Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 13511371400754449593 32 javelincjr the Conjurer (level 3, -5/19 HPs) Began as a Deep Elf Conjurer on Dec 16, 2022. Slain by Terence ... wielding a +0 hand axe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:06:05 (1309 turns). javelincjr the Conjurer (Deep Elf Conjurer) Turns: 1309, Time: 00:06:05 Health: -5/19 AC: 3 Str: 6 XL: 3 Next: 10% Magic: 4/9 EV: 12 Int: 22 God: Gold: 57 SH: 0 Dex: 13 Spells: 4/8 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... c - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles n - 5 boomerangs Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) Scrolls f - 2 scrolls of blinking {unknown} h - a scroll of poison {unknown} i - a scroll of magic mapping {unknown} m - a scroll of immolation {unknown} p - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of degeneration {unknown} g - a potion of attraction {unknown} j - a potion of ambrosia {unknown} k - a potion of invisibility {unknown} l - 2 potions of brilliance {unknown} o - a potion of curing {unknown} Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.2 Spellcasting + Level 5.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Foxfire Conj/Fire 60% 2x1d7 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 12% 1d4 12% 1 Conjure Flame Conj/Fire 15% 6-21 12% 3 Dazzling Flash Conj/Hex 30% N/A 12% 3 Inner Flame Hex/Fire 3% N/A 36% 3 Vampiric Draining Necr 3% 2d6 36% 3 Flame Wave Conj/Fire 15% 2d7 36% 4 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Fireball Conj/Fire 7% 3d5 73% 5 Agony Necr 3% N/A 98% 5 Starburst Conj/Fire 7% 6d4 99% 6 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Okawaru Annotations: D:2 Terence Message History You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence shouts! The foxfire hits Terence. Terence is moderately wounded. The foxfire hits Terence but does no damage. Terence is moderately wounded. A kobold comes into view. It is wielding a +0 short sword. Terence hits you with a +0 hand axe. The kobold shouts! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence drinks a potion. Terence seems to grow stronger. You hit Terence but do no damage. Terence is moderately wounded. The foxfire hits Terence. Terence is heavily wounded. The foxfire hits Terence but does no damage. Terence is heavily wounded. Terence shouts, "Get ready for death!" Terence hits you with a +0 hand axe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 hand axe and wearing a +2 scale mail of cold resistance (heavily wounded, strong, 82% to hit) The searing ray hits Terence. Terence is severely wounded. The searing ray hits the kobold! You kill the kobold! (Press . to maintain the ray.) Terence hits you with a +0 hand axe! You die... ### #.# #.# ##.### .).. ##+## ####@##### ##...## #...@....# #.....## #(##§###.# .......## ##.##.###. ........####......... ........'†.......##.. ........####...#.# .......## #..##.# #.....## #...... ##...## #..### # You could see Terence (strong). Vanquished Creatures A dart slug (D:1) 4 ball pythons (D:1) 2 endoplasms 3 giant cockroaches (D:1) A goblin (D:1) 4 hobgoblins 5 kobolds 2 quokkas 2 frilled lizards 3 rats 27 creatures vanquished. Vanquished Creatures (others) 13 foxfires 13 creatures vanquished. Grand Total: 40 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 218 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 294 | D:1 | Learned a level 2 spell: Searing Ray 318 | D:1 | Reached skill level 5 in Conjurations 400 | D:1 | Learned a level 1 spell: Foxfire 804 | D:2 | Found an iron altar of Okawaru. 1046 | D:2 | Reached XP level 3. HP: 14/19 MP: 6/9 1303 | D:2 | Noticed Terence 1309 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_rooms, minmay_pentomino_v4 D:2: layout_loops_corners, basic_altar, minmay_lizard_king, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.2 Action || total -------------------------++------- Melee: Dagger || 4 Cast: Magic Dart || 28 Foxfire || 10 Searing Ray || 1 Stab: Sleeping || 2 Armor: Robe || 1 Dodge: Dodged || 2