Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 10474263660048897893 3357 javelincjr the Thaumaturge (level 9, -1/54 HPs) Began as a Deep Elf Conjurer on Mar 14, 2023. Was a Believer of Sif Muna. Slain by a two-headed ogre ... wielding a +0 giant club (20 damage) ... on level 7 of the Dungeon. The game lasted 01:01:53 (10225 turns). javelincjr the Thaumaturge (Deep Elf Conjurer) Turns: 10225, Time: 01:01:54 Health: -1/54 AC: 9 Str: 8 XL: 9 Next: 73% Magic: 3/23 EV: 13 Int: 32 God: Sif Muna [**....] Gold: 598 SH: 0 Dex: 13 Spells: 15/25 levels left rFire . . . SeeInvis . k - +2 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . M - +3 leather armour "Nedgholu" {Rampage Int+2} rPois + Reflect . r - +0 helmet rElec . Harm . O - +0 cloak rCorr . Rampage + (no gloves) Will ..... A - +0 pair of boots Stlth +++....... L - amulet of regeneration HPRegen 0.98/turn j - ring of poison resistance MPRegen 0.18/turn v - +6 ring of intelligence @: no status effects A: no striking features a: Renounce Religion, Channel Magic You were on level 7 of the Dungeon. You worshipped Sif Muna. Sif Muna was pleased with you. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Sewer and Ossuary. You collected 598 gold pieces. Inventory: Hand Weapons k - a +2 dagger of venom (weapon) J - a +1 short sword of flaming Missiles s - 2 throwing nets Armour a - a +0 robe r - a +0 helmet (worn) A - a +0 pair of boots (worn) F - a +0 tower shield M - the +3 leather armour "Nedgholu" (worn) {Rampage Int+2} (You found it on level 7 of the Dungeon) Int: It affects your intelligence (+2). Rampage: It bestows one free step when moving towards enemies. N - the +1 robe of Resourcefulness {rF+ rCorr Str+7 Dex-3} (You found it on level 7 of the Dungeon) Str: It affects your strength (+7). Dex: It affects your dexterity (-3). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. O - a +0 cloak (worn) P - the +1 ring mail of Barhoysch {rPois rF+ Will++ Str-5} (You took it off a gnoll on level 7 of the Dungeon) Str: It affects your strength (-5). rF: It protects you from fire. rPois: It protects you from poison. Will: It greatly increases your willpower. Jewellery j - a ring of poison resistance (left hand) p - a ring of protection from cold v - a +6 ring of intelligence (right hand) G - a ring of positive energy I - a +4 ring of evasion K - an amulet of the acrobat L - an amulet of regeneration (around neck) Wands l - a wand of paralysis (11) B - a wand of flame (10) Scrolls c - a scroll of fear {unknown} e - 6 scrolls of teleportation g - 2 scrolls of silence m - 2 scrolls of magic mapping q - a scroll of butterflies {unknown} w - 2 scrolls of blinking {unknown} x - 3 scrolls of immolation y - 2 scrolls of summoning {unknown} z - a scroll of poison {unknown} D - a scroll of amnesia {unknown} H - 2 scrolls of enchant armour {unknown} Q - a scroll of identify Potions b - 4 potions of magic d - 3 potions of heal wounds f - 2 potions of attraction {unknown} h - 7 potions of flight i - 2 potions of haste {unknown} n - 8 potions of curing o - a potion of degeneration {unknown} t - 2 potions of ambrosia {unknown} u - 2 potions of brilliance {unknown} C - 3 potions of invisibility E - a potion of lignification {unknown} Skills: * Level 5.3 Fighting + Level 3.2 Armour + Level 6.1 Dodging + Level 6.4 Stealth + Level 2.3 Shields * Level 8.9 Spellcasting + Level 6.7 Conjurations + Level 2.2 Hexes + Level 3.2 Invocations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Poisonous Vapours Pois/Air 28% N/A 8% 2 d - Call Imp Summ 14% N/A 8% 2 e - Tukima's Dance Hex 28% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 84% N/A 2% 3 Mephitic Cloud Conj/Pois/Air 28% N/A 6% 3 Fulminant Prism Conj/Hex 21% 3d13 8% 4 Iskenderun's Mystic Bla Conj/Tloc 35% 2d8 12% 4 Gell's Gravitas Tloc 14% N/A 14% 3 Teleport Other Tloc 14% N/A 14% 3 Corpse Rot Necr/Pois/Air 14% N/A 43% 4 Passage of Golubria Tloc 14% N/A 43% 4 Yara's Violent Unravell Hex/Tmut 10% 3d6 63% 5 Dispersal Tloc 7% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 Sewer (visited) Ossuary (visited) Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Kikubaaqudgha Nemelex Xobeh Qazlal Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Zin The Shining One Annotations: D:3 exclusion: oklob plant D:7 1 transporter, Renzlar's ghost, novice GnFi Message History The two-headed ogre is severely wounded. Your +0 shortbow shoots an arrow. The arrow hits the two-headed ogre. Something completely misses your +0 shortbow. Your shadow imp hits the two-headed ogre. The two-headed ogre hits your shadow imp with a +0 giant club!! Your shadow imp dies! Your shadow imp disappears in a puff of smoke! The two-headed ogre shouts in stereo! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, ally target, chance to affect: 41%) The two-headed ogre resists with some effort. Your +0 shortbow falls from the air. Casting: Tukima's Dance (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, chance to affect: 41%) The two-headed ogre resists with some effort. Casting: Tukima's Dance (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, chance to affect: 41%) The +0 giant club dances into the air! Something hits your +0 giant club. The two-headed ogre hits you with a +0 giant club!!! Ouch! That really hurt! The two-headed ogre closely misses you. Casting: Tukima's Dance (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club (severely wounded, ally target, chance to affect: 41%) The two-headed ogre resists with some effort. Something hits your +0 giant club! Your +0 giant club falls from the air. The two-headed ogre hits you with a +0 giant club!! You die... ##..##.. #. .# #..).#)# #. #.## ##)## .. #.. ##.#.. #. ... #..##. ###. #.# #...## ... #.# ##.... ######.#####.#########.## .......O@................ .....)####.#.#...#....##. ...).......#.....#.#..... ..C........##....)....##. ...........###...#....##. .. ........# #.#......##. . ######..###.#......##. OW#........#.....## #O#........#..#.... You could see a two-headed ogre. Vanquished Creatures A gargoyle (D:7) A slime creature (D:7) A wraith (D:7) A vampire mosquito (D:7) 2 water moccasins An orc warrior (D:7) An ice beast (D:7) 2 black bears 2 ogres (D:5) A centaur (D:7) A phantom (D:5) A bullfrog (D:7) A necrophage (D:6) 3 scorpions 4 wights (D:6) 5 killer bees (D:7) 2 gnoll boudas 2 hounds (D:6) 3 orc priests An iron imp (D:5) Jessica (D:2) 2 iguanas (D:4) 5 orc wizards A merfolk avatar (Sewer) A merfolk siren (Sewer) 9 mummies Robin (D:3) 10 gnolls 3 river rats (Sewer) 9 adders A shadow imp (D:7) 2 white imps (D:5) 2 ufetubi 3 worms 3 dart slugs 14 orcs 9 ball pythons 7 endoplasms 7 giant cockroaches 14 goblins 11 hobgoblins 6 jackals 2 quokkas 7 bats 5 frilled lizards A gnoll zombie (Ossuary) A goblin zombie (D:5) A hobgoblin zombie (Ossuary) 8 kobolds 2 kobold zombies (Ossuary) 5 orc zombies 26 rats 215 creatures vanquished. Vanquished Creatures (collateral kills) An orc (D:7) 1 creature vanquished. Vanquished Creatures (others) 4 dancing weapons (D:7) 17 fungi (D:3) 86 plants 16 toadstools (D:3) 123 creatures vanquished. Grand Total: 339 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 237 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 279 | D:1 | Learned a level 2 spell: Searing Ray 756 | D:1 | Reached skill level 1 in Fighting 1129 | D:2 | Reached XP level 3. HP: 15/20 MP: 5/9 2038 | D:2 | Found a faded altar of an unknown god. 2091 | D:2 | Noticed Jessica 2095 | D:2 | Killed Jessica 2096 | D:2 | Reached XP level 4. HP: 26/26 MP: 4/11 2839 | D:3 | Learned a level 2 spell: Poisonous Vapours 2951 | D:3 | Noticed Robin 2964 | D:3 | Killed Robin 3529 | D:3 | Found a blossoming altar of Fedhas. 3548 | D:3 | Noticed an oklob plant 4115 | D:4 | Found a glowing drain. 4121 | D:4 | Reached XP level 5. HP: 30/30 MP: 7/12 4196 | Sewer | Entered a sewer 4217 | Sewer | Reached skill level 4 in Spellcasting 4428 | Sewer | Reached skill level 5 in Conjurations 4810 | Sewer | Reached XP level 6. HP: 8/36 MP: 1/14 5420 | D:4 | Reached skill level 5 in Spellcasting 5682 | D:4 | Reached skill level 1 in Armour 5942 | D:5 | Entered Level 5 of the Dungeon 5988 | D:5 | Found a staircase to the Ecumenical Temple. 6011 | Temple | Entered the Ecumenical Temple 6065 | Temple | Became a worshipper of Sif Muna the Loreminder 6166 | D:5 | Found a sand-covered staircase. 6178 | Ossuary | Entered an ossuary 6324 | Ossuary | Reached XP level 7. HP: 41/41 MP: 12/17 7058 | D:5 | Reached * piety under Sif Muna 7128 | D:5 | Reached skill level 6 in Spellcasting 7532 | D:5 | Reached skill level 5 in Stealth 7532 | D:5 | Reached XP level 8. HP: 44/48 MP: 7/19 7705 | D:5 | Found a snail-covered altar of Cheibriados. 7801 | D:6 | Reached skill level 5 in Dodging 8061 | D:6 | Reached skill level 7 in Spellcasting 8184 | D:6 | Reached skill level 1 in Invocations 8511 | D:6 | Reached skill level 1 in Shields 9057 | D:6 | Found a hide-covered altar of Uskayaw. 9292 | D:7 | Identified the +3 leather armour "Nedgholu" {Rampage Int+2} 9390 | D:7 | Reached XP level 9. HP: 51/52 MP: 22/22 9411 | D:7 | Noticed a two-headed ogre 9618 | D:7 | Found a transporter. 9619 | D:7 | Noticed Renzlar's ghost (novice GnFi) 9626 | D:7 | Identified the +7 giant club of Aloazigh {vorpal, Int+3} 9626 | D:7 | Noticed a two-headed ogre 9635 | D:7 | Reached skill level 8 in Spellcasting 9636 | D:7 | Identified the +1 robe of Resourcefulness {rF+ rCorr Str+7 | Dex-3} 9725 | D:7 | Learned a level 2 spell: Call Imp 9729 | D:7 | Learned a level 3 spell: Tukima's Dance 9733 | D:7 | Identified the +1 ring mail of Barhoysch {rPois rF+ Will++ | Str-5} 9738 | D:7 | Reached ** piety under Sif Muna 9766 | D:7 | Reached skill level 5 in Fighting 9903 | D:7 | Reached skill level 1 in Hexes 9977 | D:7 | Noticed a gargoyle 9988 | D:7 | Killed a gargoyle 10215 | D:7 | Noticed a two-headed ogre 10215 | D:7 | Noticed a cyclops 10225 | D:7 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_basic, kennysheep_boxes D:2: minmay_alternating_diamond, layout_basic, shapermc_ecumenical_altar_gd, serial_bayou_pond_b, uniq_jessica D:3: layout_loops_ring, tgw_fedhas, minmay_misc_feat_doors, grunt_ministairs_4, kennysheep_nondescript, corexii_hall_statues_x, chequers_serial_rivers_small_3, uniq_robin D:4: layout_gridville, portal_sewer_entry_c D:5: layout_gridville, slow_altar_2, minmay_temple_entry_offerings, nicolae_ossuary_entry_giza, kennysheep_generic_room_11 D:6: layout_gridville, nicolae_uskayaw_suspiria, serial_bayou_lagoon_a, nicolae_hexahallways D:7: layout_basic, gammafunk_ghost_smash, minmay_shop_damaged, minmay_the_grid_2x2 [minmay_the_grid_fan, minmay_the_grid_small_cups, minmay_the_grid_all_tris, minmay_the_grid_prize_trominoes] Temple: cyrus_circular_temple Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 3 4 5 | 5.3 Dodging | 3 4 5 6 | 6.1 Stealth | 3 4 5 6 | 6.4 Spellcasting | 4 5 6 7 8 | 8.9 Conjurations | 5 6 | 6.7 Armour | 1 2 3 | 3.2 Invocations | 2 3 | 3.2 Shields | 1 2 | 2.3 Hexes | 2 | 2.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 2 | 99 | 113 || 214 Punch | | 2 | 1 || 3 Cast: Magic Dart | 74 | 92 | 63 || 229 Searing Ray | 5 | 40 | 62 || 107 Poisonous Vapours | | 6 | 8 || 14 Tukima's Dance | | | 14 || 14 Call Imp | | | 2 || 2 Use: Scroll | | 6 | 1 || 7 Potion | | | 3 || 3 Armor: Robe | 1 | 9 | 12 || 22 Leather armour | | | 42 || 42 Dodge: Dodged | 1 | 36 | 86 || 123