Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 6865321353553077605 72 javelincjr the Magician (level 4, -6/31 HPs) Began as a Djinni Conjurer on Jan 18, 2023. Killed by miscasting Iskenderun's Mystic Blast (14 damage) ... on level 2 of the Dungeon. The game lasted 00:07:44 (2990 turns). javelincjr the Magician (Djinni Conjurer) Turns: 2990, Time: 00:07:45 Health: -6/31 AC: 3 Str: 8 XL: 4 Next: 50% Gold: 165 EV: 12 Int: 19 God: SH: 0 Dex: 12 rFire + + . SeeInvis . i - +8 spear "Zeum" {freeze, rCorr} rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . g - +0 helmet rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated, hasted, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 165 gold pieces. Inventory: Hand Weapons c - a +0 dagger i - the +8 spear "Zeum" (weapon) {freeze, rCorr} (You found it on level 2 of the Dungeon) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rCorr: It protects you from acid and corrosion. Missiles k - 2 poisoned darts Armour a - a +0 robe (worn) g - a +0 helmet (worn) Scrolls b - 2 scrolls of magic mapping {unknown} e - a scroll of immolation {unknown} j - a scroll of noise {unknown} l - a scroll of amnesia {unknown} Potions d - a potion of degeneration {unknown} f - a potion of haste {unknown} h - a potion of lignification {unknown} Skills: + Level 0.2 Maces & Flails + Level 2.2 Dodging + Level 1.9 Stealth + Level 4.3 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Dazzling Flash Conj/Hex 40% N/A 7% 3 d - Fulminant Prism Conj/Hex 10% 3d9 22% 4 e - Iskenderun's Mystic Conj/Tloc 20% 2d6 22% 4 f - Summon Small Mammal Summ 80% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (22% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits Crazy Yiuf. Crazy Yiuf is lightly wounded. Crazy Yiuf is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (lightly wounded, 81% to hit) The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf drinks a potion. Crazy Yiuf is healed! The searing ray hits Crazy Yiuf but does no damage. The searing ray hits Crazy Yiuf. Crazy Yiuf is lightly wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (22% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits Crazy Yiuf! Crazy Yiuf is moderately wounded. Crazy Yiuf is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (22% risk of failure)! Continue anyway? Aiming: Fulminant Prism (extremely dangerous; 22% risk of failure) Press: ? - help, Dir - move target, p - Crazy Yiuf You conjure a prism of explosive energy! A fulminant prism comes into view. Casting: Fulminant Prism (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (22% risk of failure)! Continue anyway? You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Energy rips through your body! You die... ##..#.....###....###.#.....#.#### ....#.....# ##.....#.....#.#.#### ##..#.....# #...#.###...#.#..... ##...)....####.#.#.#...#.#.#####. ###(#..........#................. ....#.<...####.#...........##.### #####.....# #.#...........##.... #....#####.#...)#...#.####### ######...# #*.g.@.......#........ .........# #.#..........#..###### ######.#.# #.#.#.#>........# #.. .......#.# #.#.#.##.).#.##.## ### .#####.#.# #.#.#....).#.#...# .# #.#.# #.#.####..##.#...###♣♣ .# #.#.# #.#................'P. .# #.#.# #............#.......P .# #.#.# #########....#.......P You could see Crazy Yiuf (ally target) and a friendly fulminant prism. Vanquished Creatures A gnoll (D:1) A worm (D:2) A dart slug (D:2) 10 endoplasms A giant cockroach (D:1) 5 goblins 5 hobgoblins A kobold (D:1) 5 quokkas 4 ball pythons 8 bats 3 frilled lizards (D:1) 6 rats 51 creatures vanquished. Vanquished Creatures (others) 5 plants (D:1) 5 creatures vanquished. Grand Total: 56 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Djinni Conjurer began the quest for the Orb. 0 | D:1 | javelincjr set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 454 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 917 | D:1 | Found a faded altar of an unknown god. 1007 | D:1 | Reached XP level 3. HP: 19/25 MP: 0/0 1007 | D:1 | Learned a level 1 spell: Summon Small Mammal 1145 | D:1 | Reached skill level 4 in Spellcasting 1464 | D:1 | Found Xenyceoto's Jewellery Shop. 1822 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 2115 | D:2 | Identified the +8 spear "Zeum" {freeze, rCorr} 2539 | D:2 | Found a runed translucent door. 2540 | D:2 | Noticed Crazy Yiuf 2990 | D:2 | Killed by miscasting Iskenderun's Mystic Blast Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic, serial_shops, nicolae_shop_statue_plus, shapermc_ecumenical_altar_mp_highgroup, serial_bayou_lake_a D:2: layout_basic, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.3 Maces & Flails | | 0.2 Dodging | | 2.2 Stealth | | 1.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 9 | || 9 Spear | | 27 || 27 Cast: Magic Dart | 67 | 12 || 79 Searing Ray | 1 | 1 || 2 Iskenderun's Myst | | 4 || 4 Fulminant Prism | | 1 || 1 Stab: Sleeping | | 6 || 6 Armor: Robe | 6 | 1 || 7 Dodge: Dodged | 9 | 6 || 15