Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 10200765302370955174 5 javelincjr the Magician (level 1, -1/15 HPs) Began as a Djinni Conjurer on Feb 25, 2023. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:18 (140 turns). javelincjr the Magician (Djinni Conjurer) Turns: 140, Time: 00:01:18 Health: -1/15 AC: 2 Str: 6 XL: 1 Next: 88% Gold: 2 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . SeeInvis . c - +1 dagger (venom) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 91 gold pieces. You spent 89 gold pieces at shops. Inventory: Hand Weapons c - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of magic mapping {unknown} e - a scroll of enchant weapon {unknown} f - a scroll of identify {unknown} Potions d - a potion of resistance {unknown} Skills: + Level 2.3 Dodging + Level 1.8 Stealth + Level 3.3 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 2d5 5% 2 c - Dazzling Flash Conj/Hex 30% N/A 11% 3 d - Fulminant Prism Conj/Hex 7% 3d7 36% 4 e - Iskenderun's Mystic Conj/Tloc 15% 2d5 36% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the hobgoblin! The magic dart hits the endoplasm. The endoplasm is lightly wounded. The magic dart hits the endoplasm. You kill the endoplasm! A rat comes into view. A quokka comes into view. The magic dart hits the quokka. The quokka is lightly wounded. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. A quokka is nearby! A quokka is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. The magic dart hits the quokka. The quokka is heavily wounded. The magic dart hits the quokka but does no damage. The quokka is heavily wounded. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded, 100% to hit) The magic dart hits the quokka. The quokka is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. You hit the quokka. The quokka is poisoned. The quokka is almost dead. The quokka bites you. You die... #............. #......####... #......### . #...)....## .# #......∩..# ..# #.........# ...# ........#..# ....# ..........##..)..# #..#......@....... ...####..rr....##. .. #....(#.## #....## # #...## #.... #.... #... You could see a quokka (very poisoned) and a rat. Vanquished Creatures A ball python (D:1) A bat (D:1) An endoplasm (D:1) A hobgoblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Djinni Conjurer began the quest for the Orb. 0 | D:1 | javelincjr set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 39 | D:1 | Found Tuaf's Assorted Antiques. 126 | D:1 | Bought a glowing inky potion for 27 gold pieces 126 | D:1 | Bought a scroll labelled ONGOUTEELA for 31 gold pieces 126 | D:1 | Bought a scroll labelled LYJIHE UTUNWA for 31 gold pieces 140 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic, serial_shops, shop_coins, serial_curves, eino_curves_04, eino_curves_02, chequers_serial_rivers_small_a, minmay_misc_feat_five, minmay_pentomino_w2 Action || total -------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 12