Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 13715781029893162037 28 javelincjr the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on Dec 13, 2022. Slain by a worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:04:51 (1290 turns). javelincjr the Conjurer (Octopode Conjurer) Turns: 1290, Time: 00:04:51 Health: 0/21 AC: 1 Str: 6 XL: 3 Next: 14% Magic: 3/6 EV: 13 Int: 22 God: Gold: 68 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . SeeInvis . f - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons b - a +0 whip f - a +0 short sword (weapon) Missiles d - 10 stones i - 2 poisoned darts Scrolls c - 2 scrolls of identify {unknown} e - a scroll of fog {unknown} h - a scroll of enchant weapon {unknown} Potions a - a potion of magic g - a potion of degeneration {unknown} j - 2 potions of might {unknown} k - a potion of ambrosia {unknown} Skills: + Level 2.2 Dodging + Level 2.9 Stealth + Level 0.4 Unarmed Combat * Level 2.2 Spellcasting + Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 14% 1 Dazzling Flash Conj/Hex 24% N/A 16% 3 Stone Arrow Conj/Erth 24% 3d8 16% 3 Passwall Tmut/Erth 1% N/A 21% 2 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A ball python comes into view. You closely miss the ball python. The ball python hisses angrily. Your grab misses the ball python. Your squeeze misses the ball python. The ball python closely misses you. The ball python grabs you. The ball python constricts you. You closely miss the ball python. Your grab misses the ball python. The ball python closely misses you. The ball python constricts you. You hit the ball python but do no damage. Your grab misses the ball python. You squeeze the ball python. You kill the ball python! You open the door. There is an open door here. Found a stone staircase leading down. A worm comes into view. Found a scroll labelled PENINW XIOMM. Found a stone staircase leading up. The worm bites you. You hit the worm. Your grab misses the worm. You squeeze the worm. The worm is heavily wounded. You hit the worm. Your grab misses the worm. The worm is heavily wounded. The worm bites you. You barely miss the worm. You grab the worm. The worm is heavily wounded. You constrict the worm. The worm bites you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (heavily wounded, constricted by you, 100% to hit) The searing ray hits the worm. The worm is severely wounded. (Press . to maintain the ray.) You constrict the worm. The searing ray hits the worm. The worm is almost dead. You constrict the worm. The worm bites you! You die... #?#.# #.#.# #.#.# #.#.# #.#.### #.#<.. #############.#.######## ................@w...... ##########.##.########## .........#.##.#.. ... ######.###.##.#.##..## ....#....#.##.#....... ###.####.............. ..# .........#......# #.######.#._.#....).#.. #.#..# #.#...#......#.# You could see a worm. Vanquished Creatures A ball python (D:2) 4 endoplasms (D:1) 3 giant cockroaches 4 goblins (D:1) A hobgoblin (D:1) 6 kobolds A quokka (D:1) 2 bats A frilled lizard (D:1) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 187 | D:1 | Reached XP level 2. HP: 16/17 MP: 5/5 621 | D:1 | Learned a level 2 spell: Searing Ray 1035 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 1079 | D:2 | Found a faded altar of an unknown god. 1290 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_rooms D:2: layout_basic, hellmonk_ecumenical_altar_lost_god, minmay_tetromino_t4, uniq_sigmund Action || total -------------------------++------- Melee: Unarmed || 8 Whip || 6 Constrict || 8 Tentacles || 7 Short sword || 23 Punch || 2 Throw: Stone || 4 Cast: Magic Dart || 18 Searing Ray || 1 Stab: Sleeping || 3 Armor: Skin || 2 Dodge: Dodged || 16