Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 3336644152417809488 1 javelincjr the Conjurer (level 1, 0/14 HPs) Began as a Demigod Conjurer on Jan 19, 2023. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (65 turns). javelincjr the Conjurer (Demigod Conjurer) Turns: 65, Time: 00:00:48 Health: 0/14 AC: 2 Str: 8 XL: 1 Next: 13% Magic: 0/5 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 1.7 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The jackal is heavily wounded. The jackal misses you. The jackal bites you but does no damage. You hit the jackal. The jackal is severely wounded. The jackal misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal misses you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. The jackal closely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. You closely miss the jackal. The jackal is severely wounded. The jackal completely misses you. x2 Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal barely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you but does no damage. You barely miss the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is almost dead. The jackal barely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #+##### ##.#...# #.:#@..# #$'h<.# .......#...# ..#.##+##### .. . You could see a jackal. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 65 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_loops_corners, ebering_ecumenical_altar_hall Action || total -------------------------++------- Melee: Unarmed || 19 Cast: Magic Dart || 10 Armor: Robe || 3 Dodge: Dodged || 22