Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 13608152695568217026 18 javelincjr the Magician (level 2, 0/21 HPs) Began as a Djinni Conjurer on Mar 7, 2023. Slain by a gnoll ... wielding a +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:33 (1023 turns). javelincjr the Magician (Djinni Conjurer) Turns: 1023, Time: 00:01:33 Health: 0/21 AC: 2 Str: 6 XL: 2 Next: 85% Gold: 39 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of poison {unknown} c - a scroll of teleportation {unknown} f - a scroll of identify {unknown} Potions d - 2 potions of heal wounds {unknown} e - a potion of curing {unknown} Skills: + Level 2.7 Dodging + Level 2.0 Stealth + Level 3.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Dazzling Flash Conj/Hex 32% N/A 11% 3 d - Fulminant Prism Conj/Hex 8% 3d7 34% 4 e - Iskenderun's Mystic Conj/Tloc 16% 2d5 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Things that are here: a +0 whip; 2 stones; a kobold corpse d - 2 viscous sapphire potions (gained 1) Things that are here: a +0 whip; 2 stones; a kobold corpse There is an escape hatch in the floor here. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. There is a stone staircase leading down here. You fly downwards. The gnoll shouts! x4 There is a stone staircase leading up here. The gnoll closely misses you. The gnoll barely misses you. You fly upwards. There is a stone staircase leading down here. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 club! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 81% to hit) The searing ray hits the gnoll! The gnoll is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The searing ray misses the gnoll. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. You die... ..# ###...............# ..#######.............###.# ...................#..# #.# ...............###.#..# #.# #######.#.#.##.#......# #.# # #.#.#.##.#.#.#..# #.# # #.#.#...........# #.# #.#........#.#.####.### #.#......#@...........# #.##...#.g#########.#)# #.#.................#.## #..#..##..#####........## #.)...##..# #.....#>..# ########.#.###..# #......#.## ......###..##...######...##..# #####..............# #..####.# ######.#######.# #.[# #.# You could see a gnoll. Vanquished Creatures 3 ball pythons (D:1) 2 bats (D:1) A giant cockroach (D:1) 5 goblins (D:1) 2 quokkas (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Djinni Conjurer began the quest for the Orb. 0 | D:1 | javelincjr set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 177 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 1023 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_loops_ring D:2: layout_rooms, serial_shops, nicolae_shop_hallway_plus, grunt_ministairs_15, hangedman_decor_diamond_cutter Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | | 2.7 Spellcasting | | 3.4 Action || total -------------------------++------- Cast: Magic Dart || 33 Searing Ray || 1 Dodge: Dodged || 6