Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 12480441372961329328 241 javelincjr the Magician (level 6, -3/42 HPs) Began as a Djinni Conjurer on Feb 7, 2023. Killed from afar by Blork the orc (15 damage) ... with a puff of frost ... on level 3 of the Dungeon. The game lasted 00:10:19 (3497 turns). javelincjr the Magician (Djinni Conjurer) Turns: 3497, Time: 00:10:20 Health: -3/42 AC: 5 Str: 14 XL: 6 Next: 30% Gold: 199 EV: 12 Int: 29 God: SH: 0 Dex: 6 rFire + + . SeeInvis . u - +1 falchion "Impslayer" {freeze, Will+ Str+6 Dex-5} rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . v - +2 hat rElec . Harm . o - +0 cloak rCorr + Rampage . (no gloves) Will ++... (boots unavailable) Stlth ++........ s - amulet of Ety Fitz {RegenMP rCorr MP+9 Int+3} HPRegen 0.14/turn j - +6 ring of intelligence MPRegen 0.00/turn k - ring of willpower @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 199 gold pieces. Inventory: Hand Weapons b - a +0 mace d - a +0 dagger n - a +0 war axe of venom u - the +1 falchion "Impslayer" (weapon) {freeze, Will+ Str+6 Dex-5} (You found it on level 3 of the Dungeon) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+6). Dex: It affects your dexterity (-5). Will: It increases your willpower. Armour a - a +0 robe (worn) o - a +0 cloak (worn) q - a +0 helmet t - the +1 leather armour "Weeluw" {rN+ Int-5 Stlth+} (You found it on level 3 of the Dungeon) Int: It affects your intelligence (-5). rN: It protects you from negative energy. Stlth: It makes you more stealthy. v - a +2 hat (worn) Magical Staves m - a staff of fire Jewellery j - a +6 ring of intelligence (left hand) k - a ring of willpower (right hand) s - the amulet of Ety Fitz (around neck) {RegenMP rCorr MP+9 Int+3} (You found it on level 3 of the Dungeon) [amulet of magic regeneration] It increases your rate of magic regeneration. Int: It affects your intelligence (+3). MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. Scrolls f - 2 scrolls of identify {unknown} g - a scroll of noise {unknown} l - 2 scrolls of vulnerability {unknown} p - a scroll of magic mapping {unknown} r - 3 scrolls of summoning {unknown} y - a scroll of fear {unknown} Potions c - a potion of might {unknown} e - 2 potions of heal wounds {unknown} h - a potion of curing i - 2 potions of magic {unknown} w - a potion of degeneration {unknown} x - 2 potions of resistance {unknown} z - a potion of ambrosia {unknown} Skills: + Level 1.2 Fighting + Level 0.2 Long Blades + Level 1.8 Axes + Level 2.9 Dodging + Level 2.3 Stealth + Level 4.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Dazzling Flash Conj/Hex 66% N/A 3% 3 d - Fulminant Prism Conj/Hex 16% 3d11 10% 4 e - Iskenderun's Mystic Conj/Tloc 33% 2d8 10% 4 f - Apportation Tloc 66% N/A 1% 1 g - Passwall Tmut/Erth 27% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Blork the orc Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Blork the orc drinks a potion. Blork the orc is healed! The searing ray hits Blork the orc. Blork the orc is heavily wounded. You finish channelling your searing ray. A goblin comes into view. It is wielding a +0 dagger. Blork the orc barely misses you. The dart slug launches a dart at you. The slug dart misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (10% risk of failure)! Continue anyway? Okay, then. Casting: Iskenderun's Mystic Blast (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (10% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits Blork the orc. Blork the orc is severely wounded. Blork the orc is knocked back by the mystic blast. You hear an angry hiss. You hear an angry growl. Blork the orc hits you with a +0 war axe! You fly upwards. There is a stone staircase leading down here. You closely miss Blork the orc. Blork the orc is severely wounded. Blork the orc misses you. You barely miss Blork the orc. Blork the orc is severely wounded. Blork the orc hits you with a +0 war axe. Casting: Iskenderun's Mystic Blast (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (10% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits Blork the orc. Blork the orc is almost dead. Blork the orc is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * Blork the orc casts a spell. Blork the orc seems to speed up. Blork the orc points at you and mumbles some strange words. The puff of frost hits you! You feel a terrible chill! You die... ##...## #......###.# #. ....## #.#.##.# #.# #. ##### #.####.# #)# #. #># #.###.######. #o# #............ #.# #####.####### #.# #.# #.# #># #@# #.# #.########.# #..........# ############ You could see Blork the orc (fast). Vanquished Creatures An orc priest (D:4) 2 orc wizards (D:4) Robin (D:2) 8 adders 2 dart slugs (D:1) 2 orcs 5 ball pythons An endoplasm (D:2) A giant cockroach (D:2) 8 goblins 9 hobgoblins 8 jackals 3 quokkas 7 bats 3 frilled lizards 4 kobolds 12 rats 77 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:4) 2 creatures vanquished. Grand Total: 79 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Djinni Conjurer began the quest for the Orb. 0 | D:1 | javelincjr set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 133 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 864 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 864 | D:1 | Learned a level 1 spell: Apportation 1378 | D:2 | Reached skill level 4 in Spellcasting 1408 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1677 | D:2 | Noticed Robin 1687 | D:2 | Killed Robin 1897 | D:2 | Reached XP level 5. HP: 32/35 MP: 0/0 1897 | D:2 | Learned a level 2 spell: Passwall 2305 | D:3 | Reached skill level 1 in Axes 2512 | D:3 | Identified the amulet of Ety Fitz {RegenMP rCorr MP+9 | Int+3} 2530 | D:3 | Identified the +1 leather armour "Weeluw" {rN+ Int-5 | Stlth+} 2593 | D:3 | Identified the +1 falchion "Impslayer" {freeze, Will+ Str+6 | Dex-5} 3282 | D:4 | Reached skill level 1 in Fighting 3282 | D:4 | Reached XP level 6. HP: 14/42 MP: 0/0 3479 | D:4 | Noticed Blork the orc 3497 | D:3 | Killed from afar by Blork the orc Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_loops_ring D:2: layout_basic, uniq_robin D:3: layout_loops_ring, st_stairs_3, chequers_avenue D:4: due_chaos_kobolds, layout_cave_pools, gammafunk_ghost_smash, minmay_fractal_squares_gapless_5, uniq_blork_the_orc Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 | 4.5 Stealth | 2 | 2.3 Axes | 1 | 1.8 Fighting | 1 | 1.2 Long Blades | | 0.2 Dodging | | 2.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Mace | 3 | || 3 Dagger | 3 | || 3 War axe | | 48 || 48 Falchion | | 23 || 23 Cast: Magic Dart | 52 | 31 || 83 Fulminant Prism | | 2 || 2 Iskenderun's Myst | | 3 || 3 Searing Ray | | 2 || 2 Stab: Sleeping | | 3 || 3 Armor: Robe | 1 | 33 || 34 Dodge: Dodged | 13 | 53 || 66