Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 13803564877908002854 93 javelincjr the Magician (level 4, 0/33 HPs) Began as a Djinni Conjurer on Mar 11, 2023. Slain by a gnoll ... wielding a +0 spear (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:57 (1996 turns). javelincjr the Magician (Djinni Conjurer) Turns: 1996, Time: 00:02:58 Health: 0/33 AC: 2 Str: 8 XL: 4 Next: 91% Gold: 82 EV: 12 Int: 20 God: SH: 5 Dex: 11 rFire + + . SeeInvis . f - +2 dagger (venom) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect + (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ c - amulet of reflection HPRegen 0.11/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons f - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) Magical Staves i - a staff of cold Jewellery c - an amulet of reflection (around neck) Scrolls g - a scroll of fog {unknown} h - a scroll of enchant weapon {unknown} k - 3 scrolls of teleportation {unknown} l - a scroll of blinking {unknown} Potions b - a potion of heal wounds {unknown} d - a potion of flight {unknown} e - a potion of invisibility {unknown} j - 2 potions of curing {unknown} Skills: * Level 1.8 Fighting + Level 1.0 Armour + Level 2.8 Dodging + Level 2.2 Stealth * Level 3.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Dazzling Flash Conj/Hex 36% N/A 9% 3 d - Fulminant Prism Conj/Hex 9% 3d7 28% 4 e - Iskenderun's Mystic Conj/Tloc 18% 2d6 28% 4 f - Slow Hex 72% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 81% to hit) The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 flail! A gnoll comes into view. It is wielding a +0 spear. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll! The gnoll is severely wounded. Your Armour skill increases to level 1! The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll. You kill the gnoll! You finish channelling your searing ray. The gnoll hits you from afar with a +0 spear. A gnoll comes into view. It is wielding a +0 spear. The gnoll barely misses you. You see here a +0 flail. You hit the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You see here a +0 spear. You hit the gnoll. The gnoll is poisoned. The gnoll is moderately wounded. The gnoll hits you with a +0 spear. You die... #........#.. #######.#.#.. #............ #.#####.#.#.. #.# #.#:#.. #.# #.#.#.# #.# #.#.#.. #######.# #.#.### #)@)....# #.#.# #g####### #.#(### #. #.... #. #.### ## ### You could see a gnoll (very poisoned). Vanquished Creatures 3 gnolls (D:2) 2 adders (D:2) A dart slug (D:1) 3 ball pythons 6 bats (D:1) 4 endoplasms A giant cockroach (D:2) 5 goblins (D:1) 5 hobgoblins 3 kobolds (D:1) A quokka (D:1) 3 frilled lizards 5 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Djinni Conjurer began the quest for the Orb. 0 | D:1 | javelincjr set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 120 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 497 | D:1 | Reached XP level 3. HP: 24/26 MP: 0/0 497 | D:1 | Learned a level 1 spell: Slow 1250 | D:2 | Reached skill level 1 in Fighting 1418 | D:2 | Reached XP level 4. HP: 28/32 MP: 0/0 1992 | D:2 | Reached skill level 1 in Armour 1996 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_loops_ring D:2: layout_basic, basic_altar, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.2 Fighting | 1 | 1.8 Armour | 1 | 1.0 Dodging | | 2.8 Spellcasting | | 3.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | | 2 || 2 Cast: Magic Dart | 65 | 17 || 82 Searing Ray | | 1 || 1 Armor: Robe | 2 | 1 || 3 Dodge: Dodged | | 4 || 4 Block: Other | 2 | || 2