Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 4735641588708676781 37 javelincjr the Magician (level 3, -2/27 HPs) Began as a Djinni Conjurer on Mar 13, 2023. Slain by Sigmund ... wielding a +0 scythe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:09 (1329 turns). javelincjr the Magician (Djinni Conjurer) Turns: 1329, Time: 00:02:10 Health: -2/27 AC: 3 Str: 8 XL: 3 Next: 60% Gold: 78 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . SeeInvis . b - +0 spear rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . d - +0 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: confused, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons b - a +0 spear (weapon) Armour a - a +0 robe (worn) d - a +0 cloak (worn) Scrolls e - a scroll of magic mapping {unknown} f - a scroll of poison {unknown} g - a scroll of identify {unknown} Potions c - a potion of resistance {unknown} Skills: * Level 1.5 Fighting + Level 2.8 Dodging - Level 1.8 Stealth + Level 3.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Dazzling Flash Conj/Hex 32% N/A 11% 3 d - Fulminant Prism Conj/Hex 8% 3d7 34% 4 e - Iskenderun's Mystic Conj/Tloc 16% 2d5 34% 4 f - Summon Small Mammal Summ 64% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, 100% to hit) The searing ray hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! (Press . to maintain the ray.) Sigmund gestures at you while chanting. The magic dart hits you. The searing ray misses Sigmund. The searing ray hits Sigmund. Sigmund is moderately wounded. The searing ray hits Sigmund. Sigmund is moderately wounded. You finish channelling your searing ray. Sigmund flickers, as though insubstantial. Sigmund hits you but does no damage. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 75% to hit) The searing ray hits Sigmund. Sigmund is heavily wounded. (Press . to maintain the ray.) The searing ray hits Sigmund! Sigmund is almost dead. Sigmund casts a spell at you. You are confused. Sigmund points at you and mumbles some strange words. The magic dart hits you! * * * LOW HITPOINT WARNING * * * You're too confused to cast spells. Sigmund hits you with a +0 scythe. * * * LOW HITPOINT WARNING * * * You see here a +0 whip. Sigmund attacks as you move away! Sigmund closely misses you. You're too confused to move! Sigmund hits you from afar with a +0 scythe. You die... #### #.. #.### #######.<.# #......)..# #.....@.@.# #.........# #########.# .# .. ... ... You could see Sigmund. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A goblin (D:1) 5 hobgoblins (D:1) 8 jackals (D:1) 3 kobolds (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Djinni Conjurer began the quest for the Orb. 0 | D:1 | javelincjr set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 37 | D:1 | Reached XP level 2. HP: 8/21 MP: 0/0 558 | D:1 | Reached skill level 1 in Fighting 595 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 595 | D:1 | Learned a level 1 spell: Summon Small Mammal 1035 | D:1 | Found a faded altar of an unknown god. 1319 | D:2 | Noticed Sigmund 1329 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham_2, layout_basic, basic_ecumenical_altar D:2: layout_basic, basic_altar, grunt_ministairs_10, minmay_ruptured, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.5 Dodging | | 2.8 Stealth | | 1.8 Spellcasting | | 3.5 Action || total -------------------------++------- Melee: Spear || 18 Cast: Magic Dart || 54 Searing Ray || 2 Stab: Sleeping || 3 Armor: Robe || 9 Dodge: Dodged || 24