Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 14474834314961679724 51 javelincjr the Conjurer (level 3, -2/26 HPs) Began as a Draconian Conjurer on Feb 11, 2023. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 1 of the Dungeon. The game lasted 00:06:30 (1653 turns). javelincjr the Conjurer (Draconian Conjurer) Turns: 1653, Time: 00:06:30 Health: -2/26 AC: 5 Str: 11 XL: 3 Next: 57% Magic: 4/6 EV: 12 Int: 18 God: Gold: 115 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles i - 6 atropa-tipped darts Scrolls d - a scroll of summoning {unknown} e - a scroll of magic mapping {unknown} f - a scroll of enchant armour {unknown} Potions a - a potion of magic b - a potion of lignification {unknown} g - a potion of flight {unknown} h - a potion of berserk rage {unknown} Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 2.5 Spellcasting + Level 5.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 44% 1d5 6% 1 Apportation Tloc 4% N/A 17% 1 Necrotise Necr 8% 1d4 17% 1 Summon Small Mammal Summ 8% N/A 17% 1 Dazzling Flash Conj/Hex 22% N/A 19% 3 Swiftness Air 2% N/A 45% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Airstrike Air 1% 2d(1-17) 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The gnoll is lightly wounded. You hear a shout! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (lightly wounded, 81% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) A gnoll comes into view. It is wielding a +0 whip. Without enough magic to sustain it, your searing ray dissipates. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. The gnoll hits you with a +0 whip. The gnoll hits you with a +0 flail! The gnoll closely misses you. There is a stone staircase leading up, spattered with blood here. The gnoll closely misses you. You climb upwards. There is a stone staircase leading down here. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll attacks as you move away! The gnoll hits you but does no damage. The gnoll attacks as you move away! The gnoll closely misses you. The gnoll attacks as you move away! The gnoll barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (81% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 flail! You die... #.# #.# #.# #.# #######'### ##### #.........### #.... #...........# #.... ##≈# ###...........###..)# ###≈≈# #...@g..........+.### #.#≈≈###)####g)............. #.#≈≈##..'.>..###........... #.#≈≈≈#..#......###......... #.#≈≈≈#..#........###.....## #.#≈≈≈~P.#........# #######. #.~≈≈~...########## #.#.... #.~≈≈≈P..## #.#.... #.~≈≈~.~..# ###'#.... You could see 2 gnolls. Vanquished Creatures 2 gnolls A worm (D:2) A dart slug (D:2) 5 endoplasms 3 goblins 4 quokkas 2 ball pythons A bat (D:2) 4 frilled lizards 4 kobolds A rat (D:1) 28 creatures vanquished. Vanquished Creatures (others) 5 plants (D:1) 5 creatures vanquished. Grand Total: 33 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 101 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 491 | D:1 | Learned a level 2 spell: Searing Ray 609 | D:1 | Found a faded altar of an unknown god. 1191 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/6 1530 | D:2 | Reached skill level 5 in Conjurations 1653 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic, hellmonk_ecumenical_altar_zigzags, chequers_big_river D:2: layout_rooms, minmay_shallow_snake_nest Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.0 Dodging | | 1.8 Stealth | | 1.8 Spellcasting | | 2.5 Action || total -------------------------++------- Melee: Unarmed || 3 Dagger || 11 Tailslap || 1 Cast: Magic Dart || 64 Searing Ray || 3 Armor: Skin || 6 Dodge: Dodged || 16