Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 16061128883931511657 2 javelincjr the Magician (level 1, -5/15 HPs) Began as a Djinni Conjurer on Feb 6, 2023. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (57 turns). javelincjr the Magician (Djinni Conjurer) Turns: 57, Time: 00:00:17 Health: -5/15 AC: 2 Str: 6 XL: 1 Next: 33% Gold: 0 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} Potions b - a potion of cancellation {unknown} c - a potion of heal wounds {unknown} Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.3 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 2d5 5% 2 c - Dazzling Flash Conj/Hex 30% N/A 11% 3 d - Fulminant Prism Conj/Hex 7% 3d7 36% 4 e - Iskenderun's Mystic Conj/Tloc 15% 2d5 36% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The hobgoblin is severely wounded. The hobgoblin shouts! An endoplasm comes into view. The magic dart hits the hobgoblin but does no damage. The hobgoblin is severely wounded. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is lightly wounded. The magic dart hits the endoplasm. The endoplasm is heavily wounded. The magic dart hits the endoplasm. The endoplasm is heavily wounded. The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... #........#### #.###........# #.##.#...#♣♣.P #.#......# #####.#..#...# ...........♣♣.♣ .###......♣♣ ♣♣ #.....##~♣ #..#.@# .~~ #^.#J....♣♣♣ ......?..♣♣ #.#.##..### #.# #... #.#. #. . .. .. You could see an endoplasm. Vanquished Creatures A hobgoblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Djinni Conjurer began the quest for the Orb. 0 | D:1 | javelincjr set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 57 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_waterhouse, layout_loops_cross, serial_shops, shop, serial_bayou_crossing Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 8 Dodge: Dodged || 1