Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 590769142848051396 165 javelincjr the Magician (level 5, 0/37 HPs) Began as a Djinni Conjurer on Mar 2, 2023. Slain by an orc ... wielding a +0 whip (6 damage) ... on level 3 of the Dungeon. The game lasted 00:09:00 (3367 turns). javelincjr the Magician (Djinni Conjurer) Turns: 3367, Time: 00:09:01 Health: 0/37 AC: 3 Str: 14 XL: 5 Next: 75% Gold: 180 EV: 12 Int: 20 God: SH: 0 Dex: 11 rFire + + . SeeInvis . e - +1 dagger (venom) rCold x . . Faith . (no shield) rNeg + . . Spirit . o - +0 robe of Experimentation {Str+6} rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . n - +0 pair of gloves Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.12/turn q - ring of positive energy MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 180 gold pieces. Inventory: Hand Weapons e - a +1 dagger of venom (weapon) l - a +3 whip Armour a - a +0 robe n - a +0 pair of gloves (worn) o - the +0 robe of Experimentation (worn) {Str+6} (You found it on level 2 of the Dungeon) Str: It affects your strength (+6). Magical Staves c - a staff of air Jewellery q - a ring of positive energy (left hand) Scrolls d - a scroll of poison {unknown} f - 2 scrolls of identify {unknown} g - a scroll of magic mapping {unknown} h - a scroll of enchant weapon {unknown} i - a scroll of immolation {unknown} j - 2 scrolls of noise {unknown} Potions b - a potion of mutation {unknown} k - a potion of attraction {unknown} m - a potion of degeneration {unknown} p - 2 potions of curing {unknown} Skills: * Level 1.2 Fighting + Level 0.7 Armour + Level 3.6 Dodging + Level 2.8 Stealth * Level 3.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 c - Dazzling Flash Conj/Hex 38% N/A 8% 3 d - Fulminant Prism Conj/Hex 9% 3d7 26% 4 e - Iskenderun's Mystic Conj/Tloc 19% 2d6 26% 4 f - Beastly Appendage Tmut 38% N/A 2% 1 g - Wereblood Tmut 19% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 ( Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc wizard shouts! The magic dart hits the orc wizard. The orc wizard is lightly wounded. The magic dart hits the orc wizard. The orc wizard is moderately wounded. The orc wizard barely misses you. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc wizard hits you with a +0 dagger. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 72% to hit) You miscast Searing Ray. Nothing appears to happen. The orc drinks a potion. The orc goes berserk! The orc wizard hits you but does no damage. The orc barely misses you. The orc wizard hits you but does no damage. The orc barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 72% to hit) The searing ray hits the orc wizard. The orc wizard is severely wounded. (Press . to maintain the ray.) The orc hits you with a +0 whip! The orc wizard casts a spell at you. The magic dart hits you! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. The searing ray hits the orc wizard! You kill the orc wizard! * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 whip. You die... #...........#.. #...........# #...........# #...........# #...........# #...........# ##..........#.# .#########......# ..)...)@.......... .######o##........ #.##..###... ......# .. ##.###.# . ... .# ... .+ ... .# You could see an orc (berserk). Vanquished Creatures An orc priest (D:3) An orc wizard (D:3) 5 gnolls 3 adders (D:2) 2 worms (D:2) 4 dart slugs 4 endoplasms 6 giant cockroaches 3 goblins A hobgoblin (D:1) A quokka (D:1) 6 ball pythons 2 bats (D:2) 2 frilled lizards (D:2) 6 kobolds 5 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Djinni Conjurer began the quest for the Orb. 0 | D:1 | javelincjr set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 288 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 590 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 590 | D:1 | Learned a level 1 spell: Beastly Appendage 644 | D:1 | Found a faded altar of an unknown god. 1471 | D:2 | Reached XP level 4. HP: 10/31 MP: 0/0 1888 | D:2 | Identified the +0 robe of Experimentation {Str+6} 1971 | D:2 | Reached XP level 5. HP: 29/35 MP: 0/0 1971 | D:2 | Learned a level 2 spell: Wereblood 2446 | D:2 | Noticed Sigmund 3144 | D:2 | You are sucked into a shaft and drop 2 floors! 3228 | D:3 | Found Gyng's Weapon Shop. 3337 | D:3 | Reached skill level 1 in Fighting 3367 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_basic, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_loops_ring, uniq_sigmund D:3: layout_basic, pdpol_temple_overflow_zin_treasury_gozag_greed, grunt_ashenzari_visionary [grunt_ashenzari_visionary_swamp, grunt_ashenzari_visionary_snake], nemelex_xobeh_ov_fountains_minmay, serial_shops, nicolae_shop_bloodbath_and_beyond D:4: layout_basic, serial_corexii_hall, corexii_hall_statues_deadend, chequers_hall_statues_wall_a, uniq_grinder, uniq_natasha, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 | 2.8 Dodging | 3 | 3.6 Fighting | 1 | 1.2 Armour | | 0.7 Spellcasting | | 3.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 8 | 10 || 18 Staff | 2 | || 2 Cast: Magic Dart | 51 | 81 || 132 Searing Ray | | 4 || 4 Iskenderun's Myst | | 1 || 1 Dazzling Flash | | 1 || 1 Armor: Robe | | 7 || 7 Dodge: Dodged | 6 | 26 || 32