Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 9854662553596073998 668 javelincjr the Ducker (level 7, -1/47 HPs) Began as a Djinni Conjurer on Feb 21, 2023. Shot with an arrow by a centaur (9 damage) ... on level 5 of the Dungeon. The game lasted 00:17:59 (5170 turns). javelincjr the Ducker (Djinni Conjurer) Turns: 5170, Time: 00:17:59 Health: -1/47 AC: 2 Str: 8 XL: 7 Next: 88% Gold: 217 EV: 13 Int: 20 God: SH: 0 Dex: 11 rFire + + . SeeInvis . w - +0 spear (vorpal) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.15/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 217 gold pieces. Inventory: Hand Weapons e - a +0 dagger w - a +0 vorpal spear (weapon) Armour a - a +0 robe (worn) Jewellery f - a ring of resist corrosion Wands k - a wand of polymorph (7) x - a wand of flame (20) Scrolls b - 3 scrolls of magic mapping c - 8 scrolls of identify {unknown} d - 2 scrolls of enchant armour {unknown} g - 4 scrolls of teleportation {unknown} m - 2 scrolls of poison {unknown} q - a scroll of amnesia {unknown} s - a scroll of immolation {unknown} t - 2 scrolls of brand weapon {unknown} u - a scroll of vulnerability {unknown} Potions h - 2 potions of flight {unknown} i - 6 potions of haste {unknown} j - a potion of degeneration {unknown} l - 2 potions of might {unknown} n - a potion of ambrosia {unknown} o - 2 potions of attraction {unknown} p - a potion of cancellation {unknown} r - 3 potions of heal wounds {unknown} v - 2 potions of invisibility {unknown} Skills: * Level 1.3 Fighting + Level 0.5 Polearms + Level 0.8 Armour + Level 5.2 Dodging + Level 4.2 Stealth * Level 4.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Dazzling Flash Conj/Hex 46% N/A 4% 3 d - Fulminant Prism Conj/Hex 11% 3d9 17% 4 e - Iskenderun's Mystic Conj/Tloc 23% 2d6 17% 4 f - Sting Tmut/Pois 92% 1d7 1% 1 g - Ensorcelled Hibernat Hex/Ice 46% N/A 2% 2 h - Mephitic Cloud Conj/Pois/Air 23% N/A 4% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: The Shining One Shops: D:2 * D:4 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is a stone staircase leading up here. There is a stone staircase leading down here. Things that are here: a +0 halberd; a +0 club; a gnoll corpse You now have 217 gold pieces (gained 11). A centaur comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (17% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 17% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shouts! A fulminant prism comes into view. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. The centaur shoots an arrow. The arrow barely misses you. Casting: Fulminant Prism (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (17% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 17% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Nothing appears to happen. The centaur shoots an arrow. The arrow hits you! Found an escape hatch in the ceiling. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. There is a stone staircase leading up here. Casting: Fulminant Prism (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (17% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 17% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Nothing appears to happen. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... ######.# #......# #.###..# #.#....# #.#.#..# #.#.#..# #.#.#.)# #######.#.#).# ...c......@>)# ....###.####.# c. .... ..# ....### ### ...... .<.... ...... ...... You could see a centaur. Vanquished Creatures A water moccasin (D:4) A kobold brigand (Sewer) A scorpion (D:4) 3 electric eels (D:4) 2 iguanas Robin (D:4) 4 gnolls (D:5) 12 adders 5 worms 7 ball pythons 6 endoplasms 4 giant cockroaches 11 hobgoblins 3 jackals (D:3) A quokka (D:4) 7 bats 3 frilled lizards 13 goblins 16 kobolds 6 rats 107 creatures vanquished. Vanquished Creatures (others) 6 fulminant prisms 2 plants (D:4) 8 creatures vanquished. Grand Total: 115 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Djinni Conjurer began the quest for the Orb. 0 | D:1 | javelincjr set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 260 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 868 | D:2 | Found Plog's General Store. 904 | D:2 | Reached XP level 3. HP: 14/25 MP: 0/0 904 | D:2 | Learned a level 1 spell: Sting 1086 | D:2 | Reached skill level 3 in Dodging 1284 | D:2 | Found a faded altar of an unknown god. 1416 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 2143 | D:3 | Found a glowing drain. 2168 | Sewer | Entered a sewer 2224 | Sewer | Reached XP level 5. HP: 29/35 MP: 0/0 2224 | Sewer | Learned a level 2 spell: Ensorcelled Hibernation 2407 | Sewer | Noticed a kobold brigand 2415 | Sewer | Killed a kobold brigand 2416 | Sewer | Reached skill level 4 in Dodging 2416 | Sewer | Reached XP level 6. HP: 30/40 MP: 0/0 3646 | D:4 | Noticed a water moccasin 3654 | D:4 | Killed a water moccasin 3655 | D:4 | Reached XP level 7. HP: 20/45 MP: 0/0 3655 | D:4 | Learned a level 3 spell: Mephitic Cloud 3825 | D:4 | Found a transporter. 3933 | D:4 | Found a glowing golden altar of the Shining One. 4102 | D:4 | Found a transporter. 4236 | D:4 | Noticed Robin 4242 | D:4 | Reached skill level 5 in Dodging 4246 | D:4 | Killed Robin 4554 | D:4 | Found Eregh's Antique Armour Boutique. 4966 | D:5 | Entered Level 5 of the Dungeon 4968 | D:5 | Reached skill level 1 in Fighting 5170 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_loops_ring D:2: layout_basic, serial_shops, shop, basic_ecumenical_altar, minmay_increasing_density D:3: layout_basic, portal_sewer_entry_a D:4: gammafunk_steamed_eel, layout_cave_pools, nicolae_tso_carved_into_rock, serial_shops, nicolae_lakefront_shop, uniq_robin D:5: layout_basic, uniq_sigmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 3 4 | 4.2 Dodging | 3 4 5 | 5.2 Spellcasting | 4 | 4.7 Fighting | 1 | 1.3 Polearms | | 0.5 Armour | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Spear | | | 6 || 6 Cast: Magic Dart | 30 | 69 | 32 || 131 Searing Ray | 2 | 17 | 2 || 21 Ensorcelled Hiber | | 1 | || 1 Sting | | 2 | || 2 Iskenderun's Myst | | 1 | 5 || 6 Fulminant Prism | | | 6 || 6 Mephitic Cloud | | | 2 || 2 Use: Scroll | | 1 | || 1 Stab: Sleeping | | | 1 || 1 Armor: Robe | | 2 | 2 || 4 Dodge: Dodged | 3 | 18 | 6 || 27