Dungeon Crawl Stone Soup version 0.29.1-4-g47bece8355 (webtiles) character file. Game seed: 3949607510162584171 2488 javelincjr the Thaumaturge (level 9, -26/48 HPs) Began as a Deep Elf Conjurer on Dec 2, 2022. Annihilated by a two-headed ogre ... wielding a +0 giant club (29 damage) ... on level 7 of the Dungeon on Dec 3, 2022. The game lasted 00:59:52 (7153 turns). javelincjr the Thaumaturge (Deep Elf Conjurer) Turns: 7153, Time: 00:59:52 Health: -26/48 AC: 2 Str: 3 XL: 9 Next: 27% Magic: 16/34 EV: 14 Int: 27 God: Gold: 177 SH: 5 Dex: 17 Spells: 17/28 levels left rFire . . . SeeInvis . q - +2 dagger (drain) rCold + . . Faith . o - +1 buckler rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++++...... (no amulet) HPRegen 0.16/turn g - ring of magical power MPRegen 0.24/turn u - ring of Alomiram {rElec rC+} @: studying Spellcasting A: agile 1, strong-willed 1, MP-powered wands a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You also visited: Sewer. You collected 177 gold pieces. Inventory: Hand Weapons l - a +0 dagger p - a +0 short sword of venom q - a +2 dagger of draining (weapon) J - a +2 dagger of freezing Missiles c - 9 boomerangs m - 18 poisoned darts r - 2 curare-tipped darts C - 2 javelins G - a throwing net Armour a - a +0 robe (worn) o - a +1 buckler (worn) Jewellery g - a ring of magical power (left hand) n - a ring of ice t - a ring of magical power u - the ring of Alomiram (right hand) {rElec rC+} (You found it on level 4 of the Dungeon) [ring of protection from cold] rC: It protects you from cold. rElec: It insulates you from electricity. Wands h - a wand of digging (4) i - a wand of flame (9) w - a wand of paralysis (17) y - a wand of iceblast (3) Scrolls d - 4 scrolls of identify e - 2 scrolls of teleportation f - 4 scrolls of magic mapping A - 2 scrolls of silence {unknown} E - a scroll of amnesia {unknown} F - 2 scrolls of fear H - a scroll of noise {unknown} I - a scroll of enchant armour Potions b - a potion of magic j - 3 potions of haste k - a potion of resistance s - 2 potions of might v - a potion of flight {unknown} x - 3 potions of berserk rage {unknown} z - 2 potions of degeneration {unknown} B - a potion of curing D - a potion of mutation Skills: + Level 2.3 Fighting + Level 2.6 Short Blades + Level 4.6 Dodging + Level 6.7 Stealth + Level 1.3 Shields + Level 0.1 Unarmed Combat + Level 10.2 Spellcasting + Level 9.1 Conjurations + Level 0.3 Summonings You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Call Imp Summ 15% N/A 8% 2 d - Conjure Flame Conj/Fire 38% 6-21 2% 3 e - Stone Arrow Conj/Erth 76% 3d11 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 38% 3-8/arc 1% 2 Dazzling Flash Conj/Hex 76% N/A 2% 3 Mephitic Cloud Conj/Pois/Air 30% N/A 4% 3 Freeze Ice 52% 1d7 5% 1 Sandblast Erth 28% 2d8 5% 1 Ensorcelled Hibernation Hex/Ice 26% N/A 9% 2 Passwall Tmut/Erth 10% N/A 9% 2 Fulminant Prism Conj/Hex 19% 3d11 9% 4 Hailstorm Conj/Ice 38% 3d9 9% 4 Iskenderun's Mystic Bla Conj/Tloc 38% 2d9 9% 4 Sticky Flame Conj/Fire 38% 2d6 9% 4 Frozen Ramparts Ice 26% 1d4 17% 3 Gell's Gravitas Tloc 13% N/A 17% 3 Ignite Poison Fire/Tmut/Pois 13% N/A 17% 3 Swiftness Air 13% N/A 17% 3 Teleport Other Tloc 13% N/A 17% 3 Summon Ice Beast Ice/Summ 14% N/A 45% 4 Dispel Undead Necr 13% 3d9 50% 4 Ice Form Ice/Tmut 13% N/A 50% 4 Dispersal Tloc 6% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Sewer (visited) Temple: D:4-7 Altars: Hepliaklqana Kikubaaqudgha Innate Abilities, Weirdness & Mutations You are agile. (Dex +4, Str/Int -1) You are strong-willed. (Will+) You expend magic power (3 MP) to strengthen your wands. Message History A wight comes into view. It is wielding a +5 battleaxe. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant spiked club!! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (moderately wounded, 92% to hit) The searing ray misses the two-headed ogre. (Press . to maintain the ray.) A wight comes into view. It is wielding a +4 halberd. The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. The two-headed ogre misses you. The two-headed ogre completely misses you. The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The searing ray hits the wight. The wight is moderately damaged. The two-headed ogre misses you. The two-headed ogre hits you with a +0 giant spiked club!! * * * LOW HITPOINT WARNING * * * The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. The searing ray hits the wight. The wight is heavily damaged. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (severely wounded, 92% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is almost dead. The searing ray misses the wight. (Press . to maintain the ray.) The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... .... #. .... . ..... .### ..... ...# .....z#..# .....z#..# ......O..# #..@# ##### You could see a two-headed ogre and 2 wights. Vanquished Creatures Prince Ribbit (D:6) Menkaure (D:4) A sky beast (D:6) 3 black bears An ogre (D:4) 3 phantoms 5 kobold brigands (Sewer) A necrophage (D:4) A gnoll sergeant (D:4) A scorpion (D:4) 2 jellies 2 hounds 5 orc priests Terence (D:2) 2 iguanas (D:5) Ijyb (D:3) 9 orc wizards 12 gnolls 7 adders A white imp (D:5) 3 worms 2 dart slugs 30 orcs 12 endoplasms 6 giant cockroaches 6 goblins 5 hobgoblins 9 jackals 12 quokkas 8 ball pythons 7 bats 5 frilled lizards 14 kobolds 26 rats 205 creatures vanquished. Vanquished Creatures (others) An orc priest (D:6) 2 fungi (Sewer) 2 plants (Sewer) 5 creatures vanquished. Grand Total: 210 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 311 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 504 | D:1 | Learned a level 2 spell: Searing Ray 636 | D:1 | Reached skill level 5 in Conjurations 973 | D:2 | Learned a level 2 spell: Call Imp 1009 | D:2 | Noticed Terence 1015 | D:2 | Killed Terence 1016 | D:2 | Reached XP level 3. HP: 7/19 MP: 9/9 1363 | D:2 | Reached XP level 4. HP: 24/24 MP: 10/10 1721 | D:3 | Found a glowing drain. 1740 | Sewer | Entered a sewer 1851 | Sewer | Noticed a kobold brigand 1860 | Sewer | Killed a kobold brigand 1861 | Sewer | Reached skill level 4 in Spellcasting 1861 | Sewer | Reached XP level 5. HP: 14/28 MP: 8/13 2180 | Sewer | HP: 1/27 [kobold brigand/+2 dagger of draining (3)] 2183 | Sewer | Reached skill level 5 in Spellcasting 2183 | Sewer | Reached XP level 6. HP: 11/33 MP: 15/15 2664 | Sewer | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 2664 | Sewer | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 2664 | Sewer | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 2819 | D:3 | Reached skill level 1 in Fighting 2840 | D:3 | Reached XP level 7. HP: 38/38 MP: 17/17 2919 | D:3 | Reached skill level 6 in Spellcasting 2998 | D:3 | Noticed Ijyb 3007 | D:3 | Killed Ijyb 4154 | D:4 | Reached skill level 5 in Stealth 4221 | D:5 | Entered Level 5 of the Dungeon 4230 | D:4 | Reached skill level 1 in Short Blades 4434 | D:4 | Identified the ring of Alomiram {rElec rC+} 4603 | D:4 | Noticed Menkaure 4762 | D:4 | Reached skill level 7 in Spellcasting 4958 | D:4 | Reached XP level 8. HP: 43/43 MP: 16/21 5511 | D:4 | Killed Menkaure 5649 | D:4 | Found a hazy altar of Hepliaklqana. 5815 | D:5 | Reached skill level 8 in Spellcasting 6065 | D:6 | Noticed Prince Ribbit 6157 | D:5 | Learned a level 3 spell: Conjure Flame 6161 | D:5 | Learned a level 3 spell: Stone Arrow 6320 | D:5 | Reached skill level 1 in Shields 6698 | D:5 | Reached skill level 9 in Spellcasting 6698 | D:5 | Reached XP level 9. HP: 48/48 MP: 24/24 6929 | D:6 | Killed Prince Ribbit 6946 | D:6 | Reached skill level 10 in Spellcasting 7103 | D:6 | Found an ancient bone altar of Kikubaaqudgha. 7144 | D:7 | Noticed a two-headed ogre 7153 | D:7 | Annihilated by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_loops_ring D:2: layout_loops_ring, minmay_rat_hole, uniq_terence D:3: layout_basic, gup_sewer_entry_pipe, uniq_ijyb D:4: minmay_razor_zed, layout_cave_pools, mainiacjoe_overflow_24_doors, uniq_menkaure D:5: layout_rooms, minmay_manual_mess D:6: layout_gridville, nicolae_kikubaaqudgha_miasma_corner, uniq_crazy_yiuf_cottage, uniq_prince_ribbit1 D:7: layout_cave_pools, mainiacjoe_overflow_concentric_impassable, nicolae_uskayaw_en_pointe, nicolae_gozag_zags_fifth_avenue, minmay_temple_entry_slanted, guppyfry_early_elven_hall Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 5 6 7 8 9 | 9.1 Stealth | 3 4 5 6 | 6.7 Spellcasting | 4 5 7 9 10 | 10.2 Dodging | 3 4 | 4.6 Fighting | 1 2 | 2.3 Short Blades | 1 2 | 2.6 Shields | 1 | 1.3 Unarmed Combat | | 0.1 Summonings | | 0.3 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | 1 | || 3 Dagger | | 22 | 43 || 65 Short sword | | 8 | || 8 Cast: Magic Dart | 32 | 41 | 117 || 190 Searing Ray | 5 | 20 | 59 || 84 Call Imp | 1 | | || 1 Conjure Flame | | | 2 || 2 Stone Arrow | | | 1 || 1 Use: Potion | | 5 | 2 || 7 Scroll | | 3 | 5 || 8 Stab: Sleeping | 1 | 2 | 5 || 8 Distracted | | | 1 || 1 Armor: Robe | | 6 | 12 || 18 Dodge: Dodged | 1 | 42 | 52 || 95 Block: Buckler | | 4 | 14 || 18