp barely misses the orc. Items here: $ ) [ †. You swap places. Your hound barely misses the orc. The orc closely misses your hound. Your hound barely misses the orc. Your cerulean imp hits the orc from afar with a -3 spear. Your magical contamination has completely faded away. Your hound bites the orc. The orc hits you but does no damage. The orc hits your hound with a +0 hand axe. Your hound dies! Your hound's corpse disappears in a puff of smoke! Your cerulean imp hits the orc from afar with a -3 spear. The orc dies! Sif Muna accepts your kill. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Canine Familiar. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc priest misses your cerulean imp. The orc hits you but does no damage. Your cerulean imp hits the orc priest but does no damage. You puncture the orc! You kill the orc! Sif Muna accepts your kill. The orc priest barely misses your cerulean imp. The orc hits you but does no damage. The orc closely misses your cerulean imp. Your cerulean imp hits the orc priest with a -3 spear. You puncture the orc! You kill the orc! Sif Muna accepts your kill. The orc priest looks braver for a moment. Your cerulean imp hits the orc priest with a -3 spear. The orc priest hits your cerulean imp with a +0 flail! Your cerulean imp closely misses the orc priest. The orc priest hits your cerulean imp with a +0 flail. Your cerulean imp hits the orc priest but does no damage. You see here a +0 hand axe. You could not reach far enough! Your cerulean imp disappears in a puff of smoke! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Casting: Call Canine Familiar (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. Nothing appears to happen. You puncture the orc priest! The orc priest is almost dead. The orc priest hits you with a +0 flail. You completely miss the orc priest. The orc priest is almost dead. The orc priest hits you with a +0 flail. The orc priest looks braver for a moment. You puncture the orc priest! You kill the orc priest! Sif Muna accepts your kill. You start resting. Your magical contamination has completely faded away. Unknown command. You start resting. Your blood armour dries and flakes away. You start resting. Magic restored. You now have 229 gold pieces (gained 9). Items here: )) [[ †. Okay, then. You see here a +0 hand axe. Things that are here: a +0 flail of protection; a +0 leather armour; an orc corpse G - a +0 flail of protection Things that are here: a +0 dagger; a +0 scale mail; an orc corpse Your +0 flail of protection hums with potential! G - a +0 flail of protection (weapon) As you read the scroll labelled JEACOMP OLAJO, it crumbles to dust. It is a scroll of identify. p - 4 scrolls of teleportation As you read the scroll of identify, it crumbles to dust. f - 3 potions of attraction As you read the scroll of identify, it crumbles to dust. q - 5 potions of heal wounds As you read the scroll of identify, it crumbles to dust. h - 3 potions of brilliance As you read the scroll of identify, it crumbles to dust. j - 3 potions of curing HP restored. There is a stone staircase leading down here. Found a stone staircase leading up. No target in view! F - 2 scrolls labelled YFRENYDDIOKH (gained 1) c - a scroll of identify A hound comes into view. The helpless hound fails to defend itself. You hit the hound. Your weapon exudes an aura of protection. The hound is lightly wounded. The hound bites you but does no damage. The hound barely misses you. You closely miss the hound. The hound is lightly wounded. The hound barely misses you. The hound closely misses you. You barely miss the hound. The hound is lightly wounded. The hound closely misses you. The hound bites you but does no damage. You thump the hound! Your weapon exudes an aura of protection. The hound is severely wounded. The hound bites you but does no damage. The hound bites you. You barely miss the hound. The hound is severely wounded. The hound bites you but does no damage. The hound bites you. You sock the hound! You kill the hound! Sif Muna accepts your kill. No target in view! There is a stone staircase leading down here. You open the door. An orc wizard and an orc come into view. The orc wizard shouts! Casting: Call Imp (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Malevolent energies surge around you. The orc shouts! An orc comes into view. It is wielding a +0 flail. Casting: Call Imp (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Canine Familiar. You are very lightly contaminated with residual magic. A fistful of eyes flickers past your view. A nameless horror comes into view. Your cerulean imp hits the nameless horror but does no damage. Casting: Call Canine Familiar (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - nameless horror Aim: a nameless horror (durably summoned, haloed, 100% to hit) The magic dart hits the nameless horror. The nameless horror is heavily damaged. Malevolent energies surge around you. The nameless horror hits you but does no damage. Your cerulean imp hits the nameless horror but does no damage. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - nameless horror Aim: a nameless horror (moderately damaged, durably summoned, haloed, 100% to hit) The magic dart hits the nameless horror. The nameless horror is severely damaged. Malevolent energies surge around you. An orc comes into view. It is wielding a +0 whip. The nameless horror hits you but does no damage. Your cerulean imp hits the nameless horror but does no damage. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - nameless horror Aim: a nameless horror (severely damaged, durably summoned, haloed, 100% to hit) The magic dart hits the nameless horror but does no damage. The nameless horror is severely damaged. Malevolent energies surge around you. The nameless horror hits you but does no damage. Your cerulean imp hits the nameless horror but does no damage. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - nameless horror Aim: a nameless horror (severely damaged, durably summoned, haloed, 100% to hit) The magic dart hits the nameless horror. You destroy the nameless horror! That felt strangely unrewarding. Malevolent energies surge around you. Your cerulean imp misses the orc wizard. You hit the orc wizard but do no damage. Your weapon exudes an aura of protection. The orc wizard closely misses you. Your cerulean imp completely misses the orc. You barely miss the orc wizard. The orc wizard hits you but does no damage. Your cerulean imp misses the orc. The orc wizard casts a spell. The orc wizard flickers and vanishes for a moment. You barely miss the orc wizard. Your cerulean imp hits the orc from afar with a -3 spear. The orc wizard points at you and mumbles some strange words. The magic dart hits you. Your cerulean imp hits the orc from afar with a -3 spear. You sock the orc wizard! Your weapon exudes an aura of protection. The orc wizard is severely wounded. The orc wizard hits your cerulean imp with a +0 dagger. Your cerulean imp hits the orc but does no damage. Unknown command. You barely miss the orc wizard. The orc wizard is severely wounded. The orc wizard hits your cerulean imp with a +0 dagger. Your cerulean imp hits the orc but does no damage. The orc wizard misses you. Your cerulean imp hits the orc from afar with a -3 spear. Your magical contamination has completely faded away. You hit the orc wizard. The orc wizard is almost dead. The orc wizard hits your cerulean imp with a +0 dagger. Your cerulean imp hits the orc from afar with a -3 spear. The orc dies! Sif Muna accepts your kill. Unknown command. You hit the orc wizard. You kill the orc wizard! Sif Muna accepts your kill. Your cerulean imp hits the orc but does no damage. You hit the orc. The orc is lightly wounded. Your cerulean imp closely misses the orc. The orc hits you but does no damage. Your cerulean imp hits the orc but does no damage. Unknown command. You hit the orc but do no damage. The orc is lightly wounded. The orc hits you but does no damage. Your cerulean imp hits the orc with a -3 spear. You hit the orc. You kill the orc! Sif Muna accepts your kill. Your cerulean imp closely misses the orc. The orc barely misses you. Your cerulean imp hits the orc with a -3 spear. You hit the orc. You kill the orc! Sif Muna accepts your kill. There is an open door, spattered with blood here. Items here: ))) [[. Okay, then. You see here a +0 flail. Your cerulean imp disappears in a puff of smoke! Maggie the Vainglorious comes into view. She is wielding a +0 long sword. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Malevolent energies surge around you. Maggie hits you with a +0 long sword. Casting: Call Imp (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Maggie Aim: Maggie, wielding a +0 long sword and wearing +0 steam dragon scales (ally target, haloed, chance to affect: 41%) You miscast Slow. You are very lightly contaminated with residual magic. Nothing appears to happen. Maggie hits you with a +0 long sword! You focus on the pain. You feel agile all of a sudden. Your cerulean imp hits Maggie but does no damage. Casting: Slow (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +0 long sword and wearing +0 steam dragon scales (ally target, haloed, chance to affect: 41%) Maggie resists with some effort. Malevolent energies surge around you. Maggie hits you with a +0 long sword. Your cerulean imp hits Maggie but does no damage. You sock Maggie! Your weapon exudes an aura of protection. Maggie is lightly wounded. Maggie misses you. Your cerulean imp hits Maggie with a -3 spear. Maggie hits you with a +0 long sword! Your blood congeals into armour. You thump Maggie! Maggie is moderately wounded. Your cerulean imp closely misses Maggie. Maggie mumbles some strange words. Maggie attempts to bespell you! You are mesmerised by Maggie! You thump Maggie! Maggie is heavily wounded. Your cerulean imp hits Maggie but does no damage. Maggie gestures at you while chanting. The bolt of fire misses you. Your cerulean imp hits Maggie but does no damage. You barely miss Maggie. Maggie is heavily wounded. Maggie hits you but does no damage. Your cerulean imp barely misses Maggie. Maggie hits you but does no damage. Your magical contamination has completely faded away. You hit Maggie. Maggie is severely wounded. Your cerulean imp hits Maggie but does no damage. Maggie misses you. Your cerulean imp hits Maggie with a -3 spear. You hit Maggie. Maggie is severely wounded. Maggie shouts, "Leave me alone!" Maggie gestures at you while chanting. The bolt of fire hits you. You resist. Your cerulean imp hits Maggie but does no damage. Maggie hits you but does no damage. You sock Maggie! Maggie is almost dead. Your cerulean imp hits Maggie but does no damage. Maggie barely misses you. You hit Maggie. Maggie is almost dead. Your cerulean imp hits Maggie but does no damage. Maggie hits you but does no damage. Your cerulean imp barely misses Maggie. Casting: Slow (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +0 long sword and wearing +0 steam dragon scales (almost dead, mesmerising, ally target, haloed, chance to affect: 41%) Okay, then. Casting: Slow (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +0 long sword and wearing +0 steam dragon scales (almost dead, mesmerising, ally target, haloed, 100% to hit) The magic dart hits Maggie but does no damage. Maggie is almost dead. Malevolent energies surge around you. Maggie barely misses you. Your cerulean imp hits Maggie but does no damage. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +0 long sword and wearing +0 steam dragon scales (almost dead, mesmerising, not watching you, ally target, haloed, 100% to hit) The magic dart hits Maggie. Maggie is almost dead. Malevolent energies surge around you. Maggie closely misses you. Your cerulean imp hits Maggie but does no damage. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +0 long sword and wearing +0 steam dragon scales (almost dead, mesmerising, ally target, haloed, 100% to hit) The magic dart hits Maggie but does no damage. Maggie is almost dead. Malevolent energies surge around you. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.30.1 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [javelincjr] Species: Demonspawn Job: Hedge Wizard HP: 35/60; mods: 0/0 MP: 10/15; mod: 0 Stats: 11 (11) 18 (18) 12 (12) Position: (30, 52), god: Sif Muna (9), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 11 | 3 | 461 | 161/200 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 1 | 11 | 2 | 350 | 172/178 Dodging | X | 1 | 11 | 4 | 625 | 31/297 Stealth | X | 1 | 11 | 4 | 615 | 115/250 Shields | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 1 | 11 | 4 | 860 | 266/297 Conjurations | X | 1 | 11 | 3 | 494 | 194/200 Hexes | X | 1 | 11 | 1 | 69 | 19/100 Summonings | X | 1 | 11 | 4 | 538 | 38/250 Necromancy | X | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 1 | 11 | 3 | 544 | 188/238 Transmutations | X | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Poison Magic | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/29 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: #8: 598 #135: 91 #138: 16 Attributes: #12: 229 #23: 5100 #24: 1862970108 #49: 229 Mutations: powered by pain: 2 (innate) sanguine armour: 1 (innate) demonic magic: 2 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #32: +0 flail of protection eq slot #1, inv slot #3: +0 cloak eq slot #2, inv slot #20: +2 hat eq slot #3, inv slot #29: +0 pair of gloves eq slot #5, inv slot #14: orb of light eq slot #6, inv slot #12: +0 ring mail of fire resistance eq slot #7, inv slot #13: ring of resist corrosion eq slot #8, inv slot #24: +4 ring of slaying }}}}}}}}}}} Webtiles message buffer: {"msg":"player" Webtiles JSON stack: start: 0 end: 15 type: } Screenshot: #..............##......# #.# ..............##..........# #.# ##.#.###.###..##.###..###.#####.# #... #......).................. ..............##..........####.## ##############################.## #...........#....)).## #.#########.#.####### #...5@#.....#.....# #####@#.#########.# ..#...........### #####################.## #†##.# #.# #.## ##.. #.##.#####.######.###.## #..................#.## ####.###.#.#.#####..## #.###.#..........# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 66 failed. Recursive crash.