Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 9385155294352493630 49 javelincjr the Magician (level 4, 0/31 HPs) Began as a Djinni Hedge Wizard on Jan 24, 2023. Slain by an orc priest ... wielding a +0 whip (4 damage) ... on level 2 of the Dungeon. The game lasted 00:05:23 (1842 turns). javelincjr the Magician (Djinni Hedge Wizard) Turns: 1842, Time: 00:05:24 Health: 0/31 AC: 2 Str: 9 XL: 4 Next: 1% Gold: 11 EV: 12 Int: 18 God: SH: 0 Dex: 12 rFire + + . SeeInvis . g - +0 dagger (pain) rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons g - a +0 dagger of pain (weapon) Missiles f - 2 throwing nets Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls d - a scroll of summoning {unknown} e - a scroll of brand weapon {unknown} Skills: + Level 2.3 Dodging + Level 2.2 Stealth + Level 3.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Blink Tloc 28% N/A 6% 2 c - Call Imp Summ 14% N/A 6% 2 d - Slow Hex 56% N/A 4% 1 e - Conjure Flame Conj/Fire 14% 6-21 13% 3 f - Mephitic Cloud Conj/Pois/Air 14% N/A 13% 3 g - Freeze Ice 56% 1d7 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Annotations: D:1 1 runed translucent door Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History g - a +0 dagger of pain (weapon) You drop a +0 dagger. Your magical contamination has completely faded away. Your shadow imp disappears in a puff of smoke! An orc priest is nearby! You closely miss the orc priest. The orc priest shouts! The orc priest invokes the aid of Beogh against you. Beogh smites you! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The orc priest misses you. You swap places. Your crimson imp hits the orc priest. The orc priest closely misses your crimson imp. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - orc priest Aim: an orc priest, wielding a +0 whip and wearing a +0 ring mail (lightly wounded, ally target) Attack! Your crimson imp hits the orc priest but does no damage. The orc priest completely misses your crimson imp. Your crimson imp blinks! You barely miss the orc priest. The orc priest is lightly wounded. The orc priest hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the orc priest but do no damage. The orc priest is lightly wounded. The orc priest hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the orc priest but do no damage. The orc priest is lightly wounded. Your crimson imp hits the orc priest. The orc priest hits you with a +0 whip. You die... # . ########. # ....... .# #..).##.## ######## #.#......# #?...@.# #...<....# #.####o# ###...##.... #.####5###...[#...... #.##..)....#...##.##. #{##.#.#####..## # #.##.#.# #.... #......# #.#### #?......# #.# #.##.##.# ... You could see an orc priest (ally target) and a friendly crimson imp (summoned). Vanquished Creatures 2 worms (D:1) 4 endoplasms (D:1) 3 quokkas 2 ball pythons (D:1) 3 goblins (D:1) 14 creatures vanquished. Vanquished Creatures (collateral kills) An orc wizard (D:2) An orc (D:2) 2 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | javelincjr set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Slow, Conjure Flame, Mephitic | Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D:1 | Found a runed translucent door. 283 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 743 | D:1 | Reached skill level 3 in Spellcasting 903 | D:1 | Found Adaer's Distillery. 1352 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 1352 | D:1 | Learned a level 1 spell: Freeze 1806 | D:2 | Reached XP level 4. HP: 22/31 MP: 0/0 1842 | D:2 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_rooms, serial_shops, shop, kennysheep_crisscross, nicolae_wormholes D:2: layout_loops_cross, hellmonk_ecumenical_altar_inner_sanctum Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.2 Stealth | 2 | 2.2 Dodging | | 2.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 15 | 4 || 19 Cast: Magic Dart | 53 | || 53 Call Imp | 3 | 1 || 4 Armor: Robe | 3 | || 3 Dodge: Dodged | 22 | 1 || 23