Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 17069000359495202124 103 javelincjr the Magician (level 5, -2/54 HPs) Began as a Djinni Conjurer on Dec 24, 2022. Slain by a water moccasin (7 damage) ... on level 3 of the Dungeon. The game lasted 00:12:00 (3219 turns). javelincjr the Magician (Djinni Conjurer) Turns: 3219, Time: 00:12:01 Health: -2/54 AC: 3 Str: 8 XL: 5 Next: 6% Gold: 129 EV: 12 Int: 19 God: SH: 0 Dex: 12 rFire + + . SeeInvis . b - +0 spear rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . d - +0 pair of gloves Will ..... (boots unavailable) Stlth .......... (no amulet) HPRegen 0.18/turn (no ring) MPRegen 0.00/turn (no ring) @: berserking, flying, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons b - a +0 spear (weapon) Missiles c - 36 stones m - 2 throwing nets o - 5 datura-tipped darts Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) Scrolls g - 4 scrolls of identify {unknown} i - a scroll of amnesia {unknown} k - a scroll of teleportation {unknown} l - a scroll of poison {unknown} q - a scroll of enchant weapon {unknown} Potions e - a potion of brilliance {unknown} h - a potion of berserk rage j - 2 potions of degeneration {unknown} n - a potion of heal wounds {unknown} p - a potion of invisibility {unknown} Skills: + Level 0.8 Fighting + Level 0.7 Polearms + Level 2.5 Dodging + Level 1.9 Stealth + Level 4.3 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Dazzling Flash Conj/Hex 40% N/A 7% 3 d - Fulminant Prism Conj/Hex 10% 3d9 22% 4 e - Iskenderun's Mystic Conj/Tloc 20% 2d6 22% 4 f - Summon Small Mammal Summ 80% N/A 2% 1 g - Blink Tloc 40% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Trog Shops: D:3 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The water moccasin is moderately wounded. The searing ray hits the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you! The water moccasin bites you but does no damage. The searing ray misses the water moccasin. You finish channelling your searing ray. The water moccasin closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 63% to hit) The searing ray misses the water moccasin. (Press . to maintain the ray.) The water moccasin bites you! The water moccasin completely misses you. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You fly upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. * * * LOW HITPOINT WARNING * * * As you read the scroll labelled POH EQUEM WUSO, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. The water moccasin bites you but does no damage. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel stable enough to blink again. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin closely misses you. You closely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you! You die... ............##.......†..# #..... ............##.#.##.....# #.###. ...###.##........##.....# #.###. ...# #.####......######## #.#... ...# #......###### #.#.## ...# ######.# ######## #.#.## ...# #.# #......# #..... )..# #.#######.##.#.#####.## #.#### #..>.S@.....#........# .....##############.##.#.####### ...........# #.####.# .##..##.##.# #..[...# .........#.# ######## #.#..###.#.# ...........# ....####.### #.### ##.## You could see a water moccasin. Vanquished Creatures 4 adders (D:3) 2 worms The ghost of gdog the Covert, a weakling GnDe (D:3) A dart slug (D:1) 5 ball pythons 4 bats 2 endoplasms 4 giant cockroaches 5 goblins 6 hobgoblins 6 kobolds A quokka (D:3) 3 frilled lizards 6 rats 50 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:2) A goblin (D:3) 2 hobgoblins (D:2) 2 rats (D:2) 6 creatures vanquished. Vanquished Creatures (others) A plant (D:3) 1 creature vanquished. Grand Total: 57 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Djinni Conjurer began the quest for the Orb. 0 | D:1 | javelincjr set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 291 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 1068 | D:1 | Reached XP level 3. HP: 25/26 MP: 0/0 1068 | D:1 | Learned a level 1 spell: Summon Small Mammal 1504 | D:2 | Found a bloodstained altar of Trog. 1741 | D:2 | Reached skill level 4 in Spellcasting 2128 | D:3 | Reached XP level 4. HP: 26/31 MP: 0/0 2424 | D:3 | Found Neuch's Weapon Boutique. 2587 | D:3 | Found a runed translucent door. 2597 | D:3 | Noticed gdog's ghost (weakling GnDe) 2850 | D:3 | Reached XP level 5. HP: 32/36 MP: 0/0 2850 | D:3 | Learned a level 2 spell: Blink 2851 | D:3 | Killed gdog's ghost 3207 | D:4 | Noticed a water moccasin 3219 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic, chequers_serial_rivers_small_a D:2: layout_rooms, basic_altar, corexii_hall_statues_t D:3: layout_loops_cross, serial_shops, nicolae_shop_waterfront, ebering_ghost_sewer_d, saegor_snake_ambush D:4: layout_loops_ring, nicolae_qazlal_style_of_elements, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.3 Fighting | | 0.8 Polearms | | 0.7 Dodging | | 2.5 Stealth | | 1.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 20 | 5 || 25 Punch | 1 | || 1 Cast: Magic Dart | 53 | 20 || 73 Summon Small Mamm | 6 | 2 || 8 Searing Ray | 3 | 7 || 10 Blink | | 1 || 1 Use: Scroll | | 1 || 1 Potion | | 1 || 1 Armor: Robe | 5 | 3 || 8 Dodge: Dodged | 12 | 8 || 20