Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 6937313166555616605 93 javelincjr the Magician (level 4, 0/32 HPs) Began as a Demonspawn Hedge Wizard on Mar 29, 2023. Succumbed to a scorpion's poison ... on level 6 of the Dungeon. The game lasted 00:13:30 (2697 turns). javelincjr the Magician (Demonspawn Hedge Wizard) Turns: 2697, Time: 00:13:30 Health: 0/32 AC: 4 Str: 12 XL: 4 Next: 37% Magic: 1/8 EV: 12 Int: 16 God: Gold: 114 SH: 0 Dex: 12 Spells: 4/9 levels left rFire . . . SeeInvis . q - +0 dagger (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . u - +0 pair of gloves Will ..... m - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.22/turn (no ring) @: lethally poisoned (0 -> -19) A: magic regeneration, sturdy frame 1, demonic touch 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons a - a +0 dagger q - a +0 dagger of draining (weapon) t - a +0 dagger of venom Armour b - a +0 robe (worn) c - a +0 hat (worn) m - a +0 pair of boots (worn) u - a +0 pair of gloves (worn) Jewellery s - an amulet of faith Scrolls e - a scroll of teleportation {unknown} f - a scroll of blinking {unknown} h - 3 scrolls of identify {unknown} i - a scroll of enchant armour {unknown} k - a scroll of brand weapon {unknown} Potions d - 2 potions of magic g - a potion of brilliance {unknown} j - a potion of curing {unknown} l - a potion of cancellation n - a potion of degeneration {unknown} o - 2 potions of heal wounds {unknown} p - 2 potions of flight {unknown} r - a potion of haste {unknown} v - a potion of attraction {unknown} w - a potion of might {unknown} Skills: + Level 1.0 Fighting + Level 0.0 Short Blades + Level 0.9 Armour + Level 2.3 Dodging - Level 2.0 Stealth + Level 3.3 Spellcasting + Level 1.7 Conjurations + Level 1.8 Summonings + Level 1.6 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 b - Call Imp Summ 8% N/A 13% 2 c - Blink Tloc 14% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Static Discharge Conj/Air 5% 3-4/arc 19% 2 Conjure Flame Conj/Fire 5% 6-21 36% 3 Mephitic Cloud Conj/Pois/Air 4% N/A 41% 3 Lightning Bolt Conj/Air 2% 1d14 98% 5 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Your movements are slightly less encumbered by armour. (ER -2) Your touch may inflict minor irresistible damage on your foes. Message History The scorpion barely misses you. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The scorpion stings you. A scorpion is nearby! Your magical contamination has completely faded away. Your crimson imp closely misses the scorpion. Casting: Call Imp (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, ally target, 100% to hit) The magic dart hits the scorpion. The scorpion is moderately wounded. You hear the slow hiss of a distant avalanche of sand. The scorpion stings you! Your crimson imp barely misses the scorpion. The scorpion stings you but does no damage. You barely miss the scorpion. The scorpion is moderately wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! Your crimson imp hits the scorpion but does no damage. You barely miss the scorpion. The scorpion is moderately wounded. You feel very sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! Your crimson imp hits the scorpion. You closely miss the scorpion. The scorpion is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Your crimson imp misses the scorpion. It was a potion of cancellation. You feel magically purged. You die... . .=. ....### .......###### #....s5# ######@## #..## ##..# ##.# #################.###### #......................# ##################.###.# #... ###.# You could see a scorpion (ally target) and a friendly crimson imp (summoned). Vanquished Creatures An adder (D:2) 3 worms (D:2) 6 dart slugs 4 bats 7 endoplasms A giant cockroach (D:1) 8 hobgoblins 8 kobolds A quokka (D:2) 4 ball pythons 3 frilled lizards 9 goblins 5 rats 60 creatures vanquished. Vanquished Creatures (others) 3 fungi (D:3) 2 plants (D:3) 5 creatures vanquished. Grand Total: 65 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 189 | D:1 | Reached skill level 1 in Translocations 268 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 268 | D:1 | Reached XP level 2. HP: 5/19 MP: 0/6 1227 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 1227 | D:1 | Reached XP level 3. HP: 25/25 MP: 2/7 1901 | D:2 | Learned a level 2 spell: Call Imp 1904 | D:2 | Learned a level 2 spell: Blink 2101 | D:2 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 2101 | D:2 | Reached XP level 4. HP: 30/31 MP: 2/8 2344 | D:2 | Reached skill level 1 in Fighting 2490 | D:3 | Found a stormy altar of Qazlal. 2643 | D:3 | You fall into a shaft and drop 3 floors! 2682 | D:6 | Noticed a scorpion 2697 | D:6 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_loops_ring, serial_glass, glass_columns_a, glass_columns_a, due_unseen_surprise, minmay_strange_pillars D:2: minmay_chambers_of_twos, layout_basic D:3: layout_basic, grunt_temple_overflow_forces_of_nature, mainiacjoe_overflow_chevrons D:6: layout_basic, mainiacjoe_overflow_alcove_2, chequers_ossuary_entry_cave, minmay_crossroads, uniq_pikel Skill XL: | 1 2 3 4 | ---------------+-------------+----- Translocations | 1 | 1.6 Stealth | 2 | 2.0 Dodging | 2 | 2.3 Fighting | 1 | 1.0 Armour | | 0.9 Spellcasting | | 3.3 Conjurations | | 1.7 Summonings | | 1.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 32 | 18 || 50 Touch | 3 | 3 || 6 Cast: Magic Dart | 104 | 31 || 135 Call Imp | | 3 || 3 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armor: Robe | 4 | 1 || 5 Dodge: Dodged | 19 | 12 || 31