Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 5815979775904714585 34 javelincjr the Insei (level 3, -1/27 HPs) Began as a Djinni Transmuter on Dec 16, 2022. Slain by Terence ... wielding a +0 mace (7 damage) ... on level 2 of the Dungeon. The game lasted 00:04:10 (1849 turns). javelincjr the Insei (Djinni Transmuter) Turns: 1849, Time: 00:04:10 Health: -1/27 AC: 2 Str: 11 XL: 3 Next: 50% Gold: 53 EV: 12 Int: 14 God: SH: 0 Dex: 13 rFire + + . SeeInvis . - Unarmed rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: appendages (expiring), flying A: horns 2, flying, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: End Transformation You were on level 2 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 leather armour Scrolls c - a scroll of noise {unknown} e - a scroll of blinking {unknown} g - a scroll of teleportation {unknown} j - 2 scrolls of identify {unknown} k - 2 scrolls of fear {unknown} Potions b - a potion of lignification d - a potion of cancellation {unknown} h - a potion of flight {unknown} i - a potion of mutation {unknown} Skills: + Level 1.1 Fighting + Level 2.8 Dodging + Level 3.6 Unarmed Combat + Level 1.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 12% N/A 11% 1 b - Wereblood Tmut 6% N/A 16% 2 c - Spider Form Tmut/Pois 6% N/A 32% 3 d - Ice Form Ice/Tmut 6% N/A 71% 4 e - Freeze Ice 24% 1d5 11% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. You are flying. You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit Terence but do no damage. Terence hits you with a +0 mace. You hit Terence. You headbutt Terence, but do no damage. You punch Terence. Terence is moderately wounded. Terence closely misses you. You barely miss Terence. Your punch misses Terence. Terence is moderately wounded. Terence hits you with a +0 mace. You barely miss Terence. Terence is moderately wounded. Terence barely misses you. You hit Terence. Terence is moderately wounded. Your transformation is almost over. Terence hits you with a +0 mace. You barely miss Terence. Terence is moderately wounded. Terence hits you with a +0 mace. You hit Terence but do no damage. Terence is moderately wounded. Terence barely misses you. You hit Terence. You headbutt Terence, but do no damage. Terence is heavily wounded. Terence closely misses you. You hit Terence. Your headbutt misses Terence. Terence is heavily wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. You headbutt Terence. Terence is heavily wounded. You hit Terence but do no damage. You headbutt Terence, but do no damage. Terence is heavily wounded. Terence misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence closely misses you. You hit Terence but do no damage. You headbutt Terence, but do no damage. Your punch misses Terence. Terence is heavily wounded. Terence hits you with a +0 mace! You die... #.# ###..#.#.....<.....# ..........##.###### #.#.........### #.............# ###..##.#####.# #..##.# #.#####.. ..######..##.# #........ ..........##.# #.####### #.#######@##.#####.# ..>...@.##.......# ################## You could see Terence. Vanquished Creatures 4 dart slugs (D:1) 2 ball pythons (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 5 hobgoblins (D:1) A kobold (D:1) A quokka (D:1) A bat (D:2) 3 frilled lizards (D:1) 3 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Djinni Transmuter began the quest for the | Orb. 0 | D:1 | javelincjr set off with the following spells memorised: | Beastly Appendage, Wereblood, Spider Form, Ice Form. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 174 | D:1 | Reached XP level 2. HP: 11/22 MP: 0/0 810 | D:1 | Reached XP level 3. HP: 24/27 MP: 0/0 810 | D:1 | Learned a level 1 spell: Freeze 1834 | D:2 | Noticed Terence 1849 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_basic D:2: layout_loops_ring, reono_crystal_passage, uniq_terence, uniq_sigmund Action || total -------------------------++------- Melee: Unarmed || 73 Headbutt || 16 Punch || 3 Cast: Beastly Appendage || 17 Armor: Robe || 3 Dodge: Dodged || 32